15,472 karma · joined January 4, 2011
Beyond the initial novelty of a graphical adventure, Sierra games worked because they put a ton of effort into creating those graphics and actually writing the game. The tech isn't nothing, but it's a small fraction of the end product.
iCloud Keychain is fine, just use a good password. There's no particular harm in letting Apple store an encrypted blob for you on its servers.
It's definitely not how people act these days, at least with indie/solo game developers.
Years ago Microsoft used to do stuff like this, notably releasing .NET Framework under its Reference Source License (you're allowed to look at the code, but that's about it).
No. We all intuitively know what AGI means, we've read/seen enough science fiction. It doesn't have to be "superintelligent", but it does need independent agency. None of the recent AI stuff is anything approaching that.
The Kindle excels at being a low-cost device for reading novels, or linear non-fiction with no graphics etc. For anything fancier, it's simply not built for that.
It's not really clear who the iPad Pro is for, aside from people who want to watch videos on the best screen.
There's an exciting story to tell about the iPad Pro being a hybrid tablet, a next gen Mac, the best of both worlds. Or they could do nothing, and let it remain a boring niche product with a really nice screen. We'll see.
It's a very impressive gimmick, but I really think most people don't want to interact with computers that way. Since Apple pulled that "feature" after a few years, it's probably not just a nerd thing.
I see this claim a lot, and I have no idea whether or not it's true. I just struggle to imagine that there are millions of people employed, well compensated for doing pretty easy jobs.
In my professional work and my various unrelated personal projects and open source contributions, if you want to do anything useful or interesting, you get into the weeds very very quickly. The territory where LLMs are nearly useless. I'd say maybe 5% of my time is spent writing "easy" code without major complexities.
The question is always: do you have the data?
It's something you expect from small-time grifters, not the customer service department of a major, successful electronics company.
This is a bizarre conclusion, because it's not like she shared some confidential or sensitive information. It's just a story about a minor error.
I have no idea if this is an incident that should have been reported. If so, that's a compounding error. If not, who cares? Good safety culture welcomes scrutiny, surely.
I suppose this is as good an explanation as any. The old story with point-and-click adventure games (which "died" in the late 90s) is that their sales never significantly declined, they just got massively outstripped by flashier action games starting with the likes of DOOM.
With protobuf the schema is essential, it is the foundation. I feel this is a huge advantage especially for communication protocols.