3,285 karma · joined October 4, 2010
https://sdfjkl.org
Then there's also the power requirements, which I haven't seen yet, but they'll probably be exceedingly difficult to meet for your average sailboat.
Thinking about it now, I think it's absolute best feature is that it is stable. There's not this constant flow of bullshit "new feature! redesign! experience the new and enhanced look and totally fucked up interface of our new version!" that you get from most other bullshit companies. I love that. It's a great tool, because it's reliable.
Only enhancement I can think of would be some ad-filtering, as a few of my feeds have metastasized "Sponsored" content that must be filtered out before polluting my brain.
"when the drivers blipped the throttle, the car could be seen to squat down on its suspension as the downforce increased"
That depends on your definition of nefarious.
Mine had three buttons though!
But I doubt it's the optimum for a text based UI, at least for most applications. Keep evolving!
Gameplay: Full gameplay rebalance (the most important one) https://www.nexusmods.com/cyberpunk2077/mods/3010 , Reduce fall damage, Stop false attacks, Disable reveal position hack (NPCs don't automatically know where you are at all times), NeureSpec, Smarter Scrapper
Visual: Alternate character creation lighting (removes green tint), Crouch vignette effect remover
UI: Purify UI (clear up UI shaders), flib's UI improvements, Hide read shards, Highlight known specs, Muted Markers Cosmetic: Hide headgear
Vehicle: No Camera Autocentering TPP, realisticdrivinexperience
Other: No Intro Videos, Cyber engine tweaks (stability), redscript, RED4ext (CET compatible), Speed up time acceleration (skip unskippable cutscenes you've already seen), TweakDBext
I did play through this recently, heavily modded with amazing community mods that completely rebalanced the rubbish combat and economy and fixed numerous bugs. I did enjoy it a lot (the world building is amazing and the story well written), but wouldn't have unmodded. One reason I'd never bother with consoles where modding isn't available.
Moderation! Same with everything.
There may be a mobile base unit at some point in the future, but it will be comparable to the current Fleetbroadband units and therefore too power hungry and too big for your average cruising sailboat. Essentially you need a motorized dish which tracks and counteracts boat movements the entire time it's active. That's what is inside those Inmarsat domes you can sometimes see on big racing boats with satellite uplinks like the Volvo Ocean Race.
Bought boat in UK, sailed across the English channel a few times and then down Biscay, Galicia & the Rias, Portugal, up the Rio Guadiana (amazing), through Gibraltar, Costa del Sol (yuck), Baleares, Sardinia, Sicily, Greece, then Sicily and Greece again (because Greece is great and also because Covid). Couple other trips on friendboats.
Atlantic crossing E-W with the trades is no big deal, but going the other way (Americas to Europe) can be scary and is not for inexperienced sailors.
If the Med is your dream, might be best to buy a boat here instead. Boats that are great at ocean crossings aren't best at Med sailing and vice versa.
The blog hosting is designed for submitting short text updates by (satellite) email, optionally with low-resolution photos, which are converted into blog posts.
* Seems the SSB service is no longer there, or maybe I'm confusing it with sailmail.com
People have ideas about remote work on board, but for various reasons this rarely works out in practice. Internet connectivity is poor and intermittent, your schedule is ruled by the weather and having to work seriously distracts from the fulltime job that cruising is by itself.
I did a few RYA training things that cost a lot of money and got me some papers that nobody ever wanted to see (they're important if you want to charter a boat though). You can just buy the syllabus and gain the knowledge by online learning or video courses instead. I recommend going that route - the knowledge in the syllabus is important and very useful. The formal course in a classroom and the certificate are not. Practical knowledge is gained only by going sailing, making mistakes and learning from them, but it helps if you know the knots and the parts of the rigging beforehand.
But the real learning only begins when you get your own boat and have to fit it out and keep it going. Boat maintenance is hard and there's a lot to learn. You can initially substitute money, but that stops working once you get to remote areas where there is simply nobody else to pay to fix your boat and you will have to do it yourself or give up. Many decrepit boats in remote locations are on the market very cheaply for exactly that reason.
If you aim to do this on a budget like us, you best be good at fixing things. Plumbing, rigging, engines, fibreglass repairs, more plumbing, sewing, electrical and electronics problems, etc.
The reward is remote anchorages where you're away from everyone else and getting absolutely unenthusiastic about yet another spectacular sunset.
Also dramatic moments in storms, dragging anchors, other boaters being incompetent and inconsiderate, many great friendships and a spirit of community amongst other liveaboards like none other.
> entirely free software
> teach users to value and protect their freedom
> no binary-only firmware for wireless cards or proprietary drivers for AMD/ATI and NVIDIA graphics cards are included