20,897 karma · joined May 6, 2009
I prefer to be contacted by email: andy+hn@andybak.net
But I probably do need to make it a little less mysterious and fix some of the obvious ux gotchas.
The brief tutorial is also probably slightly out of date since I added some features.
(The core problem here is that aesthetic disagreements are often expressed in a way that makes them sound like moral failings. I do it myself far too often)
And learned a bit about group theory in the process... :-/
I still haven't got around to playing Outer Wilds despite knowing enough to know I should. Because I keep thinking "I can only play it once - I should play it in VR" and then never getting around to it.
> NMS is an amazing game with no soul.
I found the game in the early days to be incredibly soulful - it was almost an interactive poem. Full of emptiness and loss. I loved it back then.
There's something interesting going on with certain kinds of activity - exponential progression and incessant busy-ness. It tickles something that shouldn't be tickled.
EDIT: Your username doesn't help, either.
Or your definition of political might be different to the speakers.
Or it could be intended to highlight a way of perceiving the world and thus not be subject to truth claims.
Etc. This list can be extended indefinitely.
Language is not a game of symbol manipulation.
Do people generally regard it as a perjurative? I always assumed it ranged from neutral to positive. I do wonder how off my calibration is sometimes.