I moved from Vermont to Texas and had to purchase an umbrella with UV protection to walk around during the day. The highest the UV index hits in the Vermont's summer is 6. In Texas, it's 11+ !!! 15 minutes and you're toast
1,150 karma · joined April 17, 2022
I'm creating Metropolis 1998, a 2D city builder/simulation video game.
https://store.steampowered.com/app/2287430/Metropolis_1998/
I moved from Vermont to Texas and had to purchase an umbrella with UV protection to walk around during the day. The highest the UV index hits in the Vermont's summer is 6. In Texas, it's 11+ !!! 15 minutes and you're toast
From what I've read, George Lucas funded 100% of the project, and the Presidio trust rejected it. Then he tried building the museum in Chicago, but he was sued and blocked for a couple years and eventually gave up. Finally he found a spot in LA. IIRC the project took 12 years. The same source mentioned SF hasn't started any major museum projects since 2016.
America is falling behind on public works. We used to have the largest aquarium in the world, and now we're sitting at #5 or #6.
So I am genuinely curious why you and others are opponents of public works projects? I honestly do not understand.
Perhaps it's getting more difficult to move the 'goal posts'?
- Train LLMs on texts -> OMG AI can write!
- Train LLMs on code -> OMG AI can code!
- Train LLMs on images -> OMG AI can generate images!
- Train LLMs on video -> OMG AI can generate videos!
- Train LLMs on math -> give free access to 100,000 researchers/scientists/mathematicians -> invest resources into Lean -> OMG AI can solve math problems!
I say 'goal posts' because that's a common argument, but the perspective that seems to not be considered is that the LLMs are doing the same thing over and over again in different domains while be fine-tuned by labeling and human review.
The emergent behavior argument is a separate consideration, but I can imagine an AI being given a list of words (a harness) that guides how it operates--not the other way around--and the difficult problem is narrowing down and filtering all the associations with the words/harness to properly align it.
And perhaps the recursive looping being discussed creates incredibly difficult (impossible) to predict behavior? If the AI could modify it's own harness, is that AGI? If we fully understood what happens in high dimensional space, and could predict the output of any combination of input tokens, then is it not AGI?
Or perhaps I just tell myself this to stop worrying about a future involving ASI (:
In one extreme, we have art, which cannot be accurately reproduced or explained in any language (unless a concise language was used to create it, like math or CS art).
At the other end: 1 + 1 = 2 and PI = 3.14...
[1] It seems any language that has a binary outcome (correct/wrong) helps the AI tremendously, however when e.g. creating software, that software is not functioning in isolation. The software is an attempt to codify a fuzzy human system or need, and that information only flows in one direction: human to machine.
If we pursued the "Most Qualified" in its truest form, then ~95%[1] of the jobs in this country would be handed over to foreigners. In isolation, this would be great for US companies. In reality, 95% of the local population would riot.
If we pursued "only hire Americans", then our growth as a country would be stunted, and we'd lose our global competitive edge.
Somewhere between is a balanced medium.
Side observation: I've noticed tech leaders/CEOs/PG have been choosing (or succumbing) to what the algorithm wants them to say or how phrase. I stopped following all of them because I can feel my emotions being manipulated whenever I read what they have to say.
[1] The USA is less than 5% of the worlds population.
Came across screen captures of the original Everquest (SO COOL) and other games, photos of anime/cosplay events, city shots, family, friends, etc. Really fun for them, and fun for people who like me who still enjoy surfing the web.
edit: Screencap of an Everquest screencap for funsies: https://imgur.com/a/HUqc6p5
IIRC lunch rush had (my memory is fuzzy..):
2 drive through positions, 2-3 people on cash registers, dining room cleaner, fry guy (sometimes 2?), 2-3 burger assemblers, one person on drinks, griller, dish washer, and the assistant manager and manager helping out everywhere. Prep team might still be working too.
I remember really enjoying the food a kid (in moderation). And everyone having a mini tantrum when someone ordered fries with no salt :D
Was also shocked to see one of my Brazilian coworkers working at the crack of dawn on my way to school, cause he typically had closing shifts.
e: first time I dreamed of an earthquake
Can't picture a functioning world where every piece of software is custom and requires factorial amount of AI comparisons and reviews to patch the API to communicate. In fact, it's impossible! There's not enough compute to handle a factorial explosion.
I really doubt SaaS going anywhere.
I guess my question is, what is a safe AI "process percentile" for a company that lets it recover if the AI goes down or goes haywire? No one knows (?), but it's worth thinking about.
I am also curious just how much direction the AI will need given the environment is dynamic. Humans generally align to the company's goals because they are rewarded (paid) to, and need to to survive. Relationships are built on unspoken and spoken communication. Unspoken could be cultural, hierarchical, environmental pressures, etc. As an extension of that, companies build relationships with other companies by sending (essentially) diplomats and ambassadors to each other (the article mentioned using AI for sales). -- All this to say: if you have to constantly explain the job to someone, they are not fit for the job.
We'll see, I guess.
It's still a product-distinguishing decision you can make at the indie scale. What I mean is, you can create an engine that allows you to get the performance + aesthetic that otherwise would not be possible. i.e. Specialize in a profitable niche.
And if hardware costs keep ballooning, performance will become more important.
Eventually a bunch of people left and I think only two founders remained (Carmack and Carmack).
Since the stakes were reabsorbed, it makes sense why he ended up with 41%.
Box breathing is 4 seconds inhale, 4 seconds hold, 4 seconds exhale, 4 seconds hold. IIRC you are supposed to take in as much air as you can on the inhale, and let it all out on the exhale.
After you do a few cycles of BB, take in as much air as you can, then hold your breath for as long as you can.
You'll feel the results immediately
Have you ever met someone who could say all and do the right things but never made you feel anything, or your gut was sensing an ulterior motive? It's a magic trick we are all bewitched by at some point in our lives. I suppose I filter by published year because I dont want think about if I am being tricked or not.
[1] There are some very talented writers[A] out there who (I assume) cannot do the world building part.
[A] Recent Favorite: https://archiveofourown.org/works/1134255/chapters/2292768
Also, thank you for sharing your experience. I recently joined that subreddit just to see what people are creating and I too have been unimpressed.
The government did intervene though. They threatened to regulate the industry if the industry didn't regulate itself. So some/all the big industry players got together and created their own independent age rating agency that they all agreed to use.
Whoever was suing won in the outcomes department.
See for yourself: https://store.steampowered.com/app/2287430/Metropolis_1998/
I have a server (for my game) with about 1000 people. Out of the 300 people logged in, 50 of them have custom profiles.
So, it seems like a good idea for Meta.
YMMV
A molecular biochemist PhD I know was forced to redo her advisor's experiment over and over again because it wasn't getting the results he wanted. She knew she was beating a dead horse over the several years she was directed to work on the experiment, and had no other choice but to continue marching forward.
So, the short of it is that this is a great insightful comment that I can back up with my own experience in making a game from scratch over the last 4+ years.