136 karma · joined December 31, 2014
I'm a bit late to the party here, but this is where "Let's Play" videos on YouTube are really great. You can get all the bits you want without any of the frustrating gameplay. The trick is just to find a YouTuber you can stand for the duration of the video (Nerd Cubed is one of my favourites, but he would be an acquired taste).
Is anyone aware of a way to get access to sanitized dumps that we can compare to our customer DB internally? It's unlikely we'd get approval to go out and get the dumps and analyze them ourselves, but if there was a reliable source like HIBP, but for bulk comparison, we could bring a lot of value to the business and to our customers.
At least in some cars, you can still replace the ICE if it accomodates single or double DIN units. The newer cars with hidden "brains" and a proprietary display though, will that be the equivalent of having an 8-track player mounted under the dash in a few years?
It reminds me of a very good Mitch Hedberg quote: "An escalator can never break: it can only become stairs. You should never see an Escalator Temporarily Out Of Order sign, just Escalator Temporarily Stairs. Sorry for the convenience."
It's very refreshing to hear this advice from an agency recruiter, because they are indeed maligned here and elsewhere. Part of the problem I think, is that the incentives of the recruiter are rarely aligned with the candidate.
For someone who isn't a regular gamer, it isn't a relaxing thing to do. It's frustrating to have to master new controls, and every new game mechanic requires some kind of mental gymnastics, not to mention the hand-eye co-ordination to master.
For people who have, or do play games with some regularity, it is a great way to relax. New control schemes have a very shallow learning curve, and it's rare that a regular gamer encounters an entirely new game mechanic.
For example, my father in law was playing a COD game after not having played video games for many, many years, and was stuck at a certain point. After watching him sit through a brief cut scene, and then furiously mash the buttons on the controller, I intuitively realized what he was doing wrong. He was trying to "play the game" as he normally did, but didn't notice the little button icon at the bottom of the screen to signify a quick time event, and had never seen one before either. As a result, he was hitting the wrong button, only to watch the cut scene finish with his character dieing (he admitted to having sat through this 20+ times).
I myself, will often play games for a few hours after my wife has gone to bed, and on more than one occassion, I've complained about not having the energy to do anything prodcutive after the evening meal, and she likes to say something to the tune of "but you play video games for hours?". For her, playing video games is a tense, mind racing activity that requires lots of thought and manual dexterity. For me, it's little more than an interactive story with the occassional challenge (and they're usually bested after a second attempt, even at harder skill levels) and allows me to tune out for a bit before bed.
TL;DR: You'd have trouble producing furniture in other, more traditional styles that could also be flat packed and assembled at home by the average consumer at a reasonable price point.
I agree that there is a trade off, but I think it is this: I bought from a respected brand, so that in the event of failure, I can bring it back to the manufacturer (who will probably still be in business), and they can/will fix it (often under an extended warranty, and it's also not unheard of to find tool manufacturers specifically that will repair or replace tools under a lifetime warranty) rather than say something to the effect of "well, we can't fix that, you'll need to buy a new one". If the cost to me as a consumer for this privelege is that they feel the need to take measures that might prevent someone without the right tools from taking it apart so that they can ensure some revenue to keep their parts/repair services running, than I'm okay with that (as long as they aren't trying to sue people for making repairs).
This whole thing conjures up the Apple mindset of providing a consistent user experience, and locking down a device to ensure that consistency. Unfortunately, a combination of factors (outdated legal frameworks, pricing models, etc.) seem to conspire against people who want both a quality product manufactured to a high standard and the ability to tinker and repair (ie. HN users).
Am I the only person who collects lots of stuff early in a quest, runs out of room when I find better stuff, then drops a bunch of it in a locker/cigarette machine/corpse near the front door in the hopes that I'll stumble across it later (current return rate = 0)?
Is this an actual problem? Are there people running DD-WRT in a way that is wreaking havoc on other communications? I can count on one hand the number of people I know who have played with DD-WRT, and I've worked with hundreds of geeks in my career. It feels like the FCC is trying to regulate a problem that doesn't exist yet, and it makes me wonder what the motivation behind it is.