275 karma · joined March 9, 2022
> Bottom line: the more uncertainty, indeterminacy, ambiguity in your game, the more depth it will have.
Sure, starting from 0%, adding uncertainty adds depth. But the player needs to maintain some influence over that uncertainty. If you crank the uncertainty up too 100% then its pure random which isn't deep or fun.
I've noticed a similar more-is-better trend in a few sequels I've played, where the first game had say 5 mechanics which were fun. Then the sequel has 10 mechanics, and because 10 is more than 5 it therefore must be more fun. But it ends up being too much shit to juggle and less fun as a result.
More isn't always better
> Another important point is that we have very good evidence of range declines and even extinctions among wild pollinators, which aren’t being managed by anyone.
Why would the liability stop with them and not you? If only the last person in the chain is liable, the shouldn’t it be you who is sued by the people whose land was exploited for lumber?
The FCC limits RF exposure to 1.6 W/kg. [2] That's presumably the standard the authors argue is insufficient to prevent ~7MHz wireless chargers from inhibiting cell apoptosis.
[2] https://www.fcc.gov/consumers/guides/wireless-devices-and-he...
Regarding the article itself… I always wonder (while laying awake at night) what impact trains have on people’s mental health. I’m thankfully not close enough to get woken up by them, but they roll through at like 1am, horns blaring at every hint of an intersection. It’s gotta be measurably unhealthy for people living near the tracks
I still think you’re right though. The better plan is staying on earth. The trick is moving it outward as the habitable zone expands with the sun. Only have to convince humanity to sling a giant meteor just outside earth’s orbit every year for millions of years without messing up. What could go wrong?
I can't believe I never realized the frequency domain can be used for image compression. It's so obvious after seeing it. Is that how most image compression algorithms work? Just wipe out the quieter parts of the frequency domain?
Imagine all the suffering caused by failed attempts, people living their whole life with bad lungs so a privileged few can get a little closer to their space fantasy. I wouldn't want to be born into that experiment
https://meta.stackexchange.com/questions/399440/testing-a-ne...
Spotify's queue doesn't do that, at least on windows. Instead, playing the first album adds it to a queue but not the queue. Selecting more albums inserts them after the current track, not after the album. If I decide I want to remove the remaining tracks of the first album from the ghost queue and only listen to the queue I have to remove them one by one. And the most bonkers part, is when removing the last remaining track from the first album's ghost queue, Spotify replaces it with a different track from the first album! There's no way to remove the ghost queue.
The workaround is to simply not use the play button and only add albums to the queue by clicking into the ellipsis menu, but it's a bit of a kludge and not what I'd call sensible. Plus for some reason I always go for the green play button first, then decide later that I want to add a few more albums to the queue
100% interest (compounded monthly) doubles at about 0.75 years, and 0.75 interest doubles at around 100 years.
41% interest doubles at around 1.75 years, and 1.75 interest doubles at around 41 years
I like how there's a whole book on quaternions. I've never understood them and I'm convinced every definition I've read was written by someone who also didn't understand them. I might try to find a copy if I ever dabble in 3d again
Edit: To clarify, I understand the need for quaternions (to avoid gimbal lock), just not how to use them manually. Euler angles are simple enough, I can change whichever axis by some degrees or radians. But with quaternions I never understood what was going on under the hood
The cynic in me assumes it's because they're investing in real estate and want more real estate to invest in, so they can continue profiting off the backs of people who just need a place to live
Creature in the Well is a pretty fun adventure/breakout/pinball game. Light story. There is some conflict, but it's about as violent as pinball
Probably not for the kiddos, but Little Nightmares is great. The story is entirely told through ambience, which is dark and creepy. A sequel came out recently, but I haven't played it