87 karma · joined June 20, 2012
My grandchildren will probably see that.
>What I hate about unity is the whole interface editor thing, it's big and you must use everything to use it.
Unreal Editor is even bigger.
>...earth to earth when it comes to programming ?
~4k headers, they have their own build system. Using Xcode is not very fun, it's either indexing/compiling, or just waiting while the build system tries to decide which files were changed.
A powerful machine with SSD for Unreal is a must. Unity is not that beefy (thus responsive), but you don't get a powerful editor for materials, AI, visual scripting and so on out of the box.
Also guys at Unreal prefer new features over stability. Every release is a fight with bugs.
Ah, yes, and Java and C++ are all flowers and unicorns flying around.
You can ssh into iOS and have all the Unix utilities and full root control for quite some time.
And here we go...
It's not true. The browser continues fetching data, and the kernel continues with context switching.