HNHacker News
TopNewBestAskShowJobs

gmerc

3,679 karma · joined February 24, 2023

submissionscomments
gmerc··on What reversing, modernising old games tells us about the economic impact of AI
RPGs are much heavier on rules than other types of games and in these old games, many of them are hardcoded in the executable which means heavy RE to extract them.

They are also usually heavier on content than other games so you have file format shenanigans like custom compression schemes or crazy memory management (see Ultima 7) to make them work / get to their internals.

If you’re lucky they have a scripting VM that drops much of the gameplay in place (Adventures of Robin Hood for example) because you can just translate it, but many older games are a mess of data files, data embedded in the EXE and procedural rules.

Coming from BioWare games and having contributed to making that massive complexity mess testable in the 2010:, RPGs are the hardest to test games overall because branch converge is very hard to achieve.

If you take for example SWTOR - designers store quest variables on random animals in the world. Thoughts and prayers even for the LLM ;)

gmerc··on California farmers are struggling to sell grapes as demand for wine drops
GLP-1 is hitting alcohol sales
gmerc··on What reversing, modernising old games tells us about the economic impact of AI
I think it’s possible, yes. RPGs are tough because they require a lot of detail but for example Ultima 6 “modernized” to Duke Nukem style 3d https://u6.tooclever.org/map3d or Syndicate or Dungeon Keeper all were no problem to do with modern models
gmerc··on Back in 1990, when technology was still fun
A simulated 1990s bedroom filled with simulated technology from the time.
gmerc··on What reversing, modernising old games tells us about the economic impact of AI
I think my work speaks for itself.
gmerc··on What reversing, modernising old games tells us about the economic impact of AI
You know, why don’t you actually try it yourself? It’s not my job to convince you of anything - if anything the stations of my career should give you a very uncomfortable feeling that I may actually know what I’m talking about. And I suspect that’s the very reason for your reaction, it’s really creating some serious pressure on your cognitive dissonance.
gmerc··on What reversing, modernising old games tells us about the economic impact of AI
Math Olympiads benchmarks at the time were reliant on training data stuffing / Benchmaxxing and this was the absolutely correct statement at that time in that particular context (Dramatic drop of performance on out of training set questions).

We hadn’t broadly moved into lean proof harnesses and brute force compute spend at the time yet and the statement itself continues to be true for LLMs on their own.

gmerc··on What reversing, modernising old games tells us about the economic impact of AI
OpenAI and anthropic make the case that if the model decided to reverse engineer the game itself after getting prompt injected, I mean inspired, “GPU did it” is a perfectly valid defense and we should invite the owner of the GPU to write future regulation
gmerc··on What reversing, modernising old games tells us about the economic impact of AI
Pretty sure porting a PC game into a gameboy ROM, even a 1989 PC game, is exactly that.

Trust me, operated by a skilled individual AI will have zero problem with that. I never make the case for amateurs doing these things.

Catalog is under “shop”.

gmerc··on What reversing, modernising old games tells us about the economic impact of AI
Author here. I’m as far from an AI booster as it gets (look me up) and I worked in the industry for almost 2 decades. I know how assets look like, especially from outsourcers and internal outsourced studios on titles like Assassins Creed.

I’m telling you Astra+ is massively improved under proper guidance and it’s going to be good enough for 80% of games. Maybe not your GTA, Kojima or Call of Duty but that claim was never made. We have the pipelines of tools to deal with mass produced assets. Especially if you pass reference assets not just pictures which all game studios have aplenty.

There’s no way to assume the technology, given training data, will not solve this completely either.

Have a look at myroom.isfine.org - an 1 day experiment with one of said pipelines.

gmerc··on What reversing, modernising old games tells us about the economic impact of AI
Word 1:0 for windows makes an excellent high speed wasm layout engine …
gmerc··on What reversing, modernising old games tells us about the economic impact of AI
Author here: It had no problem creating gameboy and NES ROMs for me https://myroom.isfine.org (order the gameboy from the catalog) was an initial test, I’ve halfway through a demake of dragon strike after stumbling on the fact this was trivial
gmerc··on Google’s Project Suncatcher to put ML infrastructure in space
Any nation with the ability to lift a sack of ball bearings into space can trigger a kessler cascade on your plane, so the is is fucking nonsense
gmerc··on Google’s Project Suncatcher to put ML infrastructure in space
That's the fun part, they don't need to be viable. It's just the excuse to shovel tons of money to Trump donors, by rerunning the scam that was SDI.

And they never will be because it's always going to be cheaper to build them on the ground.

gmerc··on Google’s Project Suncatcher to put ML infrastructure in space
We don't. This is all cover for the militarisation of space, there's no real benefit that'd be ever economical to put a DC up in space when you could build one on the ground. The whole narrative exists to allow google to tap into the Golden Dome / Space force bucket of pork that's basically SDI II.

You don't need civilian scale compute in space, but you absolutely can put miliary application up there and get filthy rich, like Elon, who doesn't care if it ever works, because he's getting paid as taxi service to shoot stuff up.

gmerc··on Virtio-nvgpu: Near-native Nvidia GPU access inside a KVM guest
that's paid
gmerc··on Executive order on H-1B nonimmigrant visa administration
Lol, the Golf courses, Almond plantages and Datacenters would beg to differ. It can't support more peasants maybe
gmerc··on Xiaomi Mimo 2.6 live post-training dashboard
RTX6000 Blackwell with 96GB is enough to run it with NV4, 256k context, KVcache, multimodal at 130t/s (SGLang). It's toasty, you're using up 94GB of those 96, but it works and the results are great
gmerc··on EU chief opens door for Canada to become 'associate member'
Because the US isn't exactly on the same path, right?
gmerc··on Amazon vs. Perplexity – U.S. Court of Appeals for the Ninth Circuit
It was legal when amazon did it to everyone else
gmerc··on AI models don't kill people – people kill people
techbros kill people.
gmerc··on [dead]
They only use the same language, nevermind, it's a coincident. I love the weak "if you call me Nazi, may as well become one", it's the most weaksauce nonsense ever. Oh you called me names, I'm gonna become names to spite you. Either you have values or you don't .
gmerc··on How the Tobacco Industry Drove the Rise of Ultra-Processed Foods (2025)
They also have society self enforced limits on bringing harm to society restraining capitalism
gmerc··on Discovery of a new OpenAI agent message board
Shoot Meta, meta harm gone, shareholders lose their pants.
gmerc··on Porting my 1993 Amiga game to Godot, with an LLM reading the 68000 assembly
Using a car is not a way to travel, the real way is to take a horse.
gmerc··on Discovery of a new OpenAI agent message board
Corporate Death Penalty absolutely would prevent future murders.
gmerc··on Porting my 1993 Amiga game to Godot, with an LLM reading the 68000 assembly
This post has the actual prompt used for one of my ports and the stack, and there's more info below it under "further reading".

There's really nothing much to it, all the knowledge needed is in the weights of the model, so regardless of what you want to do, you can ask "if I wanted to do this, what would be the best way / best practices to get there with my machine"

https://georgzoeller.com/blog/posts/what-reverse-engineering...

gmerc··on Porting my 1993 Amiga game to Godot, with an LLM reading the 68000 assembly
I just did a one shot port of Dragon Strike (1990) and it got to about 85% playable from zero. Cost: About half a Claude Max 200 Weekly Limit, whatever that means. Details: https://www.linkedin.com/posts/georgzoeller_fable-51-is-a-si...
gmerc··on Porting my 1993 Amiga game to Godot, with an LLM reading the 68000 assembly
Strike Commander is in the works. I tried a few months ago and got quite far asset wise but stalled on the flight model, I will probably see how Fable 5.1 does from zero after this weeks limit reset. I imagine it will be able to get quite far.
gmerc··on Porting my 1993 Amiga game to Godot, with an LLM reading the 68000 assembly
https://redbaron.tooclever.org Demo, requires WebGPU - PC version but with modern upgrades (can be disabled), Opus redid the plane models and turned everything proper 3d, plus added ww1 frigates, flak searchlights, etc.
Page 1 of 34Next →