1,930 karma · joined January 13, 2019
Anyone who focuses purely on hours worked or misery while working is merely perpetuating this country's unhealthy Protestant style relationship with work. If an employee can be fully productive to the demands of their work and still have time to chat or go to the gym, what is the issue? You act like you've just described the worst thing you've ever seen ("spoiled apples") but I just see a happy workforce.
Of course, if they are truly not productive, that's something different. But unless they are your reports, you have no idea what their true level of productivity is.
It's beyond time we start recognizing that happy employees are more productive, and stop shaming people for daring to seem happy at work. Because right now, a lot of us seem like the proverbial crab not letting others crawl out of the bucket.
Generally, you can still trust the real news coming out of places like the Post and Times to at least be accurately fact checked.
I guess I'd say, the less specified your prompt, the more it seems the AI is able to "read your mind." An interesting little tidbit in the world of human/machine interaction. It's like the results make you say, "Yes, that IS what I was thinking of!" But as soon as you have a really specific idea in mind it kind of stumbles a bit for me.
I'm not quite sure the other person is the one whose social calibration is off. This would be incredibly patronizing behavior unless you're speaking to a literal child. Besides, "Why don't you?" was obviously a throwaway half-joke.
Honestly, it seems like a mostly self-selected tag used to indicate culture -- e.g., expectations of working conditions (hours, for instance) that in "normal" business we have long ago realized are actually counter-productive.
And as for ETs being peaceful zen wizards, the fundamental problem of resource scarcity would seem to be universally applicable. It's this resource scarcity that causes species which are good at competing to develop. So it seems likely that any species intelligent enough to become technologically advanced would have a history of belligerence similar to ours.
Thinking aspirationally about what sort of species we should strive to be is great. But I find the belief that, across the universe, humans are specially anti-progress to be a little silly. The laws of physics are universal.
This is what types look like when you're on the library side. The post made very clear they aren't talking about the app dev side. The library types are complex like this so that the app devs have a smoother experience.
99% of us will live un-noteworthy lives and then die. This man has built something that will be inviting thought and discussion for potentially hundreds of years.
Humans have always built monuments. Should the Hopewell peoples have not built their burial mounds because there were more productive things for them to do?
If you don't understand this piece (and I sure don't), that's fine. I just think it's a pretty callous thing to dismiss someone's life passion as "jacking off in the desert."
Merely publishing a paper on a certain subtopic in the fusion space can easily be interpreted as an implied threat or threat response.
Of course the US does have a stated doctrine of using nukes only in response to nukes used against it or its allies. It is enormously doubtful that the US would trigger an end-of-days scenario in response to Russia using tactical/low-yield nukes against a non-US-ally like Ukraine, but the uncertainty is for sure purposefully cultivated.
Does the fact that my natural sleep habits are so off-the-bell-curve put me in the "disrupted circadian rhythm" group or not? I never feel sleep deprived. And I've been told by specialists that trying to force myself to sleep a normal schedule could put me at a significantly increased risk of dementia, alzheimers, stroke, heart attack, and more.
So the thought that I might still be doing myself harm sucks.
It's why I think every p2e game idea I've ever seen get proposed has had completely asinine sounding game play but plenty of opportunities to (in theory) make money off of taking advantage of lower sophistication players. The game play itself is secondary. What no one seems to recognize is that if the game itself isn't fun, there won't be any "normal" players around for them to fleece.
There are obviously software devs who are more productive than the average. This is true of every skill. The myth is thinking that (a) companies can somehow identify these people in advance, and (b) it is better to prioritize building a team with these supposed rock stars than it is to build a team of potentially average developers who know how to work together, and then properly manage, support & motivate them. A team of ten properly supported 1.5x programmers will beat out one 10x programmer every time. And in many cases the "I'm a 10x dev" personality type does not play well with others.
I'm a firm believer that any genuinely interested, motivated and at least mildly intelligent dev can be made highly productive by finding the right fit. It's far more important for companies to focus on fit and on ensuring that their own managers actually know how to manage than on trying to tap into a hidden stream of 10x devs.
I guess it boils down to the fact that I think many companies absolve themselves and their mgmt team of blame for poor performance by saying "well we just haven't been able to identify 10x devs yet." They expect to be able to hire a single employee who will save the day for them, rather than hiring and training good mgmt.
Meanwhile my MacBook from work gets risking-burns-hot from just screensharing on a Zoom call.
In addition, perhaps a small point relative to the first, but in Ocaml, the arithmetic operators perform no type inference; there's a separate operator for float-addition versus int-addition, and so on. This somewhat limits your exposure to potential automatic type conversions.
Most of the more recent library documentation they have is not great though -- seems like autogenerated junk, mostly.
In my experience, it doesn't pass, as in disappear. Instead, the fact of the loss slowly becomes a new fact of your reality. The newness of it will pass. The rawness of the pain will fade - most of the time. There will always be things that bring the person right back sitting next to you. But you begin to re-make your life.
If you continue to struggle and haven't already done so, I can recommend talking with a counselor (I hate the word therapist). Sometimes we just need to unload, but don't want to unload on/burden the other people in our life. Grief can be isolating in this way.
It's been the subject of study but it's impossible to truly reject the hypothesis due to the ubiquity of the effect - there's no control group. Obviously correlation is not causation, but I think the severity of the effects warrant further thought and investigation.
For instance, the M1 has a density of 171 million/sq mm and claims 5 nm 2D equivalent, while Willow Cove from IBM looks much worse at 10nm but its density is 100.
Saying this not to "cast shade" on certain chip fabricators, just saying that it doesn't actually mean that they have taken the same style transistor fab processes from ~10 years ago and shrunk them down to 5nm. I mean, by the time an actual 2D feature would reach ~2nm, we'd be talking about features that were only about 10 atoms across.
Conceptually, maybe nothing, but we aren't really talking about your average MG-42 here.