Leap Motion: Orion [video]
youtube.com
youtube.com
It works.
Not perfectly, for me, so far - it's a little wobbly, and I heartily recommend clearing your desk before beginning. With a headset-mounted Leap the close distance isn't particularly close, and it DOES work fine at arm's length. Unless what's sitting at arm's length is an expensive condenser mic, in which case you will a) fail to grab the block you're reaching for and b) punch your microphone.
Also, calibration is about as much fun as it is with most optical devices. For anyone who has never had that particular joy - it's not much fun. Tip if you're doing this - rotate the Leap, don't just move it around. Also, I had to iterate through about three allegedly reflective surfaces to get one that worked - ironically enough I ended up using the screen of my Surface Pro.
But it's orders of magnitude better than the last time I tried the Leap, and I suspect with a darker room it'd work even better. No latency I could feel, and I could throw blocks around and build towers in VR fine.
Very impressed indeed.
This evening I'm going to give it another go once the irritatingly persistent IR emitter in the sky goes away, and I'll also be trying their Warlock Battle game, which looks like lots of fun...
I want to like the LEAP, but it's been consistently mildly disappointing.
I was in the same boat. The new tracking's much better.
Doesn't seem to improve all of the old apps, mind. I tried their 3D modelling app with the new Orion software and it wasn't much cop. But for VR it works well.
It makes reference to needing a mount for the VR attachment, but elsewhere on their site they teach you how to DIY the mount with duct tape :)
Interesting. What did you use it for? I got one and couldn't find a single useful application.
I have an original Leap. When I tested it with the new software they've just released, it still worked fine. The new software doesn't require new Leap hardware, and will work with the original hardware.
As for what I used it for when I got it - I bought it for motion capture. It wasn't good enough. The new "Orion" software, on the other hand, might be.
We are actually building a wearable that gives you full hand tracking without the need for line of sight. It's intended for AR/VR applications since it's just as precise as vision based products without all the downsides. But one thing that's personally important to me that we are incorporating into the product is the ability to turn any surface I touch into a trackpad. It basically gives me a portable trackpad anywhere I go and I can sit 10 feet away from my computer and use my leg or arms of the chair to control my computer. I'm curious what kind of usages you need from a product like this.
But beyond that...
1. I don't want to wear anything on my hands.
2. I'd like to be able to program new gestures easily. Sort of like American sign language, I want to easily map a gesture to an action.
3. After replacing a trackpad, I'd want to be able to use my hands to manipulate a 3d environment. This requirement is pretty low on my list, because I never do anything in 3D. But it's necessary in the long run, once 3D applications become popular.
While the experience of latency varies from person to person, we've found that this level generally doesn't register on human perception. Head tracking needs to be less than 20 ms because you're relying on both your vestibular system AND your eyes to be in sync. If they're not in sync, your brain will interpret this as you being ill, and you will feel sick. With your hands, you only really have your sense of proprioception, so the latency restriction is lighter.
I'll have to check out this new software since it seems they've continued to develop it.
I am much more interested in Augmented then Virtual and was hoping to see Leap move more in that area. I haven't seen anything since July 2015.
- https://www.metavision.com - http://www.roadtovr.com/meta-shows-off-their-next-gen-ar-gla...
Example of smaller motor movements that can be performed are finger twitches or trilling piano keys.
[1] https://en.wikipedia.org/wiki/Words_per_minute#Stenotype