13,594 karma · joined October 23, 2009
I’ve lost more than $1bn twice - failure is the best teacher! He says to himself..
peter@capital6.com
This seems likely to me, but I’m not a robot guy. We have certainly seen this 10x in value with 2-5x increase in context and horizon dynamic play out at least three times since 2019 with llms, and with self driving cars; having watched it I’m inclined to believe it can occur again.
Similarly BYD in china has plants over an acre in size that run lights out with one human worker. My understanding is these are also vertically integrated, taking inspiration from Tesla and SpaceX.
I’m happy to learn more about the material world from people at any walk of life; right now we have humans building robots out of raw materials and robots building robots out of raw materials already in the world. My prediction is that humanoid robots building robots will scale rapidly in the next two years; please give me the bear case though, I’m genuinely interested.
The real reason it’s hard to assess where we’re at with industrial robots is that some of the people who’ve gone hardest at it are secretive, and also believe in power law scaling. So, the first 1,000 robots will only be used to build the next robot factory, which also will be used to build the next really big robot factory. When we see humanoid robots actually out in the wild for sale at retail, they are going to come very very quickly, at scale.
Figure and Boston Dynamics sold out next year’s production runs almost instantly sometime last year; I think it’s just incredibly hard to overestimate the impact humanoid robots are going to have on the global economy.
I'm looking forward to seeing the increased coordination and engineering skills from Astra - one of the charts shows it roughly 2-3x better in 50% of the tokens from 5.6 sol, which I find to be very capable, if still a bit 'linearly minded' when given instructions. Even in fast mode, I wish sol were quicker, so token efficiency is greatly appreciated.
Adding these cyber capabilities has let me do a bunch of low grade IT tasks around my house I've been putting off, like updating an old home assistant raspberry pi, and one way to use the cyber capacity for good is liberating (and keeping free) weird cloud hardware we have floating around the house, so I'm hoping for some nice dividends in terms of true ownership of hardware we've got.
Ironically one of their demos is speeding up inference - do us normies get to do that with Anthropic tech??
UPDATE: That's their kickstarter customer service. Their subreddit has founders liberally promising API/devkit access, targeted at Q1 '27
I only played a little, but it is clear that this game strongly prefers tight extending connections. In go terms “territory.” I am not clear if ‘influence’ is as useful a concept here; it seems very strong to make tight connections.
One of the many things that make go great is that a range of moves in relation to other stones provide a set of trade offs - more certain connection but less total influence / future territory ‘claimed’ - I’m not clear your variant has this. If so, it would be really useful to explore these move sets and give the player some basic tutorials about them. If it doesn’t, then I humbly suggest you change the rules so that it does. Perhaps tight groups can extend their ‘non placement’ range a little more, or extend their distance at which they connect up to a lone stone?
Last note, any beginner go tutorial explains that it costs more stones to live in the middle than it does the side, and that costs more than the corner. I’d be super interested to see some minimal living group definitions in the tutorial.
Again, thanks! this is really cool.
But yes. That’s true.
It also lies with graphs in a way that I just hate -- we have surface temperature charts that show growth trends going all the way back to ... 2024. Please. This page from wikipedia shows a much longer range with a lot more context: https://commons.wikimedia.org/wiki/File:Holocene_Temperature..., and reasonable qualifiers on the methods used to go back.
Useful proposals always welcomed, ideally ones that in a game theoretic sense do not reward defection and are realistic about the economics of releasing more CO2 as part of power production, but this essay isn't it.
Also in the case of these recent counterexamples turning up, we have good qualitative evidence that this pathway is effective.