2,148 karma · joined March 24, 2009
Social skills instruction is often about how to get along with averaged random groups like this. The first sort of person might find it as useful know-how for a thing they already find agreeable. The second sort of person might not find the initial situation agreeable at all, so the instruction gets the implicit added bit of "first of all, you need to not be yourself".
The inner self isn't just an id, it's your goals, interests, values and ways of thinking too. And the social fitness script is that you should only have acceptable goals and interests and acceptable ways of talking about them. Talking about wanting to buy a nice house and a sports car, good. Talking about wanting to beat the speedrun record for Mario 64 and how you've figured out a CPU glitch to use for it, keep it to yourself. "Let's agree to disagree", good, "let's sketch a causal model graph of this and plug in our guesses for priors to see where we get different intuitions", no.
I guess what gets me with this stuff is that there are multiple things going on that are getting conflated. Considering your words is pretty straightforwardly good, it's learning to not say things you yourself wouldn't have wanted to say.
But then this stuff tends to show up in the context of work, or business, and it starts turning into selling. You are the seller, the other people are buyers. Buyers have no expectations on them, they react as they react and they want what they want. The seller must contort themselves to please the buyer and then close a sale to get one over the buyer. And this is where it gets corrosive for me. It feels like there's no common ground being built, the relationship is adversarial in both directions, and both sides are a bad model for a person to be. People are being split into feckless buyers who express immediate wants and judgments with no thought or development, and conniving sellers whose main order of business is to get themselves in front of the buyer and get noticed, no matter what the real value of what they are offering is. People might make money if they internalize this system and get good at it, but are they going to make lasting friends?
What are you trying to make though? You're pretending to want the same things the people you think you need to fit in with want, but if you don't actually want those things, what point is there to be in a competition to get them?
They go "hey, cool, we can get a paper out of this" https://web.mit.edu/fustflum/documents/papers/AshkenaziIQ.jb...
You can click the "play online" link or download the image and play locally with an interpreter like frotz.
Idea for the format was that you can write structured data with a really minimal syntax if you have an external type schema running the parsing, and the syntax emerged from the line-and-indentation based outline note files I'd started writing for myself. It took some months of work and planning and a couple rewrites to get the core IDM library working right. The tools and site generator were simple and straightforward in comparison.
Things did start looking up again near the end of the decade with Fallout, Baldur's Gate, Gothic, Thief and Deus Ex, only for the XBox to show up to ruin everything all again in 2001.
* Compile a list of domains like nytimes.com that have soft paywalls.
* When a link like https://example.com/ is submitted and its domain is on the paywall list, insert [archive](https://archive.is/timegate/https://example.com/) after it in the title area. Just prefix the timegate part and it's a working link.