I'm friends with someone that worked at Atari around that era and he'll be the first to tell you it was a very loose atmosphere there.
516 karma · joined November 18, 2009
@mookoz@mastodon.social
I'm friends with someone that worked at Atari around that era and he'll be the first to tell you it was a very loose atmosphere there.
Here's a review of what showed up at Pinball Expo 2024: https://pinballexpo.com/homebrew/
Back in the BBS days this would trigger a Zmodem transfer on certain clients. It made a lot of people upset.
The features like stenciling and animbrush were incredibly powerful. And with a little bit of extra software the exported files could be converted directly into a format for the game software to use.
Only downside was that you lost the image on power down, so I can see why EEPROM was more important to Apple in developing their systems.
I'm hybrid and every Wednesday there's a wave of people that slide in, put in their earbuds, and shout into Teams calls for eight hours. It's impossible to concentrate.
I've managed to get some of them to get self aware and use conference rooms or those silly phone booths, but it's a nonstop problem now.
I have lots of early photos and stories going up on Mastodon. Go check it out.
Both flippers, then 3L, 1R, 9L, 1R, 1L, 1R.
Then hold the left flipper button in before starting the game. Have fun!
(Source: I wrote the backdoor)
The Franklin Park factory is actually still in use. It now makes equipment for Life Fitness, which has a historical tie back to Bally.
Here's the factory back in 1982: https://www.youtube.com/watch?v=62s_BIYg5Gs
And today: https://www.youtube.com/watch?v=2UUpzCJaNrQ
Back in this era it was very rare for an arcade cabinet to be sold directly to the home. Aside from being very expensive, you had to buy from a distributor much like a car dealer. Most local distributors hated dealing with home owners (too many questions, couldn't fix it themselves, delivery was a bitch, etc).
Given this was found in a Chicago suburb I'm going to take a wild guess and say it was a Bally/Midway employee that kept it in their garage or basement for a few decades and then decided it just took up too much room. Or it was handed off to a friend or neighbor over the years but either way it really hasn't left the city and never saw hard use in an arcade. Galloping Ghost has taken great advantage of this situation and obtained many pieces that are more rare then Discs of Tron.
The reason I know this is because I have a few engineering sample games in my basement as well.
Here's Steve Ritchie and Larry DeMar working on Black Knight:
https://64.media.tumblr.com/04e09410654d43180fcf2dd0591bba38...
The key isn't the longevity of the CPU, it's whatever is attached to it. Input and output stages fail, power supplies spike, things burn out, things wear out. So the processor can keep going strong...but what are you controlling?
But TDLR the answer is use the oldest sustainable tech you can find. Think like Gunpei Yokoi and build a Gameboy, not a Steam Deck.
https://www.chicago-gaming.com/coinop/pulp-fiction
The old System 11 look and feel...is kind of neat.
The problem was stopping nefarious players from taking the glass off and rigging the score. It's an impossible thing to prevent.
There are upstream benefits for marketing to see the feedback of their campaigns in real-time, but this is mostly about keeping inventories low and service times lower. That equates directly to profit.
CFA isn't the only chain working on this, but they're the most open about how they're implementing the infrastructure.
https://www.youtube.com/watch?v=g1OXgCmOvbQ
The digitization of live actors wasn't completely novel but definitely helped accelerate a generation of iconic arcade titles in the 1990s.
(* I had heard the story about "Mylstar spelled backwards is Ratslym!" from others in the business and nobody could remember who it was but Warren admits it was him and that's awesome.)
I once had an intern that told me all about his RPi project to do model rocket telemetry, then after some interrogation sheepishly admitted that the project never quite worked because the g forces and vibration at launch were enough to make the card holder lose contact and the kernel panicked. Bummer.