52 karma · joined March 16, 2015
I think it is generally useful to try and give a geometric interpretation to whatever we are interested in and groups certainly benefit from such an approach.
Moreover, the groups relevant to physics are very geometric things (they are literally spaces in the sense that the real number line is a space ) and the geometry plays a large role in these groups.
In fact I am struggling to think of an application of groups to mathematics where geometry does not come into play.
Even the abstract classification of finite simple groups uses ideas from geometry on a very crucial way (representation theory).
A better way of seeing why games can be art is through a comparison to movies. Games can be made to essentially be movies but with the crucial difference of immersing the viewer entirely into the world through the choices it presents.
I do not see how adding more possibilities to an existing art form (movies) can ever demote something from art to non art (whatever you think these things mean).
I think a game like last of us is a great exploration of the potential of this form of game play.
Since scaling is a really easy operation to understand, the space generated by these vectors will be really easy to understand. Note that different vectors can be scaled by different amounts.
Now it often turns out that the space generated like this is actually the whole of the space under consideration and this really simplifies the linear map we started with. Hope that helps.
This is not to say that the philosophy is useless or that it will never influence science in the future - Feynman is just stating how things have been.
Put another way, I simply don't see philosophy of science as it is helping someone do better science. I would be very interested if this were false.
Similarly, mathematicians study objects by looking how they act on other objects. So if it turns out that two differently defined objects have the same actions on other objects, we call them isomorphic and don't really distinguish between them.
So for instance, we say that the set of rigid motions that preserve the triangle and it's orientation is the same as the set of permutations of the roots of say: x^3-3x+1 even if the two sets are absolutely not defined in the same way.
Hope that makes some sense.
This is in some sense the process all math students go through. The formulas for computing determinant and multiplying matrices look really complicated and it feels like a mystery as to why it works at all but then linear algebra explains all of that slowly.