Now, your point about to what extent this is really about neural networks is a good one. Could a network learn F=ma, even if we could not interpret it? Maybe. With the right data, represented the right way.
451 karma · joined August 12, 2009
Now, your point about to what extent this is really about neural networks is a good one. Could a network learn F=ma, even if we could not interpret it? Maybe. With the right data, represented the right way.
Come to think of it, many outside the hacker community would perceive "hacker" more negatively than "tinkerer", because many people still think of hackers as criminal. At least that's my perception. I guess words have different values in different contexts.
I didn't mean to imply that tinkering was inferior to research - the whole premise was just to tease out how they're different, with different audiences, as you say. Interestingly, the discussion here has been dominated by people who think that I look down on them. People who've discussed it in other fora have not read the post that way.
So the quote (which you don't attribute to anyone other than "wiki" - a citation here would be useful) really proves my point. If you're doing not doing your scholarship, you are not doing science, or research, you are tinkering.
Again, there's nothing wrong with tinkering.
Note that I don't say that SethBling is wrong. Seen as tinkering, this is perfectly fine, and he did a great job with the video. No hard feelings. I just use it as an example of how it is not research, because of the lack of scholarship.
The difference between meta-heuristics and hyper-heuristics is that the former is a much broader concept, including such things as genetic algorithms. Hyper-heuristics is specifically about selecting among heuristics, which excludes e.g. evolutionary algorithms. Graham Kendall, one of the inventors of the concept, explains that they would have called it meta-heuristics if that name was not already taken.
It's actually really hard to create well-performing AI in a first person shooter, unless you give it explicit access to the internal state of the game. See: http://ieeexplore.ieee.org/xpl/login.jsp?tp=&arnumber=612949...