I focused on smaller companies as that’s what I wanted. Bunch of larger companies were hiring though.
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I focused on smaller companies as that’s what I wanted. Bunch of larger companies were hiring though.
Clearly one of them was wrong.
Having said that, many places refused to interview me because I didn’t have experience with LLMs. I was surprised how strict some places were with experience requirements.
I’m a senior eng in AI research though, which is obviously having a big moment right now.
That’s fascinating! Can you say more?
A counter example would be showing a number of successful examples in, say, computer vision, where handcrafted features do better than learned features. This is largely not the case. In, say, both NLP and Computer Vision, learned features dominate, even at companies with less compute (they use pretrained models).
(Disclaimer: I work with Rich.)
Stratego is way more challenging than Poker, though. StarCraft/Dota/Stratego have the property that you can’t represent their imperfect information as a vector in memory, whereas you can easily do that in Texas hold’em poker (there’s only 52C2 = 1024 possible hands). So for those games, you have to use an approximate distribution rather than the exact one.
I’m an author on this paper (although my contributions were relatively minimal) and on the Player of Games paper (which did Poker, Chess, and Go).
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