140 karma · joined July 31, 2011
Malwarebytes spends a whole lot of time defending the fact it recommends software from these companies for removal and the recent SCOTUS memo on the topic sort of implies that the problem -- how do we determine the voracity of statements made by businesses regarding their software, especially software which exists in a constantly changing state -- may be headed towards getting worse as so few people are familiar with legislation also have good understanding of the inherent complexity of software.
Ultimately it wasn't part of the intended game design, despite being a bit of a fun imaginary minigame within the greater 5v5, and I agree it was the best choice for all the mods around that time (CS wasn't the only one you could bhop in).
To add to this anecdote though, knife scraping on a wall when the round is down to 1v1 was almost always universally "come knife fight me" and for the many times I've seen players arrange this duel I rarely see either try to "cheat" and shoot the other.
In lieu of IAM you can use federated access from an identity provider like Okta. That will lease a role which can then adopt other roles (even across accounts). Okta is integrated with a more formal IT system like Active Directory and then all your accesses and identity can be managed by them. I think this is the AWS side doc for the setup https://docs.aws.amazon.com/IAM/latest/UserGuide/id_roles_pr...
I also know Nike does something very similar and shared about it here https://github.com/Nike-Inc/gimme-aws-creds including the Okta side documentation.
Also I think the mantra of "developer happiness is the #1 goal of ruby" kind of makes ruby seem a bit more fanciful and flowery than python.
These are just my personal anecdotes, though, I am assuming that most people (myself included) start eyeing seemingly superficial things like the attitude of the language author when a lot of other qualities of the language are similar.
More seriously though, thank you for this comment, it made me smile.
Well commented, thanks.
If you consider yourself a pragmatist, you should also consider that you have under analyzed the issue at hand and that trying to generalize digital media with anecdotes of exchange for goods or services in meat space is inappropriate.
Your position sounds more rooted in laziness than pragmatism, at this rate.
There's intentionally nothing like Silicon Valley because the Valley has a literal firehose of the most brilliant engineers constantly flowing into it. When Atlanta, or Tampa, ends up with a brilliant engineer with vision and drive, it's mostly out of luck or coincidence.
Not to knock this content, anyway. I found this repo to be well organized and genuinely interesting -- just not super relevant for me...
Granted there may be a place for regulations to help us restrict what companies are able to do(perhaps making it easier for you to identify a region that is being recorded, right?), but, at some point society can't help the fact that you'd prefer if machines were unaware of your existence. That's just something you have to solve for yourself.
Of course he and many others can advertise on Google without understanding match types. The point of the service provided by Google is that it's on the whole, significantly easier than "traditional" ad buying. Regardless of the repercussions, AdSense let him buy ads without that understanding.
With this kind of fervor, I have to presume you're either genuinely very, very bad at providing people with advice or, what I presume to be the case, angry or pessimistic about something else entirely.
Frankly I think you owe the comment an apology for your tone regardless of the validity of your opinion on what training ought to be necessary before using a particular web app.
Cars are a luxury that we afford and then make excuses as to why we are justified in the expense. There are a few luxury car brands you could consider "investable" because of your ability to re-lease and do week long or similarly timeboxed rentals, but, even that is just an excuse that the people wealthy enough to afford those types of cars make to explain their luxury expense.
JS is pretty damn tricky though, I'll give you that one.
Not that I totally disagree, but, signing up for Slack is easier than using NickServ for the average person. There's a bunch of features that make HipChat, Slack, Hall et al easier to use than IRC, especially for someone who doesn't want to learn anything new.
Just worth thinking about...
CephFS had a similar-ish problem, where if you happened to ever own less than 3 nodes (almost always because of the above), it would have a real problem self-healing and start to get confused and re-elect bad nodes to quorum leadership, possibly clobbering all your registry data. We contributed a patch back to Deis to use S3 as a registry persistence layer because, well, having a volatile registry sucked. We were about to develop a control layer for quorum services to live on separate of the application services we were developing, and using a proxy in the quorum layer to communicate stuff like etcd. I would highly recommend this approach if you end up with any services that require a quorum.
While I'm a huge fan of Docker I will maintain that CoreOS is not ready for production in most capacities and recommend against using it in its current form.
At the time it was kind of a big deal, but I also remember another big deal during that time: when Valve bootstrapped Steam and forced everyone to start picking up Counter-Strike updates through the software. Of course, mirrors were provided a few hours after the main release, but, Steam was the first place where the data was available.
This was a time when the main features of Steam were "preventing hacking" and providing a better CDN. The little known game Day of Defeat managed to be scooped up by Valve and the community couldn't wait to see what happened when Valve and the Steam platform supported a game out of the gate -- Team Fortress 2 looked a lot like Firearms mod with sentries, and the communities were on fire talking about Valve meddling with the mod community.
That time, a time I fondly remember growing up during, strikes me as strangely familiar when I look at the conversations around paid mods in Workshop. The funny thing is, though, every game has paid mods now in the form of DLC. The silly hat bullshit in TF2 should never generate real world dollars, this is the virtual equivalent of a mod that your buddy can see you activate. Content like new guns, maps, skins, models, etc used to exclusively come from the community, and infrequently in some "expansion pack" release from the game developers themselves. There's a different problem with game development companies and the incestious publisher relationship; but suffice it to say that the primary game publisher, at least (over) a decade ago when I was more involved with the community, was hugely flattered and took joy when their game was modded.
Not that running a mod team is easy, it's not. I remember distinctly when one of the main map builders for The Opera was hired by Raven. I remember too, when model and skin engineers spent hundreds of dollars on gun rentals and sound equipment to get the "bang" noise for each gun just right. I wish there was a kickass way to pay him on the spot for that kind of investment, but now there are so many "better" ways to run a grassroots development team (crowdfunding not the least among them) and if you actually kick ass and produce high quality game content, you'll just get a job in the industry like other people who kick ass at it. Or the community will bootstrap a development shop and you can try your hand at running a team "for real".
Instead of trying to open up a bespoke "skyrim mod" shop and peddle high resolution horse genitals for $3.99/testicle.
Despite languages and the FLOSS projects around them being passions and/or hobbies for so many professionals, at the end of the day I kind of need to get paid for knowledge and opinion. This also sort of requires that individuals and organizations who employe people for their opinion/expertise give two shits about, for example, Elixir.
As long as there are (tens of?) thousands of new job postings for Rails every month I think that indicates devs who prefer Ruby aren't "biting asses", and that companies aren't passing over Ruby/Rails.