235 karma · joined January 20, 2018
[1] https://faculty.etsu.edu/gardnerr/4127/algebra-club/rubik-ta... - slide 41
[1] https://www.thehowlingfantods.com/dfw/images/enmerrata.pdf
[1] http://www.literaturepage.com/read/thusspakezarathustra-107....
I feel like most people who have ever had that mental model of reading evolve past that type of thinking and settle into the "time you enjoy wasting is not wasted time" mode of thinking by the time they reach high school (yours truly included). Not to mention one often needs to take a moment for newly acquired information to "settle", and language that's (loosely) bridgework between facts is what grants that moment.
If you're no Math PhD but you are mathematically inclined (e.g. I studied plenty of math as an undergraduate but left to play the software industry game thereafter) you should have the errata document handy (I'll link the parent page that has other paratext [1]) - the author is a math enthusiast but not a mathematician and gets some of the finer details incorrect.
I also read Fermat's Last Theorem by Simon Singh and recall liking it, but I can't recall if it holds up under either mathematical scrutiny or the scrutiny of a more refined palate.
[1] https://www.thehowlingfantods.com/dfw/everything-and-more.ht...
Another interesting little rabbit hole that this little conversation led me to: In the Chrome (and Firefox) developer tools, the variable for the previous output is "$_", which I imagine that is the case because of how common it was to assign the main export of the Underscore.js library to "_" (and in the days before a lot of websites would mostly e.g. have their site's code in a webpack-induced closure, they would e.g. grab underscore (or lodash, in those times?) from a CDN and pollute the global scope).
Since _ is a valid identifier, it also turns out that in Node.js's REPL, it warns you when you clobber _, but (weirdly) not if the clobbering is with a block-scoped declaration.
$ node
Welcome to Node.js v18.12.1.
Type ".help" for more information.
> "asdf"
'asdf'
> _
'asdf'
> var _ = 1
Expression assignment to _ now disabled.
undefined
> "asdf"
'asdf'
> _
1
$ node
Welcome to Node.js v18.12.1.
Type ".help" for more information.
> const _ = 1
undefined
> _
1
> "asdf"
'asdf'
> _
1
And obviously, there's no warning for assigning to it outside of the REPL (`node -e "var _ = 2;"`), which makes obvious sense to me.I'm writing this at 5am in a weird anxiety-induced sleep-procrastination HN session so I'm having trouble pinpointing and articulating the je ne sais quoi, but maybe some examples will meander gradually towards it: I've read many novels that I thought were good and knew nothing of the authors but the name (isn't this part of the point of a nom de plume?) and I've read novels I thought were middling, sometimes by the very same names. I know nothing about the artists of street murals I occasionally walk by, and I know nothing about the artists of non-mural graffiti tags along walls and overpasses on the very same roads, and I know nothing about the artists of phallic scrawls on the walls of the bathroom stalls I use along the way, but there's a pretty clear ordering of their artistic merits based on some ethereal non-quantitative aesthetic quality despite all being ostensibly "art". I'm not an art buff, but when I first encountered the works of Caravaggio, I found them to be a master class in form and light that resonated with me on some level, and I still thought that after eventually reading about his brawls and exile due to the murder/manslaughter of Tommasoni. Sometimes it'll take more than a year between discovering a musician or band that I enjoy, listening through their oeuvre, and finally reading their Wikipedia article (or Soundcloud/Twitter bio, for the sufficiently obscure). For some, it never happens. In the hoi polloi art form of standup comedy, I can still laugh hard at Louis C.K. or John Mulaney or Bill Cosby despite knowing stories about their lives off of the stage that paint them in a bad light, and I can laugh just as hard at the tight 5 or crowdwork or even the recorded album of someone I've never heard of, if the material and delivery have that non-quantitative quality of, well, being funny.
I don't find my art consumption habits or perspective troubling or chilling. I'm willing to celebrate what humanity is capable of without celebrating a specific subset of humans, or even knowing what subset of humans are worth celebrating.
It's like how I try hard to write clean yet robust code at work, but am not bothered that even when I hit the mark, it will only be appreciated by those within my corporate walls, and fade when I or the organization am gone. You can run the "git blame", sure, but "it's just code" - today's "big wins" are tomorrow's "legacy garbage". Ashes to ashes, dust to dust. But hey, I've struggled with lifelong chronic solipsism, so maybe this perspective is chilling to you nevertheless. I'm a real human, there's a "me" in here. I don't like to think that what makes me smile - and why/how - is any more a canary for our march towards oblivion than anyone else's smile-inducers.
s/entertainment/value/ , it's true of software engineers. Plumbers. Construction workers. Homemakers. Traders.
Find what you love and let it kill you.
Final aside: I used the phrase twice, so it should be clear that the history of said game (again, Yu-Gi-Oh) is plagued with degenerate combos.
EDIT: Editing in this edit to acknowledge that there is a sibling comment with a valid nit that invalidates the reason I responded. In my defense, my slow phone-based composition took me so long I did not see it until this edit. I'm leaving it for the sake of hopefully any nascent game designer getting any insight, I suppose. Or hey, card game players getting their kicks thinking about card game mechanics.
If nothing else, I once read a comment somewhere online that noted that the constant back-and-forth from text to endnotes and back is physically analogous to a back-and-forth in a tennis match. If thematic consistency in the third dimension was actually something DFW was going for, it's a shame you're only seeing half of the court.
Some people have a genuine preference for a brutalist cube farm and it's not because their aesthetics barometer is malfunctioning.
https://old.reddit.com/r/history/comments/7btv14/the_more_th...
Also, I want to use this comment to shout out a creator I looked up to in those days: the late, great Reuben Kee. That guy had creative output that I still don't think anything I've done possibly ever holds a candle to. Not sure what the average character looks like these days but words can't describe how...different - polished - just plain old awesome Dragon Claw was. Even his Evil Ken/Evil Ryu made almost every other character you could download feel like an unfinished rough draft in comparison (save for those made by a few other people who really knew their stuff - Phantom.of.the.Server/PotS comes to front of mind as the premier example).
Someone else in this thread mentioned that 99% of web developers probably wanted to be game developers. Messing with MUGEN files to make the game "what I wanted" was one of the earlier experiences I had that taught me that software was not an impenetrable wall and I didn't have to be afraid to "touch anything" - just cautious where relevant.
Haven't thought about this game in years (probably since the height of SaltyBet's popularity). Thanks for the trip down memory lane.
EDIT: Okay, I see you added an edit where you say you've never used it - so to remove any semblance of snark I'll clarify that you will in fact find pink if you do that.