1,747 karma · joined January 4, 2011
In practice it's a challenge because the OS bundles a lot of separate things into releases, namely Safari changes are tied to OS changes which are tied to Apple Pay features which are tied to so on and so on.
It would require a lot of feature flagging and extra complexity which may reduce complexity.
Another way is to start un-bundling releases and fundamentally re-thinking how the dependency graph is structured.
[1] https://go.googlesource.com/proposal/+/refs/heads/master/des...
The app store isn't just about making more money, it's about enforcing privacy and security guidelines for apps through the review process and through checks for unauthorized api usage.
Apple's product is privacy; they view privacy as a premium feature worth paying for, and 3rd party app stores that are the wild west for privacy are antithetical to this.
Separately; the simulator is cool and very helpful!
I'd rather have (2) really insightful comments than 300 trying to promote themselves.
Can read more here: https://tailscale.com/blog/database-for-2022/
The lowest common denominator on a team is boring.
I would rather build on a common set of libraries secured by people who are paid full-time to maintain them, and maybe have slightly worse ergonomics, than have a community of libraries that come and go and have inconsistent quality.
This standard library approach yields fewer dependencies, fewer changes over time, and better consistency between projects.
So it might help with inserts but would struggle with larger queries.
See: - [0] https://github.com/muesli/coral/blob/master/go.mod - [1] https://github.com/spf13/cobra/blob/master/go.mod
Those advantages come at a cost, specifically in terseness and readability, which are both _strengths_ of Python. As a result, they're very different tools, and comparing them shows that the author doesn't grasp their relative strengths and how those apply to their typical use cases.
The low vs. high debate is old as time, with sculptors looking down on painters, with painters looking down on photographers.
The camera is a canvas and the photographer paints with what they put in front of the lens and when they close the shutter. Street photography takes it an extra step further and removes a ton of control over what you're photographing and leaves you creating art out of what is happening before you.
It really is incredible how much a lens affects the final image.