602 karma · joined June 4, 2013
This would be fine, if it was not for the fact that pretty much everyone who wants to use zip codes needs them in a topologically valid polygon format. This is a problem because roads change all the time, and this makes zip codes terribly unstable. Also, there are many zip codes that are really just points (a bit of an oversimplification, but military bases, prisons, schools, etc. often cause huge problems).
Census tracts are much more stable (topologically valid and only change every 10 years). Unfortunately, most people don't know which census tract they live in, so zips prevail. I have built several geocoding algorithms, and it always comes down to the data being the big PITA. What ends up happening, unfortunately, is that private companies pick up the slack and create topological zip codes (with high price tags).
Double unfortunately, every company has a different methodology in creating these polygons, costing everyone who uses them big money, on top of the licensing fees. The USPS could easily produce a standard set of polygons for an extra couple grand a year in labor and save the industry millions. I cannot get into much detail, but I know this issue quite intimately.
- were geniuses - top of class - CS only - Ivy League - could recall the ins and outs of pointer arithmetic - Solve binary-recursive-whatcha-ma-callem puzzles in their sleep - are rockstars
The potential payout is unchanged, but the value of the ticket changes as it gets more likely to pay out.
Definitely not my intention, although I did not specify. An expectation of anything over a 40 hr/wk average is completely unreasonable IMHO. I only meant to say that some people happily choose to work over that average for periods of time.
That being said... I have been working on a javascript geoprocessing library lately and am considering a full blown interactive website. The reason being that many of the features are difficult for people to understand without being visualized. I still want to keep it fairly simple though.
The idea would basically be to have a page for each operation with 2 maps and a description of the algorithm. The first map would show the example input and the second map would show the output. I think this would allow developers who may not be familiar with more advanced geo statistical methodologies to be able to see what is possible with their data and spark some creativity. The existing readme tries its best to get the ideas across, but I doubt it would be that effective in its current form for someone who is not very familiar with traditional gis analysis already. https://github.com/morganherlocker/geo.js
Putting words in your mouth is typically claiming you said X. I am suggesting that you instead, SHOULD have said Y.
> I don't know why you think that a medical term is a "pseudo-science weasel word".
"Cloud" is a technical word in computing with a specific meaning. This does not stop tech marketers from using it to mean things it does not. "Toxic" and "toxins" are medical words that are abused to the point of being meaningless much like "cloud". You are calling something harmful (to your credit, you do not specify how harmful) without specifying a dosage. Water is toxic at certain levels. Words that give a strong impression one way or the other, but are broad and do not commit to specifics are weasel words.
> It's a lot less meaningless than the original statement "e-cigarettes are harmless", which is backed not by rigorous scientific research on e-cigarettes themselves, but rather (at best) on fairly questionable reasoning based on a misunderstanding of drug toxicology.
I agree that you are "more right" than the OP, however, "harmless" and "toxic" are both just as bad in the context where dosage is not specified. It would be misleading to say that asbestos is harmless, although pretty much accurate at small enough levels. It would also be technically accurate to say that most things are toxic at some sufficiently high level.
In a nutshell, this debate between you and the OP is useless without specifying the amount being consumed.
A) have solid content that keeps me coming back.
B) Do not have ads that open new windows or popups when I do disable adblock.
I actually appreciate ads when they particularly useful and focused. 99% of the time this happens when an ad network is not used and the ads are provided by the content provider intentionally (jobs in my area on StackOverflow) or banner ads on small blogs where the vendor has most likely personally contacted the writer because the market is dead on. Ad networks have a close to 0% success rate on showing me things I actually want, so I tend to disable those unless I am just trying to support the content creator with a few cents of impression money.