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YesBox

1,150 karma · joined April 17, 2022

chase@yesboxstudios.com

I'm creating Metropolis 1998, a 2D city builder/simulation video game.

https://store.steampowered.com/app/2287430/Metropolis_1998/

submissionscomments

Teachers of Reddit: Is the "Gen Alpha can't read" crisis real?

old.reddit.com·19 pts·YesBox·
2

Being an old school web-based sports sim dev in the era of vibe coded games

zengm.com·67 pts·YesBox·
57

Metropolis 1998 Brings Classic SimCity-style City Building back to life

generationamiga.com·4 pts·YesBox·
0

Vibe coding lead to my project's downfall (in 4 months)

old.reddit.com·5 pts·YesBox·
2

64KB Demoscene – The Timeless (2014) [video]

youtube.com·1 pts·YesBox·
1

Metropolis 1998 lets you design every building in an isometric, pixel-art city (2024)

arstechnica.com·102 pts·YesBox·
42

Ask HN: Will marketing be the future king?

2 pts·YesBox·
3

Kite Aerial Photography

en.wikipedia.org·10 pts·YesBox·
3

OOP Is Dead, Long Live OOP (2018)

gamedev.net·1 pts·YesBox·
0

Metropolis 1998 lets you design every building in an isometric, pixel-art city

arstechnica.com·8 pts·YesBox·
0

Fastmail Is Down

20 pts·YesBox·
7

Ask HN: Any indie game developers here?

17 pts·YesBox·
15

Ask HN: Any solo game developers here?

264 pts·YesBox·
146

Ask HN: Any solo game developers here?

173 pts·YesBox·
96

Show HN: Pathfind 1M agents to unique destinations in my video game

3 pts·YesBox·
0

Show HN: New Pathfinding Algorithm

2 pts·YesBox·
0

Ask HN: Who's working on their video game?

9 pts·YesBox·
6

Show HN: Solving path finding in the city builder game Archapolis – 200K Units

youtube.com·1 pts·YesBox·
0