861 karma · joined July 29, 2019
https://playcanvas.com/examples/#/gaussian-splatting/relight...
Some kind of day/night toggle would have been another great feature...but again, it didn't make the final cut of the experience. Maybe a HD Remix is needed. :o)
https://blog.playcanvas.com/playcanvas-adopts-sogs-for-20x-3...
PlayCanvas Engine: https://github.com/playcanvas/engine
PlayCanvas Web Components: https://github.com/playcanvas/web-components
PlayCanvas React: https://github.com/playcanvas/react
It's very similar to PlayCanvas React, but with a fully Web Components-based architecture. You can use the same scripts interchangeably between both frameworks.
- Copy & Paste: e.g. delete a tree and fill the hole with a copied patch of grass
- Color Adjustments: tinting, brightness, etc.
If these aren't editing ops, I don't know what is. :) Sure, you _could_ go back and recapture photogrammetry or rerun training, but that's super costly in terms of time. SuperSplat lets you make simple edits quickly and easily.
https://playcanv.as/e/p/cLkf99ZV/
Integrating AI is an interesting topic and something that certainly has potential.
https://github.com/playcanvas/awesome-playcanvas#awesome-pla...