Difference in perspective down to cultural bias. Living too long in rural southern US has jaded me into looking for selfish intent behind any altruistic curtains.
68 karma · joined December 6, 2019
Difference in perspective down to cultural bias. Living too long in rural southern US has jaded me into looking for selfish intent behind any altruistic curtains.
In this case I'd wager two things. As a kid I had family who worked a receiving center for Goodwill. Fairly affluent part of our town near the beach. I remember two distinct things being odd to me then. The items people would bring would sometimes be questionable as to how they'd be useful to the needy, either from wear or function. The other part was most people wanted and received a receipt for their donation. Cue Mitch Hedburg receipt for a donut routine. I was told then when I asked this was an approximate value of their donation and it was used for tax purposes. So one is probably tax write offs.
Throwing things away costs money. When my wife and I moved recently we cleaned house. A second trash can was around 150 a year with limited volume. Trips to the landfill are charged by weight differential. Charity donation is free with the added bonus of someone coming to pick it up if the donation is big enough. We both commented at the time that if we were a little less moral we could easily pack the rubbish in with the donations and save a ton of money. So second is probably convenience with some working the system added in.
On the other hand, PUBG does have Battle Point rewards linked to performance. And there it is very common. Almost guaranteed to see a cheater every 10 matches or so. And there was an easy means to sell those rewards. Contrast that against Sea of Thieves. A game specifically about PvP and stealing loot from other players. I don't know that I have ever encountered a cheater there. But there is very little incentive to do so. There just isn't many vectors to turn virtual work into real world profit.
Seems to me that the lower the barrier of entry together with the higher the real world value of the rewards\drops gives you a clear scale of the cheat potential\incentive\effort. I think there will always be a small percentage of those doing it for the LULZ. You can combat that by raising the barrier to entry. F2P games seem to have a higher rate of these types.
When the reward system cultivates an environment ripe for abuse, it moves from occasionally annoying to game killing epidemic.
The bigger issue, and I believe the primary reason for the rise in popularity of these bots, is when your performance does 'earn' you something. As the OP was speaking of TF2, this comes in the form of hats and custom weapons. Today's counterstrike game has weapon skins and knifes that go for pretty extreme real world dollars.
Almost every modern shooter has some sort of rank up system tied to rewards. Some of the worst examples would be PUBG's real world money trading of loot box items or Diablo 3's real world money auction house.
In my mind, these kind of systems turn video games meant for enjoyment into some weird NFT mining system where normal players are manually mining them with pen and paper while the bots have built ASIC devices.
In cases where the items themselves cannot be sold, you have people selling the whole accounts. There are entire middlemen businesses set up around this stuff. It's crazy but there is your primary driver for incentive.
As with most things like this, the numbers seem scary until you peel back the layers. Not a pass to Amazon as the rest of the article is damning in its own right, but a little less crazy than my initial thoughts.
Then again my monkey brain sucks at statistics and considering the last year or so of my own home usage it is probably close to 1-to-1. And we try to avoid Amazon. So probably a lot closer to those numbers above than I'm comfortable to admit.
But 200-300% efficiency gains over businesses that have been profitably providing this service for years? Its exceptional enough to warrant being called crazy at first glance.
From the article,
"The two Portland delivery companies are demanding a cap at 250 packages and 150 stops per 8.5 hour route"
Which seems to indicate that they realize that some bundling will occur and accept it as long as there is an upper bounds on both metrics.
If I was told this plainly and openly up front then I wouldn't buy the car to begin with -IF- that is what I value in that specific vehicle. My car? Not a chance, I like my sports car and working on it is part of the fun I get from it. My wife's people carrier? If those repairs are close in line with other repair shops even after the 30% AND they'll come pick it up or tow it so I don't even have to mess with it? Absolutely, where do I sign up? Different tools have different uses and value propositions.
I'm also considering the transition in the Steam marketplace as a recent example. Their opening from curation started with Greenlight, a fast track program with some but minimal curation. There were a few turds but by and large the games that came through were of some general quality. Enter phase 2, Early Access. The minimal barriers were removed except "will it run", adult content allowed, and a smaller hosting fee used. And in came the parade of low effort hot garbage. Recommendations in their platform are hard to come by now. Random impulse buy while scrolling rarely happens for me now as discovery of actual good games for me is much lower and I feel like the platform as a whole has suffered for it. I could see a similar trajectory for the app store albeit with my value of the services being placed in different categories.
My first one. HTC when 4G first got hot. It was a horrible shitshow and soured my taste ever since. I can see that was a combo of manufacturer, Sprint as my carrier, and early Android OS but that spoke a lot to my understanding of the ecosystem and how incentives were set up. My follow up experience with phones for my kids or staff has been better but I've never gave them the chance for daily driver again. It's a system I tinker with but not depend on. I understand that's anecdotal and YMMV, but then again I'm not looking for validation of my opinion. Is what it is, just stating what colored my purchasing decision.
30% is crazy. I've said the same about Steam for years and you'll get no arguments from me there. Does it makes sense from the standpoint of the developer? Not at all but my opinion there doesn't matter as I don't develop for iOS nor am I very concerned with 3rd party apps. As a customer, I don't care. The idea of curation may be placebo but even the placebo effect is measurable. It may dissuade malware developers from the platform at first principles. That 30% may serve as a soft barrier to entry from race to the bottom competitors even if that isn't its intended purpose. I can admit Play Store has cleaned up its act a good bit since its inception but first impressions are hard to get around.
End of day the reason for me buying an Apple phone as my daily was for reliability. I can't remember the last time I had to restart or tinker with my iPhone to get it to work, but I can't say the same for my kids various Android phones. It wasn't for the robustness of the platform or marketplace cause I would've just bought an Android. Also see my other argument in this thread about being the actual customer and a few other points. Fair payment doesn't really factor in for me, that is a business decision for someone else to make. For me and the choices that I have in front of me, this seems like the best one for my goals even if those differences are limited in scope. The fact that we can choose between them on these differences is a good thing. To get back to GPs point, if this doesn't work for you then don't buy it and let the free market do its thing.
I've had both device types through the years. I've had to support both device types in different form factors. As a developer I love Android. I've learned to code some Java and lightweight game development for Android due to that openness of the platform. But the pros of the walled garden concept do not shine through on Android as they do with Apple due to the lack of how tightly integrated and compatible the hardware & software are from being developed together and approved by a sole source.
As a purchaser of an Apple product, I feel fairly confident that I am Apple's customer. With Android, the customer is the manufacturer\carrier combo that runs my phone, and I am their customer. That distinction carries an important difference and it shows through the development tracts of both companies and how they deal with issues.
Let's be honest here. If this goes through to force Apple to allow competitors to their app store, that decision will go further than developer sideloading (which is already possible). It will not happen in a vacuum and as soon as the courts hand down such a decision the carriers will be next in line to shovel as much horse manure down the line as possible.
I've never purchased an Apple phone with pre-loaded software as part of a deal with a carrier, aka Bloatware. I have from Android manufacturers on several occasions. Lower standards of entry from 3rd party sources often mean lower standards for bugs, resource usage, and privacy concerns. Higher risk of malware. Lower chance of software to OS compatibility. Apple phones with whole disk encryption made the news when the feds couldn't break it as easily as Android devices.
>Macs are so popular amongst developers is the similarity to Linux
Then I rescind the poor choice of analogy and go straight to fundamentals. These two different tools are purpose built for different things from different principles and that is ok. Homogenizing the mobile space in a way that would detract from those differences would be a net negative in my opinion.
But every iOS post I read is along the lines of make it like android, and I have the same prevailing thought. Why?? I would not own a MacOS machine, I wouldn't like it. But I don't feel the need to get on every Mac discussion complaining it should be more like Linux. The fact the differences exist is a good thing.
Seems to me around the time that it was ended there were several other things going on.
The advent of cable news networks which gave a massive incentive to sensationalism and strong partisan ties as multiple players joined the space with a need to create a sustainable viewership.
Satellite feeds became common ensuring a single message instead of having a layer of abstraction in the form of a local or regional newscaster; instead of relaying facts, they can relay a highly opinionated version.
Local and independent news stations were being purchased and consolidated into national telecom companies with their own partisan editorial bends, a la Nexstar and Sinclair.
I have to believe that all of the above had a much greater influence on news discourse in the past few decades than the elimination of the fairness doctrine. Furthermore, if you give government the power to regulate anything; always expect the current party in power to use that regulation as a weapon. Can you imagine what our leaders would do given even more power to control and manipulate the media narrative? Ending this was a good decision.
On the first, could we not say the same about how an image is rasterized from a set of points, to a polygon, to a shape, to a set of pixels displaying the images on your very screen? Before it was displayed, way down the stack, it was just a series of switches being turned off and on. Electrical impulses that viewed from an ignorant outside source would just appear as random noise. And yet we can easily ascribe the material manner in which it made its way from one to the other. Just because we currently can't directly encode\decode the exact means in which the mind creates these scenes, it's not hard at all to build mental models that a network of synapses could be responsible for a very similar thing from my perspective.
Also decoupling 'blue' from it's physical properties would inherently remove any relevance of the color between us. I agree with and also wonder do two people see 'blue' as the same color sensation, but the only means we have to compare that experience between two separate minds is both looking at a light source in the 450nm spectrum. We have no means to convey the experience itself, only the relation of understanding any further experiences with the first. I'm not sure that it matters much though. Another computer analogy, although Linux and Windows differ a good bit on how they would internally configure a PDF document to be displayed on the screen from it's initial bits, the end result should be close enough that we can both agree on the information the screen displays.
On the second, I'd stand beside my original complaint. This to me draws from the God of the Gaps issues, that somehow if the way we've described the world in every other recognized way is unable to put forward a valid reasoning for a phenomenon with our current level of understanding, we should instead ascribe a non material or physical level of power to explain it that has never been shown or proven to offer a provable valid reasoning for anything. That to me sounds rather optimistic.