@kiwicopple - given you have keyword notifications set up on here [0], between this and your current AWS situation, this is not a good look
25 karma · joined June 20, 2021
@kiwicopple - given you have keyword notifications set up on here [0], between this and your current AWS situation, this is not a good look
> Route Error Boundaries keep the happy path happy. Each route module can export an error boundary next to the default route component.
> If an error is thrown, client or server side, users see the boundary instead of the default component. Routes w/o trouble render normally, so users have more options than slamming refresh. If a route has no boundary, errors bubble up. Just put one at the top and chill out about errors in code review, yeah?
Initially I started out building basic 2D games in GameMaker Studio which got me to start to draw pixel art (just basic stuff) so I'd say if you want to make a game maybe start out with that.
In my honest opinion I believe that design is quite mathematical and structure.
Definitely download Figma and do your best to learn the basics - it's an incredibly useful piece of software and on the internet there's plenty of challenges and resources that you'd be able to do to get the skills of Figma.
I remember I did a "30 days of design" challenge a little while ago which sent me an email every day with a concept to design. I'd try and find that and see if it's still up and running.
I wish you the very best with your endeavours! Welcome to the design community <3
From the React Navigation docs they suggest taking a look at these resources to get the fundemantals sorted:
1. React Native Express - teaches all the basics of React Native 2. Main Concepts of React - Allows you to understand how React works 3. React Hooks - Provides specific reference towards using hooks in React (they're addictively useful)
[1]: https://www.reactnative.express [2]: https://react.dev/learn/thinking-in-react [3]: https://react.dev/reference/react