Nano Banana Pro
blog.google
blog.google
I had seen people saying that they gave up and went to another platform because it was "impossible to pay". I thought this was strange, but after trying to get a working API key for the past half hour, I see what they mean.
Everything is set up, I see a message that says "You're using Paid API key [NanoBanano] as part of [NanoBanano]. All requests sent in this session will be charged." Go to prompt, and I get a "permission denied" error.
There is no point in having impressive models if you make it a chore for me to -give you my money-
- On permission issue, not sure I follow the flow that got you there, pls email me more details if you are able too and happy to debug: Lkilpatrick@google.com
- On overall friction for billing: we are working on a new billing experience built right into AI Studio that will make it super easy to add a CC and go build. This will also come along with things like hard billing caps and such. The expected ETA for global rollout is January!
Want to use Google’s gmail, maps, calendar or gemini api? Create a cloud account, create an app, enable the gmail service, create an oauth app, download a json file. Cmon now…
And FSM forbid I have another time when my debit card number gets compromised and I have to try changing it with Google. That was even MORE painful than just trying to get things working in the first place. WTF am I editing, my GCP account or my Google account? Are those two different things? Yes? No? Sort of? But they're connected, somehow... right? I mean, I disable my card in one place, but find that billing is still trying to go to it anyway. And then I find another place on another Google page that mentions that card, but when I try to disable it I get some opaque error about "can't disable card because card is already in use. Disable card first" or whatever.
I can't even... I mean, shit. It's hard to imagine creating an experience that is that bad even if you were trying to do so.
Let me just say, I won't be recommending Google's AI API's, or GCP, or Vertex, or any of this stuff to anybody, anytime soon. I don't care how good their models are.
At least chatting with Gemini at gemini.google.com works. So far that's about the only thing AI related from Google I've seen that doesn't seem like a complete cluster-f%@k.
Without a doubt one essential ingredient will be, “you need a Google Project to do that.” Oh, and it will also definitely require me to Manage My Google Account.
Is that going to need AGI? Or maybe it will always be out of reach of our silicon overlords and require human input.
A lot of us did this in the last 2 days. Gemini3 first and now this.
The only way i use google is via an api key which billing for is arcane to be charitable. How can billions not crack the problem of quickly accepting cash from customers? Surely their ads platform does this?
Model results
1. Nano Banana Pro: 10 / 12
2. Seedream4: 9 / 12
3. Nano Banana: 7 / 12
4. Qwen Image Edit: 6 / 12
https://genai-showdown.specr.net/image-editingIf you just want to see how NB and NB Pro compare against each other:
https://genai-showdown.specr.net/image-editing?models=nb,nbp
Maybe that one is just not a good test?
Looks like the Seedream result here has been changed to fail, which I’d agree with, too. Pose change complaints aside, I think that neck is actually the same length were it held straight.
I guess if you do that then maybe you don't need the cool sliders anymore?
Anyway - thanks so much for all your hard work on this. A very interesting study!
Three sentences that do a great job summing up modern big tech. The new model even manages to [digitally] remove all trash.
I'm curious, does the word have a further meaning in the context of cheating at cards?
Nano Banana Pro should work with my gemimg package (https://github.com/minimaxir/gemimg) without pushing a new version by passing:
g = GemImg(model="gemini-3-pro-image-preview")
I'll add the new output resolutions and other features ASAP. However, looking at the pricing (https://ai.google.dev/gemini-api/docs/pricing#standard_1), I'm definitely not changing the default model to Pro as $0.13 per 1k/2k output will make it a tougher sell.EDIT: Something interesting in the docs: https://ai.google.dev/gemini-api/docs/image-generation#think...
> The model generates up to two interim images to test composition and logic. The last image within Thinking is also the final rendered image.
Maybe that's partially why the cost is higher: it's hard to tell if intermediate images are billed in addition to the output. However, this could cause an issue with the base gemimg and have it return an intermediate image instead of the final image depending on how the output is constructed, so will need to double-check.
>> All five of the edits are implemented correctly
This is a GREAT example of the (not so) subtle mistakes AI will make in image generation, or code creation, or your future knee surgery. The model placed the specified items in the eye sockets based on the viewers left/right; when we talk relative in this scenario we usually (always?) mean from the perspective of the target or "owner". Doctors make this mistake too (they typically mark the correct side with a sharpie while the patient is still alert) but I'd be more concerned if we're "outsourcing" decision making without adequate oversight.
https://minimaxir.com/2025/11/nano-banana-prompts/#hello-nan...
https://minimaxir.com/2025/11/nano-banana-prompts/#hello-nan...
My recreations of those pancake batter skulls using Nano Banana Pro: https://simonwillison.net/2025/Nov/20/nano-banana-pro/#tryin...
- Fibonacci magnets: code is correctly indented and the syntax highlighting atleast tries giving variables, numbers, and keywords different colors.
- Make me a Studio Ghibli: actually does style transfer correctly, and does it better than ChatGPT ever did.
- Rendering a webpage from HTML: near-perfect recreation of the HTML, including text layout and element sizing.
That said, there may be regressions where even with prompt engineering, the generated images which are more photorealistic look too good and land back into the uncanny valley. I haven't decided if I'm going to write a follow up blog post yet.
The system prompt hacking trick doesn't work with Nano Banana Pro unfortunately.
GDM folks, get Max on!
> "I...worked on the detailed Nano Banana prompt engineering analysis for months"
Early in four decades of tech innovation I wasted time layering on fixes for clear deficiencies in a snowballing trend's tech offerings. If it's a big enough trend to have well funded competitors, just wait. The concern is likely not unique, and will likely be solved tomorrow.
I realized it's better to learn adaptive/defensive techniques, giving your product resilience to change. Your goal is that when surfing the change waves you can pick a point you like between rock solid and cutting edge and surf there safely.
Invest that "remediate their thing" time in "change resilience" instead – pays dividends from then on. It can be argued your tool is in this camp!
// Getting better at this also helps you with zero days.
I've been using a bespoke Generative Model -> VLM Validator -> LLM Prompt Modifier REPL as part of my benchmarks for a while now so I'd be curious to see how this stacks up. From some preliminary testing (9 pointed star, 5 leaf clover, etc) - NB Pro seems slightly better than NB though it still seems to get them wrong. It's hard to tell what's happening under the covers.
I tried this prompt:
Infographic explaining how the Datasette open source project works
Here's the result: https://simonwillison.net/2025/Nov/20/nano-banana-pro/#creat...That said, I wonder if text is only good in small chunks (less than a sentence) or if it can properly render full sentences.
https://gemini.google.com/share/c9af8de05628
I did manage to get one image of a piano keyboard where the black keys were correct, but not consistently.
"An infographic explaining how player.html works (from the player.html project on Github). https://github.com/pseudosavant/player.html"
And then it made one formatted for social: "Change it to be an infographic formatted to fit on Instagram as a 1:1 square image."
I’ve found in general that the first generation may not be accurate but a few rolls of the dice and you should have enough to pick a style and format that works, which you can iterate on.
Not all examples they gave were like this. The example they gave of the word "Typography" would have fooled me as human-made. The infographics stood out though. I would have immediately noticed that the String of Turtles infographic was AI generated because of the stylistic choices. Same for the guide on how to make chai. I would be "suspicious" of the example they gave of the weather forecast but wouldn't immediately flag at as AI generated.
Similar note, earlier I was able to tell if something was AI generated right off the bat by noticing that it had a "Deviant Art" quality to it. My immediate guess is that certain sources of training data are over-represented.
I'm reminded of when the air force decided to create a pilot seat that worked for everyone. They took the average body dimensions of all their recruits and designed a seat to fit the average. It turned out, the seat fit none of their recruits. [1]
I think AI image generation is a lot like this. When you train on all images, you get to this weird sort of average space. AI images look like that, and we recognize it immediately. You can prompt or fine tune image models to get away from this, though -- the features are there it's a matter of getting them out. Lots of people trying stuff like this: https://www.reddit.com/r/StableDiffusion/comments/1euqwhr/re..., the results are nearly impossible to distinguish from real images.
[1] https://www.thestar.com/news/insight/when-u-s-air-force-disc...
If you want something that looks original, you have to come up with a more original prompt. Or we have to find a way to train these models to sample things that are less likely from their distribution? Find a way to mathematically describe what it means to be original.
So even though the image shown doesn't present obvious flaws, the fact that the image is high quality is the tell-tale sign of being AI generated.
This also isn't something that can be easily fixed - even if we produce convincing low production value imagery using AI, then the scam listing doesn't achieve its goal because it looks like junky crap.
Like it would be nice if all photo and video generated by the big players would have some kind of standardized identifier on them - but now you're left with the bajillion other "grey market" models that won't give a damn about that.
I bet it will be called "Real Photos" or something like that, and the pictures will be signed by the camera hardware. Then iMessage will put a special border around it or something, so that when people share the photos with other Apple users they can prove that it was a real photo taken with their phone's camera.
You're right that there will existed generated content without these watermarks, but you can bet that all the commercial providers burning $$$$ on state of the art models will gradually coalesce around some means of widespread by-default/non-optional watermarking for content they let the public generate so that they can all avoid drowning in their own filth.
I don't see how it would defeat the cat and mouse game.
have some kind of standardized identifier on them
Take this a step further and it'll be a personal identifying watermark (only the company can decode). Home printers already do this to some degree.Exactly. When the barrier to entry for training a okay-ish AI model (not SOTA, obviously) is only a few thousand compute hours on H100s, you couldn't possibly hope to police the training of 100% of new models. Not to mention that lots of existing models are already out there are fully open-source. There will always be AI models that don't adhere to watermark regulations, especially if they were created a country that doesn't enforce your regulations.
You can't hope to solve the problem of non-watermarked AI completely. And by solving it partially by mandating that the big AI labs add a unified watermark, you condition people to be even more susceptible to AI images because "if it was AI, it would have a watermark". It's truly a no-win situation.
If social media platforms are required by law to categorize content as AI generated, this means they need to check with the public "AI generation" providers. And since there is no agreed upon (public) standard for imperceptible watermarks hashing that means the content (image, video, audio) in its entirety needs to be uploaded to the various providers to check if it's AI generated.
Yes, it sounds crazy, but that's the plan; imagine every image you post on Facebook/X/Reddit/Whatsapp/whatever gets uploaded to Google / Microsoft / OpenAI / UnnamedGovernmentEntity / etc. to "check if it's AI". That's what the current law in Korea and the upcoming laws in California and EU (for August 2026) require :(
We will always have local models. Eventually the Chinese will release a Nano Banana equivalent as open source.
Hell, it might even be possible for some arbitrary photographs to come up with an AI prompt that produces them or something similar enough to be indistinguishable to the human eye, opening up the possibility of "proving" something is fake even when it was actually real.
What you want just can't work, not even from a theoretical or practical standpoint, let alone the other concerns mentioned in this thread.
Maybe zero knowledge proofs could provide anonymity, or a simple solution is to ship the same keys in every camera model, or let them use anonymous sim-style cards with N-month certificate validity. Not everyone needs to prove the veracity of their photos, but make it cheap enough and most people probably will by default.
Unless the watermark randomly replaces objects in the scene with bananas, these images/videos will still spread like wildfire on platforms like TikTok, where the average netizen's idea of due diligence is checking for a six‑fingered hand... at best.
And if it can be seen like that, it should be removeable too. There are more examples in that thread.
Image verification has never been easy. People have been airbrushed out of and pasted into photos for over a century; AI just makes it easier and more accessible. Expecting a “click to verify” workflow is unreasonable as it has ever been; only media literacy and a bit of legwork can accomplish this task.
DeepMind Page: https://deepmind.google/models/gemini-image/pro/
Model Card: https://storage.googleapis.com/deepmind-media/Model-Cards/Ge...
SynthID in Gemini: https://blog.google/technology/ai/ai-image-verification-gemi...
The inline verification of images following the prompt is awesome, and you can do some _amazing_ stuff with it.
It's probably not as fun anymore though (in the early access program, it doesn't have censoring!)
In the past, I've deliberately stuck a Vision-language model in a REPL with a loop running against generative models to try to have it verify/try again because of this exact issue.
EDIT: Just tested it in Gemini - it either didn't use a VLM to actually look at the finished image or the VLM itself failed.
Output:
I have finished cross-referencing the image against the user's specific requests. The primary focus was on confirming that the number of points on the star precisely matched the requested nine. I observed a clear visual representation of a gold-colored star with the exact point count that the user specified, confirming a complete and precise match.
Result: Bog standard star with *TEN POINTS*.To me the AI revolution is making visual media (and music) catch up with the text-based revolution we've had since the dawn of computing.
Computers accelerated typing and text almost immediately, but we've had really crude tools for images, video, and 3D despite graphics and image processing algorithms.
AI really pushes the envelope here.
I think images/media alone could save AI from "the bubble" as these tools enable everyone to make incredible content if you put the work into it.
Everyone now has the ingredients of Pixar and a music production studio in their hands. You just need to learn the tools and put the hours in and you can make chart-topping songs and Hollywood grade VFX. The models won't get you there by themselves, but using them in conjunction with other tools and understanding as to what makes good art - that can and will do it.
Screw ChatGPT, Claude, Gemini, and the rest. This is the exciting part of AI.
Not to mention all the other stuff.
"Generate a piano, but have the left most key start at middle C, and the notes continue in the standard order up (D, E, F, G, ...) to the right most key"
The above prompt will be wrong, seemingly every time. The model has no understanding of the keys or where they belong, and it is not able to intuit creating something within the actual confines of how piano notes are patterned.
"Generate a piano but color every other D key red"
This also wrong, every time, with seemingly random keys being colored.
I would imagine that a keyboard is difficult to render (to some extent) but I also don't think its particularly interesting since it is a fully standardized object with millions of pictures from all angles in existence to learn from right?
"Not by the taking of a picture of any specific object, but by the way in which any random object could be made to appear on the photographic plate. This was something of such unheard-of novelty that the photographer was delighted by each and every shot he took, and it awakened unknown and overwhelming emotions in him..."
Nonetheless, ask it to “create an infographic on how Google works”. Do you not see any excitement in the result? I think it’s pretty impressive and has a lot of utility.
edit: apparently people have been able to remove these watermarks with a high success rate so already this feels like a DOA product
No, its not the beginning, multiple different watermarking standards, watermark checking systems, and, of course, published countermeasures of various effectiveness for most of them, have been around for a while.
I've only managed to get a few prompts to go through, if it takes longer than 30 seconds it seems to just time out. Image quality seems to vary wildly; the first image I tried looked really good but then I tried to refresh a few times and it kept getting worse.
[0] lmarena.ai/
Last week I was making a birthday card for my son with the old model. The new model is dramatically better - I'm asking for an image in comic book style, prompted with some images of him.
With the previous model, the boy was descriptively similar (e.g. hair colour and style) but looked nothing like him. With this model it's recognisably him.
Results: https://imgur.com/a/9II0Aip
The white house was the original (random photo from Google). The prompt was "What paint color would look nice? Paint the house."
The most effective fix I have found is that when the model is acting dumb, just turn it off and come back in the few hours to a new chat and try again.
A cluster of launches reinforces the idea that Google is growing and leading in a bunch of areas.
In other words, if it's having so many successes it feels like overload, that's an excellent narrative. It's not like it's going to prevent people from using the tools.
/s
Even so, this is a real advancement. It's impressive to see existing techniques combined to meaningfully improve on SOTA image generation.
I had trouble reliably getting it to...
* produce just two lanes of traffic
* have all the cars facing the same way—sometimes even within one lane they'd be facing in opposite directions.
* contain the construction within the blocked-off area. I think similarly it wouldn't understand which side was supposed to be blocked off. It'd also put the lane closure sign in lanes that were supposed to be open.
* have the cars be in proportion to the lane and road instead of two side-by-side within a lane.
* have the arrows go in the correct direction instead of veering into the shoulder or U-turning back into oncoming traffic
* use each number once, much less on the correct car
This is consistent with my understanding of how LLMs work, but I don't understand how you can "visualize real-time information like weather or sports" accurately with these failings.
Below is one of the prompts I tried to go from scratch to an image:
> You are an illustrator for a drivers' education handbook. You are an expert on US road signage and traffic laws. We need to prepare a diagram of a "zipper merge". It should clearly show what drivers are expected to do, without distracting elements.
> First, draw two lanes representing a single direction of travel from the bottom to the top of the image (not an entire two-way road), with a dotted white line dividing them. Make sure there's enough space for the several car-lengths approaching a construction site. Include only the illustration; no title or legend.
> Add the construction in the right lane only near the top (far side). It should have the correct signage for lane closure and merging to the left as drivers approach a demolished section. The left lane should be clear. The sign should be in the closed lane or right shoulder.
> Add cars in the unclosed sections of the road. Each car should be almost as wide as its lane.
> Add numbered arrows #1–#5 indicating the next cars to pass to the left of the "lane closed" sign. They should be in the direction the cars will move: from the bottom of the illustration to the top. One car should proceed straight in the left lane, then one should merge from the right to the left (indicate this with a curved arrow), another should proceed straight in the left, another should merge, and so on.
I did have a bit better luck starting from a simple image and adding an element to it with each prompt. But on the other hand, when I did that it wouldn't do as well at keeping space for things. And sometimes it just didn't make any changes to the image at all. A lot of dead ends.
I also tried sketching myself and having it change the illustration style. But it didn't do it completely. It turned some of my boxes into cars but not necessarily all of them. It drew a "proper" lane divider over my thin dotted line but still kept the original line. etc.
Much better than previous attempts. Still has an extra lane with the cars on the right cutting off the cars in the middle. Still has the numbers in the wrong order.
And if it can be seen like that, it should be removeable too. There are more examples in that thread.
The results were very good because the diagram reflected what I had specified during chat.
I probably sounded like an idiot when Gemini 3 was released: I have been a paid ‘AI practitioner’ since 1982, lived through multiple AI winters, but I wrote this week that Gemini 3 meets my personal expectations for AGI for the non-physical (digital) world.
However, I don’t think 2D animators should feel too safe about their jobs. While these models are bad at creating sprite sheets in one go, there are ways you can use them to create pretty decent sprite sheets.
For example, I’ve had good results by asking for one frame at a time. Also had good results by providing a sprite sheet of a character jumping, and then an image of a new character, and then asking for the same sprite sheet but with the new character.
However, this should be solvable in the near future.
I'm looking forward to making some 2D games.
edit: I was thinking about this, and am not sure I even saw Pro3 as my image option last night. Today it was clearly there.
This has been an oddly difficult benchmark for Gemini's NB models. Googles images models have always been pretty bad at the studio ghibli prompt, but I'm shocked at how poorly it performs at this task still.
Looks like: "When tested on images marked with Google’s SynthID, the technique used in the example images above, Kassis says that UnMarker successfully removed 79 percent of watermarks." From https://spectrum.ieee.org/ai-watermark-remover
I wouldn’t be surprised if Google shortens the name to NBP in the future, hoping everyone collectively forgets what NB stood for. And then proceeds to enshittify the name to something like Google NBP 18.5 Hangouts Image Editor
"mountain dew themed pokemon" is the first search prompt I always try with new image models and Nano Banna Pro just gave me a green pikachu.
Other models do a much better job of creating something new.
That way you can stick your choice of any number of LLM preprocessors in front of a generic prompt like "mountain dew themed pokemon" and push the responsibility of creating a more detailed prompt upstream.
Note: I'm not particularly impressed with either of the results - this is more a demonstration.
It’s not a Hello World equivalent.
So much around generative ai seems to be around “look how unrealistic you can be for not-cheap! Ai - cocaine for your machine!!”
No wonder there’s very little uptake by businesses (MIT state of ai 2025, etc)
“Generate an image of an african elephant painted in the New England flag, doing a backflip in front of the russian federal assembly.”
OpenAI made the biggest step change towards compositionality in image generation when they started directly generating image tokens for decoders from foundation llms, and it worked very well (openais images were better in this regard than nano banana 1, but struggled with some OOD images like elephants doing backflips), but banana 2 nails this stuff in a way I haven't seen anywhere else
if video follows the same trends as images in terms of prompt adherence, that will be very valuable... and interesting
At the end of the day, a tool is a tool, and the computer had the same effect on the creative industry when people started using them in place of illustrating by hand, typesetting by hand, etc. I don't want my personal bias to get in the way too much, but every nail that AI hammers into the creative industry's coffin is hard to witness.
The trouble is that learning fundamentals now is a large trough to go past, just the way grade 3-10 children learn their math fundamentals despite there being calculators. It's no longer "easy mode" in creative careers.
Unless you pay Google more, what is mentioned at the very bottom of this infomercial.
"Recognizing the need for a clean visual canvas for professional work, we will remove the visible watermark from images generated by Google AI Ultra subscribers and within the Google AI Studio developer tool."
BTW: anyone with the skills found in 1 min on the Internet can remove all of those ids, etc. (yes, as you might guess, the website is called remove synth id dot com...)
Using it for non-people involved images and it’s pretty good although I haven’t done much and it isn’t doing anything 2.5-flash wasn’t already doing in the same amount of requests.
1. Trigger Circle to Search with long holding the home button/bar
2. Select the image
3. Navigate to About this image on the Google search top bar all the way to the right - check if it says "Made by Google AI" - which means it detected the SynthID watermark.
Actually, Gemini 3 is about the same, and doesn't feel as good as Claude 4.5. I have a feeling it's been fine-tuned for a cool front-end marketing effect.
Furthermore, I really don't understand why AI Studio, now requiring me to use its own API for payment, still adds a watermark.
I'd be interested to see how Wan 2.2 First/Last frame handles those images though...
There is not a single mention about accuracy, risks or anything else in the blogpost, just how awesome the thing is. It's clearly not meant to be reliable just yet, but not making this clear up front. Isn't this almost intentionally misleading people, something that should be illegal?
Assuming that this new model works as advertised, it's interesting to me that it took this long to get an image generation model that can reliably generate text. Why is text generation in images so hard?
- It requires an AI that actually understands English, I.e. an LLM. Older, diffusion-only models were naturally terrible at that, because they weren’t trained on it.
- It requires the AI to make no mistakes on image rendering, and that’s a high bar. Mistakes in image generation are so common we have memes about it, and for all that hands generally work fine now, the rest of the picture is full of mistakes you can’t tell are mistakes. Entirely impossible with text.
Nano Banana Pro seems to somewhat reliably produce entire pictures without any mistakes at all.
Like really ugly. The 1K output resolution isn't great, but on top of that it looks like a heavily compressed JPEG even at 100% viewing size.
Does AI Studio have the same issue? There at least I can see 2K and 4K output options.
https://drive.google.com/file/d/1QV3pcW1KfbTRQscavNh6ld9PyqG...
https://drive.google.com/file/d/18AzhM-BUZAfLGoHWl6MQW_UW9ju...
Anyone know if this is an hallucination or if they have some kind of deal with content owners to add branding?
We spent a lot of money trying but eventully gave up. If it is easier in Pro, then probably it stands a chance.
For people that use them (regularly or not), what do you use them for?
1) I have a tricep tendon injury and ChatGPT wants me to check my tricep reflex. I have no idea where on the elbow you're supposed to tap to trigger the reflex.
2) I'm measuring my body fat using skin fold calipers. Show me were the measurement sites are.
3) I'm going hiking. Remind me how to identify poison ivy and dangerous snakes.
4) What would I look like with a buzz cut?
Recently I also started using image generation models to explore ideas for what changes to make in my paintings. Although generally I don't like the suggestions it makes, sometimes it provides me with creative ideas of techniques that are worth experimenting with.
One way to approach thinking about it is that it's good for exploring permutations in an idea-space.
https://mordenstar.com/portfolio/gorgonzo
but concept art, try-it-on for clothes or paint, stock art, etc
We are not doomed yet - can pretty much reliably spot RAW image vs AI-generated image by just zooming in
But I wouldn't mind being easily able to make infographics like these, I'd just like to supply the textual and factual content myself.
What used to cost money and involve wait time is now free and instant.
https://www.youtube.com/watch?v=5mZ0_jor2_k
Honestly I think this is exactly how we're all feeling right now. Racing towards an unknown horizon in a nitrous powered dragster surrounded by fire tornadoes.
But ... it comes from Google. My goal is to eventually degoogle completely. I am not going to add any more dependency - I am way too annoyed at having to use the search engine (getting constantly worse though), google chrome (long story ...) and youtube.
I'll eventually find solutions to these.
The 2nd take is AI is costing companies so much money, that they need to cut workforce to pay for their AI investments.
I'm inclined to think the latter is represents what's happening more than the former.
I had second thoughts about this comment, but if I stopped typing in the middle of it, I would've had to pay a cancellation fee.
wtf
> Rolling out globally in the Gemini app
wanna be any more vague? is it out or not? where? when?
And in AI Studio, you need to connect a paid API key to use it:
https://aistudio.google.com/prompts/new_chat?model=gemini-3-...
> Nano Banana Pro is only available for paid-tier users. Link a paid API key to access higher rate limits, advanced features, and more.
I dont want to be annoying, its just a small piece of feedback, but srsly why is it so hard for google to have a simple onboarding experience for paying customers?
In the past I spoke about how my whole startup got taken offline for days because I "upgraded" to paying, and that was a decade ago. I mean it cant be hard, other companies dont have these issues!
Im sure it will be fixed in time, its just a bit bizarre. Maybe its just not enough time spent on updating legacy systems between departments or something.
It's been interesting seeing the results of Nano Banana Pro in this domain. Here are a few examples:
Prompt: "A travel planner for an elegant Swiss website for luxury hiking tours. An interactive map with trail difficulty and booking management. Should have a theme that is alpine green, granite grey, glacier white"
Flux output: https://fal.media/files/rabbit/uPiqDsARrFhUJV01XADLw_11cb4d2...
NBP output: https://v3b.fal.media/files/b/panda/h9auGbrvUkW4Zpav1CnBy.pn...
---
Prompt: "a landing page for a saas crypto website, purple gradient dark theme. Include multiple sections, including one for coin prices, and some graphs of value over time for coins, plus a footer"
Flux output: https://fal.media/files/elephant/zSirai8mvJxTM7uNfU8CJ_109b0...
NBP output: https://v3b.fal.media/files/b/rabbit/1f3jHbxo4BwU6nL1-w6RI.p...
---
Prompt: "product launch website for a development tool, dark background with aqua blue and neon gold highlights, gradients"
Flux output: https://fal.media/files/zebra/aXg29QaVRbXe391pPBmLQ_4bfa61cc...
NBP output: https://v3b.fal.media/files/b/lion/Rj48BxO2Hg2IoxRrnSs0r.png
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Note that this is with a lora I built for flux specifically for website generation. Overall, nbp seems to have less creative / inspired outputs, but the text is FAR better than the fever dream Flux is producing. I'm really excited to see how this changes design. At the very least it proved it can get close to a production quality for output, now it's just about tuning it.
Not just are they making slop machines, they seem to be run by them.
I am too old for this shit.
Have we felt this way for all other large scale advances in human history?
It enables smaller teams to put out better quality products
Imagine you're an artist that wants to create a video game but you suck at development. You could leverage AI to get good enough code and have amazing art
On the other side someone who invested their entire skill tree in development can have amazing code and passable art
The more I think about it the more it seems this AI revolution will hurt big companies the most. Most people have no hope of competing with a AAA game studio because they don't have the capital. Maybe this levels the playing field?
To me, this is terrifying. Major use-cases presented on this page:
* photo editing / post-processing
* branding
* infographics
Photo editing and post-processing seems like the “least harmful” version of this. Doing moderate color-space tweaks or image extensions based on the images themselves seems like a “relatively not-evil” activity and will likely make a lot of artwork a bit nicer. The same technology will probably also be able to be used to upscale photos taken on Pixel cameras, which might be nice. MOSTLY. It’ll also call into question any super-duper-upscaled visuals when used as evidence for court and the “accuracy of photos as facts” - see the fake stuff Samsung did with the moon; but far, far more ubiquitous.However, Branding and Infographics are where I have concerns.
Branding - it’s AI art, so it can’t be copyrighted, or are we just going to forget that?
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Infographics, though. We know that AI frequently hallucinates - and even hallucinates citations themselves, so … how can we generated infographics if they’re magicking into existence the stats used in the infographics themselves?!
In a coffee shop this morning I saw a lady drawing tulips with a paper and pencil. It was beautiful, and I let her know... But as I walked away I felt sad that I don't feel that when browsing online anymore- because I remember how impressive it used to feel to see an epic render, or an oil painting, etc... I've been turned cynical.
Or... put your hands on the most amazing art tools since the Renaissance and go make something awesome.
(The Gemini 3 post has a million comments too many to ask this now)