In the sentence "There is a piano in the lobby" you are saying "There are many objects in the lobby. Among them is a piano, one of many in the world".
468 karma · joined August 21, 2014
In the sentence "There is a piano in the lobby" you are saying "There are many objects in the lobby. Among them is a piano, one of many in the world".
How can this be in your example? When I am saying "I went to the store", I am really saying "There are a group of locations that I could have gone. E.G., the car dealership, the bank, the museum, the store, or the office. I went to the store".
I would not want that job. As a matter of fact, as I started up the ladder in the company I was working for I realized that politics (internal and external) are a big part of the job and I was just not suited nor qualified for it, so I quit. But that is what CEO's must do if they want their company to be successful.
As nerdy as it is, it is also an interesting historical look on how certain things in society/culture have a life that is hidden in plain view and quietly goes on. It is an interesting reflection on many things in life.
Said another way, tech debt has a multiplicative factor the farther away from the end user you get. Tech debt in the database is worse than in the data layer. It is worse in the data layer than in the business logic. It is worse in the business logic than in the UI code. etc.
This is related to the fact that it gets exponentially more difficult to refactor code the farther away you get from the end user. Changing the database is usually more difficult and impacts more things than the data layer code. And on and on we go back up.
Well, I installed this and now my hearing settings have been removed from the airpods. And I guess you could say that this would be obvious because librepods doesn't support the hearing aids, what is not obvious is that installing it takes a set of APP3 that has been already setup and basically wipes them. Good to know for the future
People have to realize that banking as a business is inherently broken. It is about lending long and borrowing short, which is very risky. Deposits are used to provide funds to lend long, but deposits can be 'called' at any time. The loans cannot.
But banking is also critical for a properly functioning society. It is in the government's (the people's) best interest to have a robust banking system in place. How to reconcile the risk with the benefit? By heavily regulating it.
But here is another consideration. Sales tax. If I buy a car and trade one in, the sale price that I pay taxes on is the price of the vehicle I am buying minus the trade in.
For instance, if I buy a new car for $30,000 and trade in a vehicle and they give me $15k for it, I pay sales tax only on $15k. That saves me about $1k in my area in sales tax. If I could have sold the used car for over $16k, then I would technically be money ahead. But your time is also worth something. For it to be worth it to me, I would need to be able to get at least $17k for the used vehicle to make it worth the effort.
EDIT: wait, I am going to go out on a limb and say that you meant "I was in a car crash of a conversation one time and my buddies pulled up on the scene and gave me a ride home."
Being a common business model and it being functional are two different things. I agree they are prevalent, but they are actively user hostile in nature. You are essentially saying that if people use your product at the advertised limit, then you will punish them. I get why the business does it, but it is an adversarial business model.
Selling dollars for $.50 does that. It sounds like they have a business model issue to me.
Ok this will be a tangent, but I also take this one step farther and also talk about "documentation". Just for the record, I don't think documentation is all good or all bad, but it definitely can be used incorrectly and in excess. And Norman Doors and a great way to get this point across.
When someone creates or installs a Norman Door by accident or out of ignorance and then realizes there is a problem, they often think "I know, I will document it!" and they add little placards to the door that says "Push/Pull" or some such. They see that this helps with a small subset of users and thinks "there, I fixed the problem, people just need to read the documentation and now it is their problem if they don't". But if you watch users of the door, a large portion will still use the door incorrectly because... people don't read documentation. If they don't read documentation, is it the users fault the door was designed incorrectly or was it the designers problem?
I use this as an example for my developers on thinking before documenting troublesome code or a confusing interface to first ask "can I design this so it is less confusing?" and if so, that would usually be preferable to adding documentation "to solve the problem". Well designed code (or doors) with no documentation always beats poor designs with documentation.
But if someone has a high ceiling, the most a manager can do is create an environment that allows the employee to achieve their max potential. A bad manager on the other hand, can very easily bring a normally high-potential motivated employee down to mediocre levels.
If you are one of those self-aware leaders that knows how to create an environment where people can excel, then hiring highly motivated people is the winning strategy.
While this is one form of opinionated, it really just means that they are doing their own thing different from the other established players. This could mean MORE configurability in some cases. Another poster also said it, but opinionated just means that they have taken a stand in product design (features, looks, usability, etc) that they think it correct and it does not bow to 'the herd'. IMO, an opinionated design is neither good nor bad, but it is respected by me.
Having said that I used to be deep into coding and back then I am quite sure that I would hate AI coding for me. I think for me it comes down to – when I was learning about coding and stretching my personal knowledge in the area, the coding part was the fun part because I was learning. Now that I am past that part I really just want to solve problems, and coding is the means to that end. AI is now freeing because where I would have been reluctant to start a project, I am more likely to give it a go.
I think it is similar to when I used to play games a lot. When I would play a game where you would discover new items regularly, I would go at it hard and heavy up until the point where I determined there was either no new items to be found or it was just "more of the same". When I got to that point it was like a switch would flip and I would lose interest in the game almost immediately.