Fundamentally the problem is that gun ownership is a core American ideal (to enough electorally well placed people), so outright bans are infeasible and other restrictions cause a race by manufacturers to innovate around the restrictions.
20 karma · joined June 30, 2015
Fundamentally the problem is that gun ownership is a core American ideal (to enough electorally well placed people), so outright bans are infeasible and other restrictions cause a race by manufacturers to innovate around the restrictions.
Perhaps JP is taking a calculated risk? Perhaps they created a $200 buck giveaway? I don't know much about consumer lending, but it seems like somebody convinced a management comittee that it's a money maker.
What's the play? Gradually reduce benefits and hope that switching friction leaves enough people on the card to make it up in fees? Is it just a straight forward transfer from merchant fees to card holders? Is it driven by wealth disparity: the higher income people likely to be enticed by the card are such a large proportion of the money flow (and therefore fees) that they are a critical target? Is it millennial hysteria?
[1] https://www.bloomberg.com/news/articles/2016-12-06/dimon-say...
I sent him an email saying 'hey, isn't this what your PhD was on?'. Then, I looked up his thesis and saw that this was his thesis and, but this publication was from his lab, with his advisor as co-author.
Oh man. I hope I didn't cause any existential dread. He didn't just make a decision that cost him a Nobel, right?
And there's other code that pushes against physical or economic limits: processor speed, memory available, network latency. In those systems, writing in an inefficient, high level language is just as wrong as writing the first type of code in a low level one.
Fast, complex, difficult to fully verify code is not bad coding practice any more than a rocket is a worse vehicle than a Volvo because it explodes more. Volvos can't go to space.
To me, it seemed like a software package. Of course, it /is/ a software package, but making models in CAD doesn't feel like writing software to me. Making models in CAD reminds me of playing with LEGOs, a very visual activity. Typing in coordinates just seems wrong.
Now, I failed to effectively learn the software. It is totally possible that if I were a faster learner, or had more perseverance, I would be born again as a BRL-whisperer. I was just hung up on how wrong and difficult it felt compared to SolidWorks.