149 karma · joined January 10, 2011
To be clear, I was more enthused with the collaborative potential and the extremely low barrier to entry, rather than with the notion of a text-file-based representation of sequencing. This project seemed more immediate, hackable, 'tactile' in a way, and more shareable than other formats/tools that I know of; although of course much less powerful.
After all, there's not a huge amount of difference, conceptually, between remixing and forking!
But the fans never seem to leave, and their zealousness and numbers only ever grow. Even with the historically poor SDK support and release cycle, there's still has a solid, active modding community even as the Source engine starts to look a little tired.
And at the same time they're pioneering digital game publishing and distribution, providing really interesting services to their competitors (Steamworks), pushing the frontiers of their core game niches, and are astoundingly profitable.
That's an amazing example to aspire to.
In some ways, I don't think you truly appreciate the value of (and how best to use) any given framework until you've tried doing it yourself (whether through ignorance, hubris or curiosity)
And judging by the number of (largely abandoned, or single-serving) web frameworks out there, many have come to the same conclusion...
If we assume all pre-1800ish mentions of 'fuck' are definitely meant to be 'suck', it still features much more prominently in the corpus beforehand than after.
Any ideas why that might be? E.g. certain types of text that were more common before that era, or other (less, er, 'suck'y) types of text that came after, 'diluting' the corpus?
I think it would be really interesting to see a reappraisal of these articles from a '10 years later' perspective, to see how the state of the art has (or hasn't) progressed.
Or maybe I'm just seeing what I want to see.
Please, people: REST does not simply mean "HTTP is involved somewhere".
This almost exactly describes a Project Manager I've worked with -- he has had experience with a CMS system that was entirely XML-document based, and sees almost every problem as solvable with XML/XSLT, and pushes it one his teams.
Which is a good example of why project managers shouldn't be allowed (or at least not depended on) to make technical architecture decisions. We've ended up doing a giant site search project based on huge XML indexes...
Fantastic!
As I understand it, a theory is any hypothesis that is believed to hold (at least for now, under the conditions it's thus far tested under, or based on the evidence we already have). In other words, a theory is a hypothesis that is provisionally considered true.
Thus, my hypothesis about your back garden could turn into a general theory of conditions under which gravity turned negative, if observations were made which supported it (which is, admittedly, unlikely!).
I'd agree with the Sacramento example above, i.e. that the only things we can consider facts are things that we've agreed upon/defined. This is a smaller set of things than people normally call facts.
Some member companies will pay, partially or fully, for their memberships with services rendered; which means the think tanks have ready access to good and plentiful legal representation & financial advice/management, which must help lower costs quite a lot.
There's a veritable glut of seriously awesome designs designed to bring benefit in the developing world -- two of my favourites in the last decade are ColaLife (http://www.colalife.org/ ) and Josh Silver's liquid adjustable glasses (http://www.guardian.co.uk/society/2008/dec/22/diy-adjustable... ). While both are incredibly neat, both seem to have have had poor traction (the glasses are, admittedly, doing well, but there's 20 years of work and still only a relative handful in the wild.
In the CNN interview they mention it's provisionally "Not that much more expensive than a regular high-end soccer ball". Sounds like they plan to use the XO get-one-give-one plan.
Unless they can lower the cost, and come up with a funding scheme that doesn't rely on a few nice folk in rich companies buying what will essentially be a useless novelty to them, I don't hold out too much hope for this changing any lives very soon. Sadly.
One suggestion: To aid camera/scene navigation, you might want to consider hotkey + drag to temporarily flip into camera move modes, even when in draw mode; many desktop 3D/CAD tools offer this. I'd opt for ctrl/⌘+drag for rotate, and allow your existing shift+drag for panning to work in draw mode.