877 karma · joined May 12, 2017
LB radio and the popularity endpoints have been temporarily disabled, to reduce server load.
The basic rules aren't hard to learn and official digital versions of the rulebook and addendums with some clarifications are available (at least) in English and German.
If none of the official releases are in your language of choice, translating them shouldn't take too long. During the campaign, should you decide to play it, you unlock some cards with text on them which explains the unlock conditions and the elements they add to the game. An example of those cards can be seen in the addendum on pages 2 and 5. There aren't too many of them, so it's quite feasible to translate them.
For the English version, have a look here:
https://pegasusna.com/Dorfromantik-The-Boardgame/PNA51240.US...
Rule book: https://pegasusna.com/NetiMedia/download?mediaId=018e5c292cd...
Addendums: https://pegasusna.com/NetiMedia/download?mediaId=018e5c29466...
Here is a link to the original photo and it's description (German) by Uli Fehr: https://www.facebook.com/groups/Nachtfotografie/posts/264063...
Out of curiosity I did a quick internet search and a couple of months ago a new wave of bots has emerged. Those bots also join as majority group but never fully join the game, they simply take up slots in a team, preventing others from joining. Makes you wonder why the server isn't timing them out.
The source code is unminified and unobfuscated.
Another somewhat similar toy is https://max-m.github.io/InstaECB/index.html :)
But these parasitic pages that pretend to be official (project) pages should be purged. :/ For now they might link to original releases, but they could very well switch to malicious downloads from one second to the next after having gained enough "trust" and traffic.
And that *unofficial* bsnes site reflects poorly on the emulation community because they actively promote downloads of game ROMs hosted (practically) on their website because they control the Github repository the games are uploaded to.
> Setting a_0 to approximately 0.54, or more precisely 25/46, produces the Hamming window, proposed by Richard W. Hamming. That choice places a zero-crossing at frequency 5π/(N − 1), which cancels the first sidelobe of the Hann window, giving it a height of about one-fifth that of the Hann window. The Hamming window is often called the Hamming blip when used for pulse shaping.
At the moment I'm daily driving Ubuntu 20.04 with root on ZFS, but I'm debating really hard whether I should distro hop or not. I dislike Canonical's insistence on "snap", their advertisements in "apt" output, ... But on the other hand Ubuntu gave me mostly a "it just works" experience on my desktop for multiple years. For a while I ran Arch on another system and had quite the opposite experience. Upstream broke dependencies at least twice for example, so a lengthy session of "how the heck do I fix this" ensued.
When I bought the phone the battery was one downside I thought about but thought "it will probably be OK". I was wrong ^^ And due to its aluminum unibody construction you must remove the display to replace the battery, nothing I would want to risk on my daily driver device.
The visuals are rendered in Unity (I guess in real time), maybe their models spit out dialog including stage directions?
Other links related to the show: https://linktr.ee/nothingforever