Where does that 90% figure come from?
397 karma · joined April 12, 2010
Where does that 90% figure come from?
You meant to write "now being associated with more and more long term diseases", right?
https://9to5toys.com/2018/11/09/apple-and-amazon-deal-iphone... https://www.cnet.com/tech/mobile/apple-pumps-up-its-amazon-l...
(I think there may be a few other top-tier brands who get this special treatment from Amazon.)
The next step will surely be to make use of communication programs that law enforcement cannot read illegal, right? The police find some person who has committed a crime, caught in the ways that criminals are usually caught, such as with forensics, or simply with the guns and drugs in the boot of their car. Then they can see what forms of communication this person was using, and who was using it with them. At that point, it doesn't matter what those other people were doing: The use of banned encryption technology is the crime. You can roll them up for that, or use evidence of this crime to justify further intrusion into their meatspace lives. And so it goes, on up the chain of a criminal organization. Theoretically, at least.
I don't like this, I don't support this, but as has been said elsewhere in this thread: Let's not pretend this is some insurmountable problem for a government who has already shown an appetite for surveillance.
Asking since I've been in the situation many a time where the other team is too busy to reply in a timely fashion, and/or they don't even know the answers to my question, so I end up having to reverse engineer it.
There's also the question of whether I will enjoy my craft if it is reduced to, say, mostly being a business analyst and requirements gatherer. Though the people paying me probably don't care very much about that question.
I want to say very clearly that I don't doubt that "grift and fraud" happens. What percentage of the workforce are engaged in this grift? If you have 100 remote workers in your average IT shop at BigCo, how many of them do you think are truly running a scam that would never pass if they were in person? My guess is 3 or less, but that's just a guess.
In case it's not obvious, what I'm working towards is: If 3% of your workforce is engaged in grift, but a lot of the other 97% are happier and more productive, is it worth pissing off a substantial portion of that 97% just to shut down the 3%?
> The majority of the quality of life improvements are really about time freedom. You’d get most of it by giving employees sufficient paid time and allowing them to use it.
This leaves out one of the main things to like about WFH for many (most?) Americans, at least: I get to avoid wasting 30–90 minutes of my day in a stressful commute that comes with its own share of expenses.
Or, to flip that around a bit, what if you hire people who are both competent and interesting/pleasant to be around?
I've seen people say "you don't have to add files to Codebuff", but Aider tells me when the LLM has requested to see files. I just have to approve it. If that bothers you, it's open source, so you could probably just add a config to always add files when requested.
Aider can also run commands for you.
What am I missing?
There's John Gabriel's Greater Internet Fuckwad Theory, which says that if you give normal people anonymity and an audience then they become (let's call them) assholes. I feel that, in order to buy this, you must accept that there are a surprisingly large number of assholes, much larger than I want to believe.
Are the number of racist idiots just much greater amongst Gamers™? (To be clear, I play a lot of video games myself. I prefer to believe I am not a racist.)
I'd love to say that there are a lot more young people playing video games, and they're just trying to be edgy, but I had a chat with some guy who was talking about getting his appliances repaired by "lazy [racial slur]" people. That's probably not a fourteen year old, right? I've seen that a lot.
I understand that it probably just takes one or two people per game to make the chat unbearable, but if I'm on a team with six or eight people, and I consistently get at least one of these fucking idiots per match, isn't that still an uncomfortably high percentage of the population?
Can you please elaborate on this? My impression was that judging teachers is actually fairly hard. See, for example, push-back on standardized testing.
The most useful metric I can imagine is where the students are in some number of years, but the obvious (to me) problems are
1. Takes years 2. Lots of confounding factors
1. Google's best people are not working on the YouTube team, or at least not on this part of it
and/or
2. The YouTube code base may be so gnarly after all these years that they are truly having trouble fixing this