744 karma · joined April 16, 2010
In the end all the effort ,features, and niceties doesn't matter if people simply doesn't like it.
The idea of sets of super cheap markers which can are included all the time by default in blood tests is incredible.
Stand outside of the ferrari dealership and jewelry stores in MX, I'll bet they'll find plenty of what they're supposed to.
take a look at this: http://www.gamasutra.com/view/news/170237/Annual_US_game_ret...
The trend is game sales are down year over year. Studios are closing because massive multi million dollar productions are simply unsustainable. You see games being more expensive, have ads and sponsors on it, gameplay is cut down and sold as expensive downloadable content, and every game is using gimmicks like plastic toys to be able to sell a game copy for 99 or 150 bucks. And every year publishers have to one up in themselves like Charlie sheen going from a week long to a month long party.
Another concrete example: Kingdom of Amalur's developer Studio 38. The game has an epic franchise, great reviews, strong first month sales. The studio closed down because it would need to sell way too many copies just to break even. Even "top" consoles are selling at unprofitable levels and trying to make it even with tons of DLC.
Development for consoles is very inaccesible. Even for XBox which uses DirectX and can be downloaded. How many of people you know that programmed a ps3 game in college? '
There has to be a reversal of this trends and a console like this seems like a step in the right direction. So far seems like only nintendo figured out it's all about delivering fun that people like, not who has the biggest processor.
People doubt the 99 dollar price. Maybe it comes out being 150 or slightly more expensive, we don't know. It can definitively be cheap. Supposedly a Nexus 7 costs 184 dollars to make, 57 are just for the screen. Take out the screen, sensors,camera, battery, cut down memory...It sounds reasonable it could hit the price point.
Quad core and an easy API seem like 1000x a better choice than a ps3 with 8 cores, a not so easy api, and a 10,000usd dev kit.
Yes, graphics won't compete with the next gen games, but there's more to a game than eye candy.
Incoming mail or a simple ping to the mail server won't counted as a user view. With all the spam, fake mails, and mail bomb pings, views would then report bajillions of hits and nothing would expire.
Some dig into the "technical" details like it was a computer, forgetting It's about making an image that looks good and people like.
I'd recommend 1x.com instead for tutorials.
The photog gets to choose the best bun out of hundreds, the best tomatoes, greenest lettuce. In the end photograph, the bun will look perfect and fluffy, the tomato sparkles, and the meat seems fresher than a live cow. Plus they may or may not, but there are "tricks" to simulate things like fake steam coming out of food, spraying glicerin or corn syrup to make it look moist(looks like water droplets), or simply cold food photographs better. On top of all that, good lighting does wonders as well.
It's more of a good thing and an achievement rather than a gambit.
I wonder how easy it is to incorporate this in a game model. In the truck model looks like each piece of the car is modeled individually and might be a lot harder for the artists to make models. And wonder how are materials calculated, some things in the model bend in different ways.
R&D is expensive but what % of the pharma company income goes to it? Let's take the largest one Pfizer: ~9 billion total out of 67 billion income in FY11.
Even for medical expenses it's not that much of a COST. A Top of the line MRI machine costs 1 to 3 mil Usd. Let's say a hospital scans 5 to 10 people a day. The machine pays itself in 2 to 4 months at that 3K pricepoint.
Drugs also don't have to be made in the US and go through the whole FDA loop jumping.
What I'm saying is pricing seem very wrong to me. There's people with deseases all around the world and supply of drugs is being limited to a very slim percentage of people from 1st world countries due to pricing, because there's people willing to pay those price. Maybe if these cheap drugs companies get to be some sort of "the walmart of pharmaceuticals". Earning way more than current pharmas on mass sales rather than steep prices might turn the balance.
Looking up a chemotherapy compound priced bulk online will show you how big of a markup these drugs are being sold at. For example: a quick search shows Everolimus costing USD1341.27 per gram to the public bulk, and one retail box of 30 - 0.010 gram tablets costing around 5,000 usd. And I honestly doubt the bulk chemical is being sold at a loss.
Now mind these aren't aspirins, but the only option to a slim chance of living for many people. Ideal for drugs companies since whoever can afford it will pay any outrageous price.
The problem has gotten big enough that now there are counterfeit chemo drugs being sold, and given this chemo compounds may or may not work for everybody it's hard to track them. That is another problem which may be solved by these companies by selling affordable drugs.
I don't go with the expectations of having a full blown product ready for market release in 24 hours. I certainly know I might learn something new from experimenting or from others, come out with a good prototype, and simply be back on sunday very happy after doing something really fun.
Also don't underestimate some engineers abilities. I've seen guys crank out things in days that would take months to others.