It uses glyphs of boxes that have varying widths. When joined together, they appear as a solid bar.
7,150 karma · joined December 22, 2008
You can also book time with me at tim.do/rr
timdorr.at.hn
It uses glyphs of boxes that have varying widths. When joined together, they appear as a solid bar.
For founders/makers, it's obviously a great source of traffic, leads, and exposure for your product.
For users, it's more about being in on the ground floor with a hot new product. Sometimes that means getting an exclusive deal or free features. Other times it's just the exclusivity of being one of the first customers for something that may be very big one day (think lower user IDs on Twitter or GitHub, for instance).
I think a lot of people like playing with new toys, and PH is a good way to do that without having to spend actual money buying something new to play with. I think it fits in the same niche as those that watch unboxing videos. It's fun to play with new stuff.
If Ben and Dan split it 50/50, that's $6b each and they would each be looking at $1.2b in capital gains tax.
This would only be a 8% increase.
The Internet is a wild place...
It's pretty interesting to read through.
This is, for the most part, what enables the Quest to be fully wireless. Because there is no base station or fixed position camera, you're not limited to where you can use it, nor how big your play area can be. If you're in a new space, you just draw a guardian border around your play area and you're good to go.
The "passthru" feature mentioned above lets you see the camera feeds composited together in the headset display. It's very helpful for things like moving a chair out of the way or finding your controllers if you put on the headset without grabbing them. This new API allows developers access to this camera feed and to interact with its display for AR applications.
- Make each startup have a top level comment.
- In the OP self text, include the company name, tagline, and intro paragraph. Below that, link to their top level comment.
- Each top level comment would have the same name, tagline, paragraph content, so you'd always have it available.
In the end, each startup would have a page laid out very similar to the usual Launch HN posts, but they wouldn't be drowned out by the sheer number of them on the front page.
> Do I need a Steam account to use Steam Deck?
> The default Steam Deck experience requires a Steam account (it's free!). Games are purchased and downloaded using the Steam Store. That said, Steam Deck is a PC so you can install third party software and operating systems.
It's going to be interesting to buy Robinhood with Robinhood...
[1] https://adityapakki.github.io/assets/files/aditya_cv.pdf
It's the same thing as buying a Roku and paying for Netflix.
Amazon is certainly allowed to make their own bags that fulfill the same function as PD's bags. What they're not allowed to do is to copy a design without permission.
The _actual_ library that does all the work is here: https://github.com/felixpalmer/procedural-gl-js
For an "idiot proof", batteries included, zero config approach, I would try out Parcel: https://parceljs.org/getting_started.html You just pass it an HTML file and it figures out what it needs to build from there. You can drop everything in /public/ and it all just works without any additional installs or fiddling. It works with pretty much anything you might drop in as an asset, whether it's via HTML tag or import statement.
As a close second, you can try esbuild: https://esbuild.github.io/ It's coming along and already does a lot of what you might do with Parcel or Webpack, but is stupendously fast. Fast enough that you'd need to be shipping an obscene amount of code to the browser to have build times exceed 1 second. It's a little more quirky right now, but I like it and appreciate the forward momentum it has right now.