> Catalyst v0.1.0 is a development preview with unstable dependencies.
So, yeah, it's still a work in progress.
70 karma · joined March 28, 2014
> Catalyst v0.1.0 is a development preview with unstable dependencies.
So, yeah, it's still a work in progress.
Not sure how they got linked, other than the same last name we have very little in common. We work in completely different industries and different job roles.
Really wish there was an easy mechanism to correct the mistake though.
Prior devices were mostly Samsung Galaxy models, the Samsung flavor of Android was terribly slow and consistently got worse as you approached that 2 year mark. The plastic portions of the housing always managed to accumulate chips and cracks especially on the corners and even with screen protectors install the glass would manage to crack at the slightest bump or drop. The OS was already out of date before I bought it and it rarely got updates, if it did it was months after the Android OS release and usually made the device perform worse.
We've seen several instances since last March (when we went fully remote) when co-workers were offline for all or part of the day. It was generally understood that it was out of their control and we'd just have to wait it out.
Making yourself available via Slack if possible (via mobile app, etc) helped in case questions came up.
2) I bought a house with an insanely low interest rate and very favorable terms.
3) That house's value has now appreciated nearly 15% in the last 6 months.
4) My family and I have avoided contracting COVID (so far) and have been enjoyed relatively great health.
I have much to be grateful for despite an otherwise lackluster year.
I also recommend watching his YouTube videos. They can get long but it's nice to see the thought process behind a visual refresh/refactor from beginning to end. https://www.youtube.com/channel/UCxqiDtkXtOCNJdckODHk9YA/vid...
Edit: If price is your biggest concern then maybe look at Vultr (https://www.vultr.com/products/cloud-compute/#pricing) to get you started for less $.
This of course assumes a US-based product/users.
That said, there are some "rules of thumb" that can be learned and applied to your existing projects.
Some of my favorite resources for learning design as an engineer:
https://refactoringui.com/ - The book is slated for release soon but I've followed the authors on Twitter for a while now and Steve in particular has some great advice for "designing" as an engineer [1].
https://dribbble.com/ - One thing I've found as an engineer is that most people recognize good design when they see it even if they can't create it. I've spent a lot of time picking out good designs from good designers and replicating them on my own. As I do so I try to reason about why they made that design choice versus something else. Over time I find myself thinking things like, "OK, so you gave the card a larger border radius because you wanted it to feel softer." It's just something you pick up with practice and deliberate effort.
In retrospect, it was a much safer way to start a business because it took much of the uncertainty out of the equation and eliminated the financial stress. It was possible for us because our startup is a SaaS business, not all businesses can be bootstrapped or built with only nights and weekend efforts. I often wished it would go faster and still think we could have been profitable a year earlier than we were but with time being our biggest constraint it didn't happen. That was the tradeoff we made for financial stability. You have to be OK with small successes and slow progress that evolves into a business/product over time rather than one massive sprint to get an MVP ready to ship in a couple weeks/months.
Please do! I'm about a year into a cross-platform app build on react-native and I'd love to hear/learn from your experience.
Care to explain? I'm genuinely curious as I've had some success in this area. Curious if I should be aware of something that I'm not...