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primigenus

2,627 karma · joined May 19, 2010

[ my public key: https://keybase.io/primigenus; my proof: https://keybase.io/primigenus/sigs/vHgvMNwkufgFMVlUzAWAwdp4HU36MWuD-AvzM8V6Dq4 ]
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primigenus··on Google Plans to Show Ads Through Your Thermostat and Car
Indeed. This read to me as "We expect wearables and the Internet of Things to take off, and our ad distribution will follow the platforms available in the future. Obviously."

So really this is more interesting as an admission of what Google expects from the next few years of technology trends than as some proclamation about ad placement.

primigenus··on The Truth About Google X: A Look Behind The Secretive Lab's Closed Doors
Make sure you read the article and interview this was quoted from: http://www.fastcompany.com/3028156/united-states-of-innovati...
primigenus··on We're making visual feedback simpler.
It's Handcraft, a HTML prototyping app. Link is in my profile.
primigenus··on We're making visual feedback simpler.
Very cool! This is very very similar to the feedback and annotation feature I'm working on for our product. There's a clear need for this capability to comment (and draw) directly on the design. It just makes it so much easier to talk about something when you literally talk around it.

My inspiration for the feature was that feeling I always got that I needed to walk over to someone's desk and show them what I'm working on on my Macbook or paper and talk through it. Sometimes you can't do that if the team is remote or a client needs to check something out, so you need an approximation of that experience. Making a product around the feature is a great idea.

primigenus··on Punisher - An alarm clock that ruins your life
Did you make this with Meteor? Because the "sign out" button looks exactly like it would if you just used the stock accounts package in Meteor.

(and then I went to your website and noticed it was built with Meteor too)

primigenus··on 300ms tap delay removed on Chrome for Android
We recently had to change our plans for a HTML5 game for smartphones because it performed like crap on Android. Now we're rebuilding it in Unity (with the recent 2d features they added) and it performs great. That's too bad, because we really believe in the idea of HTML5 as a cross-platform development environment.

So I'm really happy with the obsessive pursuit of speed, responsiveness and user experience by the Chrome team. It's probably a good idea to seek feedback on this for accessibility reasons, but it feels like this change would be for the better when applying the 80/20 rule.

This along with the numerous improvements to Chrome's developer tools and remote debugging features (https://developers.google.com/chrome-developer-tools/docs/re...) coming soon really show an increased focus on making high performance web apps on mobile a realistic option.

Hopefully the next game we make will be able to launch on iOS and Android thanks to these speed improvements. :)

primigenus··on Show HN: Mummify – Preserve web content, fight link rot
From your profile:

> Intelligent but bad at communication. Trying to improve my communication skills.

Start by not posting "I hate you" to people on the internet.

primigenus··on IT experts question architecture of Obamacare website
Developmentseed posted about exactly how and why they designed the architecture the way they have a few months ago: http://developmentseed.org/blog/2013/06/25/healthcare-launch...

In summary: static website served via Jekyll and pushed into CDN, little to no content management outside of Prose.io, open source on Github, etc.

These "IT experts" aren't impressed, huh? Well, this "IT expert" is. So they went down the first time they took a ridiculous traffic spike? So what? If it didn't go down under 8.6 million unique load I'd be suspicious.

primigenus··on The Conversation (1974)
I had no idea this had been posted already. I happened to watch it last night, and wasn't recommended it by anyone in the tech community - it had been on my watchlist for a while because I like Gene Hackman.

Sorry about the double post, but try to remember not everyone is glued to the HN front page or only doing things on recommendation from others :)

The best solution to prevent this from happening may be Stack Overflow style: suggest to the OP while posting the link that it has already been posted fairly recently and perhaps their comments would be better off in that thread.

primigenus··on Journey for PS3: Strange Game (2012)
If you liked Journey's anonymous, transient multiplayer, try Dark Souls: https://en.wikipedia.org/wiki/Dark_Souls. Although it does it in a more "hardcore" style of game - an RPG, with fighting, and lots of dying - it accomplishes the same gripping, emotional experience that is so fleeting in modern games. It's memorable because of how it limits communication and forces you to use gesturing and the environment to explain your intentions to one another.
primigenus··on Ask HN: Who is hiring? (September 2013)
Update: thanks for your submissions! I made a mistake in my post and need to amend it, but can no longer edit it. Here's the change: for this position we're looking for fluent Dutch speakers. Thanks!
primigenus··on Mutex Nintendo
The best article I've ever read that explained Nintendo's product strategy was written in 2005 by Daniel Cook of lostgarden.com (founder of Spry Fox, creators of Triple Town amongst other games) on the eve of the launch of the Wii, and discusses how Nintendo fundamentally needs a creative environment based around product innovation and new input types that it has control over:

http://www.lostgarden.com/2005/09/nintendos-genre-innovation...

primigenus··on 9,866,539 buildings in the Netherlands, shaded according to year of construction
Check out all the colours in Rotterdam: http://dev.citysdk.waag.org/buildings/#51.9159,4.4974,14

Kind of gives you an idea of how large parts of it were destroyed during the second World War and then has had multiple levels of reconstruction and changes taking place throughout the decades since.

primigenus··on Ask HN: Who is hiring? (September 2013)
Q42 - The Hague/Amsterdam, NL

We're a technical web agency focused on being a "happy place for nerds" with offices in the Hague and Amsterdam. Currently looking for an all-round developer who can work at either location.

We work on all kinds of stuff, from websites and applications to smartphone apps, games, and our own products. Some of the projects we've been involved with include the new Rijksmuseum website, national transit platform 9292.nl, the Philips Hue lights, and the Staatsloterij. We have a published game, Quento (quento.com) and a product, Handcraft (handcraft.com). We love working with C#, App Engine, and Java, but whatever works for the client works for us. We also host meetups about all kinds of topics, from how best to use ElasticSearch (we're a partner) to Meteor (our website runs on it) and which JS MVC framework to choose.

Our work is primarily technical, so you'll be expected to be able to dive in wherever needed - frontend or backend - and contribute whatever skills you have to our diverse dev teams. Earlier this year we were awarded the "best workplace in the Netherlands" prize by Great Place to Work.

See q42.com for more info and our Dutch blog post about the position: http://q42.nl/blog/post/57695336048/knappe-koppen-gezocht (Dutch fluency not required, but you must be willing to learn)

Interested? Email knappekop@q42.nl. The opening officially closes this week, so be quick :)

primigenus··on Why I left Google
What are you talking about? The article explains why she left Google, the company she was working for, to do something else. It's pretty accurate as titles go.
primigenus··on Why I left Google
If you're having trouble with the idea that there is a real human behind this article, someone with feelings and motivations for writing what she did and not just some anonymous internet commenter who "takes a long time to get to the point" or "has a boring writing style", I recommend watching this video she published on Youtube in which she responds to questions people had about her article:

https://www.youtube.com/watch?v=Qeyt2Mw4sK4

Like the article, it's very honest and personal. It takes guts to broadcast or publish something like that about yourself on the internet and face the music, as is apparent by some of the responses here and on Youtube. Consider thinking about it next time you decide to post a snarky comment or a TL;DR.

primigenus··on SlidePay (YC W12) Tries To Be The “Android” of Payments
I don't get the analogy. SlidePay is the "Android" of payments versus Square as the "Apple" of payments, but the author then goes on to say SlidePay is like a white label version of Square. How is Android a white label version of iOS? How does the analogy help frame this service? Why not just explain what it is and how it's different directly?
primigenus··on Younger Than The Xbox 360
You know what else is younger than the Xbox 360? 7 year olds, a huge part of the incoming audience for this console generation which will probably last another 10 years, so until they're nearly adults.

Today's 7 year olds grew up in a world where Xbox, Playstation, Wii, Facebook, Android and iPad are a normal part of their universe. There's nothing novel or special about them. If this generation of consoles finds its audience with this age group like the Super NES did for me when I was growing up, the Xbox One, PS4 and Wii U will be much-loved despite their strategies, flaws, cloud computing, DRM or achievements. They will just be loved if they have good games.

We're all cynics who can look back and compare now to then, exclaiming how Facebook and Apple have stolen the market. But for 7 year olds, the world is the world, and they're only getting started. I envy them for the ability to be naive about this stuff. :-)

primigenus··on Pixar's Chris Horne Sheds New Light on Monsters University
I wonder what would happen if you offloaded the rendering of a movie like Monsters University to something like Google Compute Engine. Would it cost an arm and a leg? Or would it solve a lot of scaling/cost/time challenges?
primigenus··on Show HN: My girlfriend's startup
How do you pronounce "jellifi"? Jellify? Jellifee? Jellifih?

Was the original idea for it to be http://jellifi.sh, but they changed their minds and went with jellifi.com?

This is something they should figure out - if I tell someone "just go to jellifi.com" there's a decent chance they won't know how to spell it. So perhaps look into making the name more obviously spellable (jellify.com), extend to jellyfish.com, grab all the alternate domains, or work hard on your SEO so even misspelling it still nets you the right site. :)

primigenus··on 9 Year-Old Raising Money to Attend RPG Camp
Look at it like this: if the Kickstarter campaign gets attention in the media, Mackenzie and her mom (or Susan and her daughter, depending on how you want to look at it) have successfully brought positive attention to the case of videogames and computer programming for girls. Something in me, perhaps a naive, optimistic part, tells me that's a good thing. Regardless of whatever their motives for doing this are.
primigenus··on Meteor in the Wild: How I Learned to Stop Worrying and Love Reactive Programming
I'm excited to try out your dating site given that it's built with Meteor and I'm a fan, but having to sign up three of my female friends to see it first is a buzz kill.

Perhaps you could consider a limited preview account for us HNers that doesn't let us date anyone but does let us check out what you built and sort of inspect things. That will help shine some positive light on Meteor with our crowd, many of whom will likely be unwilling to share an experimental Jewish dating site with their Facebook friends on a whim.

primigenus··on Accepting credit cards online for recurring payments in Europe
As I just posted in the comments on your blog, Google Wallet is a serious consideration if your app is available in the Chrome Web Store (or on the Play Store). They charge relatively little and support European accounts and subscriptions.

There's also the Google Apps Marketplace to consider if your app targets the enterprise, which also hooks into the same payments APIs.

primigenus··on Tumblr blog running on Meteor
Using the Tumblr API, we ported our Tumblr blog to Meteor. Source code:

https://github.com/Q42/q42.nl/blob/master/server/blog.js

Actual Tumblr blog:

http://blog.q42.nl

When you first load the blog, if there are no posts, it fetches them with the API and puts them in our MongoDB, which is synced to the client's minimongo store by Meteor. Since everything is reactive, if we post a new post, it will automatically show up without visitors having to refresh the page.

So far we're very impressed with Meteor, our main site at q42.nl runs on it too. Try it out yourself: http://meteor.com or join a meetup: http://meetups.meteor.com

primigenus··on HTML5Wow
What's with the negativity in here? This is a slide deck that was used by speakers at Google IO in 2011 to present a session about HTML5. They figured it may be useful so they shared it online so attendees and people who couldn't make it could see and play with the slides afterwards. It makes no sense to criticize these slides for not working in Firefox, Opera, on mobiles, or any other use case for which they were not developed. It's a slide deck. Be glad these guys felt like sharing their knowledge with you.
primigenus··on Haskell Snap Framework templating 3000x faster with new release
I find it interesting that Heist looks to be inspired by or based on XSLT, yet XSLT is not mentioned anywhere in the documentation. Is it just a happy coincidence?
primigenus··on Rules for Work: The Zaarly Employee Handbook
The opposite is happening at our company, twelve years in. Many employees determine their own working hours and schedule, and the more of us do it, the more people realise it's better and join the movement. I have no idea how our company will work 5 years from now, but I guarantee those principles won't have died.

It's possible to keep improving in this area, but you need a strong culture to support it, and inspiration from companies that show you that it can be done. In our case, the Valve handbook was enormously motivating: if a 300+ person company can operate with so few rules, what is our 50 person company really complaining about?

primigenus··on “iCloud Backup”
This is why I'm so infatuated with the concept of the Chromebook.

A lot of the "techie" stuff like backups and restoring that Marco describes here is solved with a Chromebook. And it uses familiar user interface paradigms that people recognise from their experience using Windows (especially now that they added the windows management system that looks a lot like Windows 7), whereas the iPad has completely new paradigms that people transitioning from a computer will find strange and foreign.

Many people I've introduced to iPads and Android devices have ended up not really using them because they're much more familiar with the point and click windows-based desktop system of Windows than "apps".

Not that the Chromebook fixes everything. But Google has done a great job identifying some important problems with the way our technology works today and is trying to get rid of those problems or make them irrelevant by providing you with a device where you really don't have to worry about hooking it up to your PC to "sync", update the system OS version, figure out the settings for something techie and confusing, or use iTunes (my God, iTunes) to do anything.

Can you imagine what a Chromebook-iPad hybrid device could be like, with the automatic updating of Chrome, syncing system of Chrome, familiarity of Chrome, but the polished user experience and app ecosystem of an iPad?

primigenus··on I did the scariest thing I can imagine: I resigned
Except that he said that he can't relocate. So that would be like rubbing salt in the wound, and kind of a waste of time for Valve/Mojang/Fog Creek/etc.

Maybe he should try 37signals or some other company that meets the criteria without requiring relocation.

primigenus··on Chill out, listen to some rain
Visited this on my Nexus 7 and got a message saying it doesn't work because mobile devices don't support the audio tag well. But they do support the Web Audio API! So why not use that?
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