79 karma · joined July 28, 2014
My parents in Sweden recently got fiber to their house in the countryside. There's a company that owns the fiber and you pay them ~10 EUR a month. Then you pick your ISP, whichever you want.
The main downside to renting is lack of control over stuff like renovations, modifications in the apartment, etc.
I find the UI in VS2013 very "unstable" - I constantly manage to drag stuff away and hide windows I need to use. I miss the .h/.cpp side by side view when I'm in VS.
It's very easy to setup a color scheme in Xcode that looks nice. I've used hours in VS to get something that is ok. And then it resets to the default about once a week randomly.
Debugging C++ template code actually works in Xcode. Running debug build of stl under win32 is extremely slow in my experience.
I almost never have crashes in Xcode, but I think this probably depends on your code base and project setup a lot.
LLVM compiler errors are much easier to understand. That said, VS have found bugs that LLVM don't see. So, compiling on both help keep code base in good state.
Our game code compiles in half the time on Xcode/LLVM compared to VS2013.
The code that is completely different on the platforms is stuff like HTTPS requests, open file dialog, create/delete folders.