And yeah, there were about 5-6 people in the Radio division, IIRC.
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And yeah, there were about 5-6 people in the Radio division, IIRC.
You do end up getting a spidey-sense for when it's too much for people, though. That quickly gets escalated to the CO/XO and people get transferred off the boat. (That's rare, though.)
You make a compelling case - OOD on a carrier has got to be a hell of an interesting job! Personally I liked the smaller team on a sub, getting to do TS missions, etc. But I can definitely see where you're coming from. (And frankly, I still think submarine life is better than traditional non-nuke SWO life, still.)
And this was out of a division of ~5-6 people. So...
100% agree that submarine life is better than a surface ship. I personally would have had a much harder time with the officer/enlisted relationship on a surface ship, in particular.
Submarines are pretty unique places in that every person is pretty critical in an emergency. So while it can be brutal at times, it's also pretty collegial.
8 hour watches could be a bit long, and more problematic is that crew members would always be on the same watch: 0000-0800, 0800-1600, etc. That's potentially even more disruptive.
* submarines deploy for 3-6 months at a time, often-times rarely pulling into ports. Imagine being stuck with 130-150 of your closest friends for that period of time in close quarters. It gets weird.
* Law of Conservation of Happiness: Once you're submerged, happiness can be neither created nor destroyed, it can only be taken from others. Easy for the CO/XO to be happy: they run drills & have cleaning days for the crew. But everyone learns other crew members' weaknesses and ruthlessly exploits them if necessary.
* Fatigue. I understand it's changed but when I was a submariner the boat operated on an 18-hour cycle: 3 sections of 6-hour watches. Humans aren't meant to operate on an 18-hour day, and so within a day or two of getting underway you just get into this permanent semi-fatigued state.
As for me, looking back on my time I enjoyed it and learned a lot. (Maybe more importantly, I learned a lot about myself.) That said, while I was on board it was a lot more difficult experience - it's a challenging life.
Re: bunking - that's largely untrue. The majority of crew members on board do get their own bunk. But there aren't enough bunks for everyone, so people have to "hot rack" (aka, share). On my boat, this typically meant 3 people sharing 2 beds - if three people that share the same watchstation are hot-racking, at least one of them has to be on watch at any given time, so the other two have a bed if they need it.
Also, a decent number (maybe 10-ish) of the beds/racks tend to be in the torpedo room. Those guys just need to be comfortable sleeping next to big underwater bombs. :)
It's changed a bit, but the thing that made everyone fatigued is that your body is used to a 24-hour day, but your work day was an 18-hour day: 3 sections of 6 hour watches.
I found it fascinating how the team was still developing key plot points (let alone dialog/animation) down to the final few weeks/days before the film needed to be completed!
But there was one piece of equipment on board that normally runs for ~20-30minutes at a time. It had to run continuously until the ship came into port or the submarine would have sank and 130+ people would have died. They got VERY lucky everything worked out.
The Navy trains to do a series of maneuvers that helps you understand the range to the ships you do hear, and positions the sub most safely to come to periscope depth. And then while you're coming to periscope depth you're looking out to see if there are any indications you've screwed up. But yeah, there's nothing visual available when you're under the water.
If you're up at periscope depth you can stick a periscope up to see and other antennas. If you're on the surface you typically send people up into the sail and the boat is commanded from there. (Only a couple people fit up there, so the people actually operating the rudder and navigating are belowdecks).
Overall you generally get a good indication of what's happening, but... it's definitely possible to be surprised.
But submarines don't spend a heck of a lot of time on the surface where piloting skill matters. They stay submerged through the Straits of Gibraltar, the Straits of Hormuz, a lot of the Red Sea, etc. Submarines are slow on the surface and appear much smaller than they really are, so it's generally best for everyone if they go underneath or around chokepoints.
It could be hitting the bottom of the ocean (which nearly killed 130+ people on the USS San Francisco years ago - https://en.wikipedia.org/wiki/USS_San_Francisco_(SSN-711)#Co...), it could be hitting another ship above it (coming to and/or operating at periscope depth is dangerous), or potentially another sub.
Invariably people get fired, and whatever happens becomes a lesson learned that the Navy trains on in the future.