11 karma · joined April 20, 2015
The greatest limit of technology is no longer size, cost, or speed. It's how we interact with it. At Leap Motion, our mission is to break down this barrier and bridge the gap between reality and imagination. Our tracking software lets you reach into virtual and augmented reality to interact with new worlds. From our newly upgraded offices in San Francisco, London, and Shanghai, we're currently partnering with major VR manufacturers to embed Leap Motion technology into mobile VR/AR headsets.
Openings: https://www.leapmotion.com/careers
The greatest limit of technology is no longer size, cost, or speed. It's how we interact with it. At Leap Motion, our mission is to break down this barrier and bridge the gap between reality and imagination. Our tracking software lets you reach into virtual and augmented reality to interact with new worlds. From our newly upgraded office in San Francisco, we're currently partnering with major VR manufacturers to embed Leap Motion technology into mobile VR/AR headsets.
Openings: https://www.leapmotion.com/careers
Business Development: Creative Program Manager (London), Director of Business Development (SF), Director of Business Development, China (Shanghai)
Engineering: Applications (Unreal/Unity), Engineer (SF), Applications (Unreal/Unity), Engineer (London), Computer Vision Engineer (SF), DSP Software Engineer (SF), Embedded Linux Software Engineer (SF), Field Applications Engineer (SF), Field Applications Engineer (Shanghai), Machine Learning Engineer (SF), PCB Designer (SF), SDK Software Engineer (SF), Software Engineer (SF), Software Engineer, Cloud Computing (SF), Tools and Build Services Engineer (SF), VP of Engineering (SF)
Product: Product Manager (SF)
The greatest limit of technology is no longer size, cost, or speed. It's how we interact with it. At Leap Motion, our mission is to break down this barrier and bridge the gap between reality and imagination.
Our tracking software lets you reach into virtual and augmented reality to interact with new worlds. From our newly upgraded office in San Francisco, we're currently partnering with major VR manufacturers to embed Leap Motion technology into mobile VR/AR headsets.
Openings: https://www.leapmotion.com/careers
Business Development: Creative Program Manager (London), Director of Business Development (SF), Director of Business Development, China (Shanghai)
Engineering: Applications (Unreal/Unity) Engineer (SF), Applications (Unreal/Unity) Engineer (London), Computer Vision Engineer (SF), DSP Software Engineer (SF), Embedded Linux Software Engineer (SF), Field Applications Engineer (SF), Field Applications Engineer (Shanghai), Machine Learning Engineer (SF), PCB Designer (SF), SDK Software Engineer (SF), Software Engineer (SF), Software Engineer, Cloud Computing (SF), Tools and Build Services Engineer (SF), VP of Engineering (SF)
General & Administrative: Office Experience Coordinator (SF)
Product: Product Manager (SF)
The greatest limit of technology is no longer size, cost, or speed. It's how we interact with it. At Leap Motion, our mission is to break down this barrier and bridge the gap between reality and imagination.
Our tracking software lets you reach into virtual and augmented reality to interact with new worlds. From our newly upgraded office in San Francisco, we're currently partnering with major VR manufacturers to embed Leap Motion technology into mobile VR/AR headsets.
Openings: https://www.leapmotion.com/careers
Community: Events & Marketing Manager
Engineering: Applications (Unreal/Unity) Engineer, Computer Vision Engineer, Embedded Linux Software Engineer, Field Applications Engineer, Machine Learning Engineer, PCB Designer, Software Engineer, Software Engineer (Cloud Computing), Tools and Build Services Engineer, VP of Engineering
General & Administrative: Associate Recruiter, Office Experience Coordinator
Product: Product Manager
The greatest limit of technology is no longer size, cost, or speed. It's how we interact with it. At Leap Motion, our mission is to break down this barrier and bridge the gap between reality and imagination.
Our tracking software lets you reach into virtual and augmented reality to interact with new worlds. From our newly upgraded office in San Francisco, we're currently partnering with major VR manufacturers to embed Leap Motion technology into mobile VR/AR headsets.
Openings: https://www.leapmotion.com/careers
• Events & Marketing Manager
• Applications (Unreal/Unity) Engineer
• Computer Vision Engineer
• Embedded Linux Software Engineer
• Field Applications Engineer
• Machine Learning Engineer
• PCB Designer
• SDK/API Software Engineer
• Software Engineer, Cloud Computing
• Software Engineering Generalist
• Tools and Build Services Engineer
• VP of Engineering
• Executive Assistant
• Head of Recruiting
• Product Manager
A lot of these improvements were diminished when we went to VR -- new angles, complex backgrounds, different ambient lighting conditions. So we made the Orion software, which was an even bigger step up:
- lower latency
- longer range
- better and faster hand recognition
- vastly improved robustness to cluttered backgrounds and ambient light
We want to transform how people interact with VR using the original interface: the human hand. Our tracking software makes it possible to reach into virtual reality and interact directly with digital content. We recently rolled out a massive update to our tracking software and have embedded OEM hardware on the way.
If you want to help bring sci-fi to life, we want to hear from you:
• Applications (Unreal/Unity) Engineer
• Build and Tools Engineer
• Computer Vision Engineer
• Data Scientist
• Developer Community Builder
• Engineering Manager
• Firmware Systems Engineer
• Machine Learning Engineer
• Product Manager
• Product Manager, Developer Experience
• Product Manager, Virtual Reality
• Senior UX Designer
• Software Architect
• Software Engineer
• Software Engineer Cloud Computing
• Test Automation Engineer
Check out our full job listings here: http://leapmotion.com/careers
While the experience of latency varies from person to person, we've found that this level generally doesn't register on human perception. Head tracking needs to be less than 20 ms because you're relying on both your vestibular system AND your eyes to be in sync. If they're not in sync, your brain will interpret this as you being ill, and you will feel sick. With your hands, you only really have your sense of proprioception, so the latency restriction is lighter.
WHO WE ARE:
We want to transform how people interact with technology using the original interface: the human hand. Over the last two years, we’ve shipped almost half a million motion-tracking controllers to developers and consumers around the world, opening up new possibilities for a platform beyond the screen – from music and gaming to the next generation of VR/AR interfaces.
LOOKING FOR:
Simply put, we're looking for people to help us bring sci-fi to life:
• Applications (Unreal/Unity) Engineer
• Computer Vision Engineer
• Data Scientist
• Engineering Manager
• Firmware Engineer
• Javascript Performance Engineer
• Machine Learning Engineer
• Product Manager, Developer Experience
• Product Manager, Virtual Reality
• Senior UX Designer
• Software Architect
• Software Engineer
• Test Automation Engineer
Check out our full job listings here: http://leapmotion.com/careers
If that doesn't work, you can reach out to me directly: acolgan@leapmotion.com