Anim State Graph: Node-Based Animation Editor for WebGL
blog.playcanvas.com
blog.playcanvas.com
They should rename library to something else (libcanvas or something).
Imagine you are deep in the "zone", solving difficult problem, you write search query while still desperately trying to stay in the zone and every time you press enter Google stabs you in the back. It was hell.
I suppose it's nice to know that you've at least acknowledged that there's an issue, but it seems weird to take so lightly someone using your product, finding it so difficult to deal with that they dropped it, and then even dropping an emoticon at the end.
Just my two cents.
I wish people would prefix "character" on the word animation when this is the case. I've noticed "procedural animation" almost entirely means "procedural character animation". As someone who's interested in animation but not particularly interested in character animation it makes searching and browsing for stuff slightly annoying.
I do agree on the jade regarding the shorthand for character animation. Especially when seeing so many (mostly indie but might just be exposure bias on my part) games ignoring environmental, UI, and camera animation even when they have good animation on their characters.
https://github.com/playcanvas/awesome-playcanvas#awesome-pla...
If I wanted to create an interactive-type web experience like Adult Swim's Singles series (made with WebGL), could I do that with this tool?
https://www.adultswim.com/music/singles-2018/3) - initial load takes some time unfortunately