214 karma · joined July 24, 2007
In theory, whenever you do a deal (a good deal), you are getting something you want and so is the other party. So the more deals you do, the more progress you are making towards things that you want and hopefully only giving up things you are happy to give up.
I have to say I haven't done as many deals as I would like.
Part of doing deals seems to be having the imagination and experience to think about what is possible simply as habit, rather than just accepting the standard way that people do things by default. It's a hard habit to learn.
True. How about substantially more so than usual?
> If you want more return, you have to play against someone who thinks that you're incorrect and is willing to pay if they're wrong.
I suspect that doesn't describe what most of the participants in the game or those that were collateral damage thought they were doing.
If things were simpler, then perhaps the participants would actually understand what they are playing I guess.
Which means regulation, ratings and market forces that are intended to stop things getting out of hand might function somewhat better.
It's not like thousands of people woke up one morning and independently, by coincidence, decided to default on their homes.
It's a long complex causal chain, with snow-balling effects and the like, that very few people had an appreciation for because the instruments involved were very complex and there were too many layers involved.
This lead to a very non-linear system where it was impossible to have visibility over the whole thing.
In particular, the hiding of risk removes a lot of the correcting mechanisms from the system.
Nassim Nicholas Taleb's argument that we should ban complex financial instruments and keep things very simple and close to those primitives makes a lot of sense to me.
Whether it's in anyway practical or not, I have no idea.
Telling people that they should try harder is unlikely to solve the problem in the future I think.
Because, things are very centralized here, the options for buying are getting further and further out and the public transport systems doesn't look like it's going to be upgraded to match any time soon.
Inner city apartments are currently pretty small and expensive too, which hopefully changes with some more supply.
Wish I had a crystal ball on this one. All that said, Melbourne still rocks :)
From the tv debate held here a while back, it all seems to be based on the ridiculous agrument that we have to try something...anything...for the children's sake.
No, you really don't have to try things we know will fail. That's just pure idiocy.
I'm just trying to understand where the criticism is coming from because I don't get it.
If I had to take a guess though, it would be that as you guys get more and more successful there's a fear that you will succeed in creating the number one method in the world for getting a programming job and it will end up discriminating against people who don't answer questions on StackOverflow or fit your model of a programmer.
That somehow you guys end up being the gatekeepers for defining what a good programmer is and how they get hired.
I was wondering what your thoughts are on this?
The sad thing about BOP2K is that for all the potentially clever things going on behind the scenes, you could probably re-write it with a handful of simple rules and random generators and 99% of users could not tell the difference.
My biggest concern with his approach has always been that ultimately it will just feel like you are randomly poking the world to try and make something interesting happen.The chance of an interesting narrative developing is some where in the realm of winning the lottery.
Add on top of that the chance that it will ever be in form that people actually enjoy and want.
I do applaud the man's passion, a lot of his ideas and willingness to try it though. I hope one day someone picks up his books and surprises us all by making it, or some form of it, work.
I don't think people do a very good job and explaining why players object to these studies.
Because rightly or wrongly the player feels like at different moments there are different probabilities that they will make the shot based on all sorts of things. It's not just a fixed probability you carry with you at all times.
Using season averaged statistics is useful and tells one story but it does not tell this story because it can't be measured. That's why to a player it feels completely wrong IMHO.
Now presumably this is less of an issue with professional players. I'm guessing LeBron James is a lot more consistent in his technique than I am but it seems like a major variable thats not really discussed.
The argument against the term "hot hand" seems to be against some silly naive notion that the stars align and you are on a shooting streak greater than some fixed probability would dictate.
But I've always thought of the term in the sense of the player shooting well i.e. the player has good technique and shot selection tonight and has raised their probability of the shot going in.
Which of course cannot be distinguished from anything else so I'm no doubt mostly wrong as well but it annoys me it isn't properly mentioned that I've seen.
If yes to both then do it. If no to a) then you'd want to be fairly confident that they got it wrong in some way and didn't just prove it to be a bad idea.
Believing that it works means simply accepting the average return of the market through index funds as you said, which sounds reasonable to me, but it is admitting defeat that you can't beat the market in the long run.
Seems to me everyone would agree it works in general and the trouble starts when you try and do better than it.
Is your reason for not looking for inefficiencies to exploit and do better the fact that it takes more time than you have to devote to it, don't believe its possible in the long run (i.e. largely luck), you require some special insight other people don't have, other?