143 karma · joined October 20, 2024
Location: San Miguel de Tucumán, Argentina (UTC-3)
Remote: Yes
Willing to relocate: No
Technologies: TypeScript, JavaScript, Astro,
Svelte, Vue/Nuxt, Three.js, Electron, Shopify,
Python, Docker, Cloudflare, Linux, Figma
Résumé/CV: https://malejandro.com/resumePortfolio: https://malejandro.com
GitHub: https://github.com/Arecsu
Linkedin: https://www.linkedin.com/in/m-alejandro/
Email: alejandro@martyr.shop
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I'm Alejandro, a software/product engineer and visual artist with 6+ years building digital products for independent studios, record labels, and creative brands. I work across product direction, UX/UI, architecture, and implementation, carrying projects from an open brief through production.
Some recent work:
- Founded martyr—, a digital art supply store. Built the brand, products, storefront, and infrastructure, with 600+ products sold worldwide.
- Rebuilt mönk's portfolio and store from Webflow to Shopify, and built a Three.js fine-art viewer with realistic materials and mobile AR.
- Created ZMOK, an open-source 3D renderer for Photoshop mockups on macOS and Windows.
I've contributed PRs and patches to Darktable, Chromium, Three.js, Astro, VS Code, and Nuxt. I use AI coding tools extensively, while keeping responsibility for technical decisions, testing, and what ships.
Looking for a remote software/product engineering role. Creative tools, websites, apps, and interactive products are particular interests, but I'm open to other domains where I can bring strong engineering, product judgment, experimentation, and attention to detail.
No one is saying nowadays that they feel bad when they code in a high level language that gets converted to assembly with a compiler, wondering about the loss of not knowing how to code in assembly anymore. Because... most people didn't want to actually code assembly at the end of the day. They did it because it was the means to an end (produce software).
Of course there are people who love code in assembly and coding in whatever language with their own hands. For them, maybe the code itself IS the destination. Nothing wrong with it. It's just discovering who you are and how do you want to enjoy your own time. The same can be said about anything in life, not just code.
Speaking of means to an end, previous to AI, I've been using already existent CMS for my web projects. Be it Payload, Strapi, Directus. It was always painful, I've never enjoyed it, but something I had to do in order to get the frontend rolling for me and clients. Now I can literally architecture backends (with their own frontend!) from scratch with sqlite, bun, and minimal libraries. Control is tighter, much easier to achieve personalized experiences for each website, less buggy, creating tests suites for even the weirdest edge cases is a painless process, I'm not dependent anymore of the direction the CMS maintainers decide upon. Being able to mold shape a backend this way creates, for me and my clients, a far better experience. All while leaving more time for what I enjoy much more, which is fiddling with the UI/UX and fine-tuning down to the pixel the frontend itself with my bare hands :)
Someone said "a generation growing up without imagining. So depressing." This reads like old man yells to clouds. Through history you can find these comments about upcoming generations all over the place... We can make the same arguments in the past "oh you spend so much time reading others stories instead of writing your own? Yeah, you lack imagination kid, you're in big trouble."
To have nuance and avoid over-generalizing is a good exercise in today's society I guess.
That being said, agree that this is a horrible move and we are paying the consequences of it due to the huge market Chromium-browsers occupy. I'm a Firefox user as well, but it is really slow in adopting latest web features and I won't hold my breath for a shiny future, in regards Mozilla. Maybe there is a shiny future, maybe there is not.
At family gatherings, in their computers, it's all Google Chrome. No adblocks whatsoever. They got "used to" seeing ads everywhere. I personally can't. Web is literally unusable for me without it. I try my best to install adblocks in their devices. Most of the time, making them use Firefox is out of the question, as they are tied and "used to" Chrome profile sync and don't want to log in their pages once again, etc. My mom got me luckily, and I got her Brave with all branding, sponsored and crypto non-sense disabled. Otherwise, she's the perfect target for incorrectly clicking through a sponsored post in a google search, or similar popups and stuff in other websites, resulting in deceive behavior.
This is the worst of it, actually. It's not just "commercial ads". Sometimes, it's just deceiving behavior, manipulating people's opinions, and making them feel in a particular way to do god knows what.
WebKit being forced down to iOS user's throat is also that should not happen, but we as society for consented to it. We can say that this is the only thing holding Chromium to become pure havok. Although ublock is available there, is it in their "lite" format, same as Chromium. So, not the full uBlock that we should be getting...
There's also a part where we should blame ourselves as culture for letting all these things to slide without doing anything for it. Microsoft got sued by the US in 2001 for an antitrust case for leveraging Internet Explorer through their Windows monopoly in PC market. We have it so much worse today, and no one seems to bat an eye. I know things are far more complex compared to the past, but hey, due to it, we should have more strict systems in place to prevent these anti-people behavior.
Ladybird is a welcome addition to the scene. Hopefully something beautiful comes out of them in the next couple of years.
Love your writing skills as well!
> I closed it immediately. But the damage was done (to my brain).
Laughed so hard when I read this one :D
Negative score would be reports from other users because of spammy content or not acknowledged issues, with a middle ground of neutral score (+-0) or little positive score to issues or whatever with clear good intention, but couldn't reach a proper merged PR or were not issues (e.g. issue existed but wasn't the correct repo to be addressed, PR was good but needed other stuff to be implemented prior to it, maybe in the long run, etc)
At the end of the day, what matters is how willing the person behind a given task is when it comes to deliver quality work, how transparent and honest they are, to understand requirements, and a pleasure to work with along other humans. AI/LLMs are just extra tools for them. As crazy as it might sound, but not so many people are willing to push boundaries and deliver great work. That is what makes the difference.
Maybe this could result in a much more automated way to re-sample many more sound effects from the SNES massively! Just a thought
Just today for the purposes of ending my blog post in a good light I created the Software category in the directory, to list every alternative I found interesting to Adobe's offerings.
Here the direct link to it! https://martyr.shop/directory/#software
Personally, I use Affinity, Resolve, Darktable, Blender, and Figma. This pretty much covers any visual creative endeavor I have, very comfortably. As a side project, I'm creating patches for Wine to make Affinity work much better under Linux, because Microsoft is also smelling much like Adobe :)
Only Darktable seemed to push the technical capabilities of photo editing forward (AgX, parametric masks, tone equalizer, etc), while rest of "industry standard" software lagged behind for quite so long, stagnant. Even more so when it comes to "creative" ways of editing, which Video Editing software have adopted for years but photo editors didn't (relight, actual LUT usage without complications, film emulation, halation, other aesthetic effects like VHS film damage, etc).
There's so much we can do. To me, it seems like these sort of conservative culture (photography) vs progressive (video editing). I've been into both worlds, and for some reason video editing software and professionals were much eager to try new stuff and celebrate new ways to shape visuals, compared to photographers.