1,392 karma · joined May 16, 2011
Here's the link for reference: https://daringfireball.net/feeds/sponsors/
Edit: Link to FAQ has a video that I refer to in my reply https://beagleco.zendesk.com/hc/en-us It's a proposal editing/creating software that I think could have been quite useful for academics (not saying it won't be useful elsewhere).
A quick back of the envelope calculation is as follows:
$80 for 85 watt charger on amazon [0] + $3 * 2 for Sugru on both ends of the cable [1] + $5.95 for USPS priority 3 day shipping [2] ~= $92
With this supply chain (if it can be called that), you can still estimate shipping the charger to the end consumer within 6 days (2 days with Prime shipping with Amazon + 3 days for USPS). I did not factor in the Prime membership and the mold in the costs though, but it can be factored in fairly easily. Also, I chose to use USPS shipping costs, naturally your mileage will vary because your company/business probably has higher costs (cool service by the way, and congrats :))
[0] 85 W charger: http://amzn.com/B004L6MLPQ [1] Sugru 8 pack: http://amzn.com/B00EU7DBNM [2] Small flat rate box from USPS: http://pe.usps.com/text/dmm300/Notice123.htm#2517977
In this case, I expect Google and the advertiser's interests to align.
Chances are that it might still not be as fast as Safari, but Firefox should bite the bullet and just do it because:
a. Firefox cannot afford to not be on all platforms. With computing devices converging and relying on handshakes (data syncing?), missing out on a major mobile platform is foolish.
b. In a related point, syncing bookmarks/tabs via Firefox sync is severely handicapped by it's absence on iOS.
c. There is a fantastic niche where FF can fit in on iOS. It'd be as privacy centric as Safari and with an iOS launch would be cross-platform like Chrome (without Google peddling their products front and centre). They could also get some inspiration from mobile Opera on iOS that has fantastic data saving features in-built.
If the 2-year development timeframe is correct, one can see how Amazon couldn't even have thought of FFOS as an alternative, but now, FFOS is slowly but surely getting there. If Amazon uses it's engineering chops to advance FFOS – and I am sure that a lot of developers at Amazon will be happy to contribute to FFOS too – perhaps they could compete with Android and iOS?
That being said, traction for any new programming language is hard. A programmer's learning time is limited and most programmers would treat it as an investment. In Dart's case, the investment will make more sense if the Dart team could get the VM onto Chrome's release channel (not Dartium/Chromium as it currently stands). I bet that's going to be a hard fought battle, but I believe this would incentivize developers to code in Dart and serve Dart2Js generated js files to other browsers (FF, IE etc.); especially because the coding/debugging experience is so much better than vanilla javascript (I am now prepared for coffeescript advocates to join the fray).
As an aside there might be some App Engine integration that can help the cause. "Specifically, we are working on server-side Dart support for Managed VM" https://code.google.com/p/googleappengine/issues/detail?id=6...
*Input lag is something Carmack et al. keep hammering home for game developers.
There's a movie on his life, isn't great but it's a decent watch, Dirty Pictures: https://www.youtube.com/watch?v=FA8ddx_iC_g
EDIT: Seems like the API only works for Android, iOS and Chrome https://developers.google.com/cast/reference/
a. $100 (this 99 bullshit annoys me) is a pretty big investment for a student. A common argument is that if one is able to afford Apple hardware -- i.e. the Mac and a mobile device -- this $100 fee is puny in comparison. Not true. One can get an iPod touch for $200 and a Mac for $600 (Mac Mini). With a little more effort, e.g. trawling classifieds, one can get second hand hardware for cheaper. So the developer fee ends up being north of 12.5% of cost of ownership, and that's just for a year, it doubles to 25% if you use the hardware for 2 years, and so on. N.B. Even when parents buy kids their computers, this percentage argument stands. The simple point is, if someone wants to program their own device, why not let them do it? Why should they have to pay a 100 bucks?
b. The owner of the device (talking mobile here), should have the right to install whatever the fuck he or she wishes to install. Okay, do not open the door for people to do so by mistake, and have basic authentication. It should be trivial for Apple. Any device with an apple id tied to it, can and should allow the owner to plug in a cable to install a custom app. Make people enter Apple id's twice, once on XCode and once on the device itself, if that's what it takes (I bet there are easier solutions, but this came to mind first)
c. Now, for someone wishing to sell an App in the App Store, charge the $99. I think taking care of App distribution, developer documentation/videos, app vetting by App Store employees etc. would then justify the $99 fee and perhaps act as a filter.
P.S. I don't buy the filter thing either. Over time, the Android App store now has the same high quality popular apps as the Apple App Store (hold on, I know that tablet apps are still better on the iOS platform, but the big names are getting there)
As far as I know, the only time they've had a person on their homepage was when Jobs passed away. Is it that hard to imagine that it might just be that the company admires Nelson Mandela?
http://pantheon.yale.edu/~tgendler/documents/aliefbeliefjphi...
Recently fined by the FTC: http://www.pcworld.com/article/2026985/ftc-fines-maker-of-pa...