Remarkable woman. I feel thankful to have had the chance to just stand there and listen to her and look around at all the other rapt faces around me.
149 karma · joined August 23, 2010
Remarkable woman. I feel thankful to have had the chance to just stand there and listen to her and look around at all the other rapt faces around me.
The barrier for Wii U was significantly lower thanks to the 'Nintendo Web Framework', a web tech SDK that let you build games without needing to use tooling like Unity or mess around with the more complicated SDKs Nintendo provide. You didn't need prior games dev experience to get registered for that.
That said - maybe they've relaxed the criteria a bit now to give first time game devs a chance to get published on Switch.
If you like Consider Phlebas, you'll almost certainly love the rest. It's a strange start to the series, not least because it presents the Culture as the antagonists quite explicitly, but it's good for introducing some of the technology. The series as a whole is my favourite series of books, it's remarkable.
It is incredibly cheap for our use cases (as it turns out, unsustainably so for the team who provide it!). Our interpretation of this news is that we will need to migrate away to another platform.
I use a small application that demonstrates some anti patterns / questionable design choices and ask candidates to talk me through their thoughts.
Among other things, Remy and his family run an excellent front-end development conference in Brighton, UK (although I'm simplifying it a lot by calling it that) called ffconf (https://2018.ffconf.org/)
They've also been very quiet about whether the Nintendo Web Framework, a HTML / JS based set of APIs for the Wii U, would be available for Switch. I hope it is. Unity is great but the NWF would be great for prototyping etc.
My Pixel is off for repair at the moment so I've had to revert to the Lumia 735. I've upgraded it to Windows 10. It's awful.
The UI is sluggish, apps take over 30 seconds to load in some cases (Messenger and Whatsapp being key culprits), and it just generally feels counter-intuitive to use. I'm hating every second of using it.
I'm hoping they're also going to continue with the Nintendo Web Framework concept, because that was a pretty smart idea too - having a web technology-based execution environment alongside the Unity / Unreal / native stuff.
I have two reasonably destructive young children, so it's a little extra piece of mind.
Assuming they build on what they've learn from that, I'd hope the store for this system will be even better.
My most-wanted feature for the shop is for them to stop forcing me to buy the 'classics' on every bloody Nintendo system I buy! I must own Super Mario World 3 or 4 times by now.
(Obviously they're not actually forcing me, but it would be good to have cross-platform pass for that kind of content)
Glimpses of Mario, what appeared to be Skyrim, too - more third party support this time perhaps?
I'm most interested to see the price and the spec of the machine. Xbox One and PS4 seem to have become more homogenised in terms of architecture than the last generation of consoles (PS3 was especially weird), if the Switch follows suit it would hopefully encourage more third party support. Assuming the power is there.
Anyone going to school in the UK during the 90s will probably have encountered an Acorn.
Good to see other Dyson people on here.
Would love to try with touch control enabled. Great work.
Impressive work by the developers - even though they've effectively piggy-backed onto an existing game, presumably the engine etc is closed-source and therefore their efforts are worthy of admiration.
I wonder if Multi Theft Auto is still going, I still have my Vice City disc somewhere...