Now, I played the remake recently - the game is actually excellent ! It’s just that at the time ( to me at least ) the original art was so ugly as to ruin the game / break immersion. This is an issue I’ve never had with 2D games, pixelated or not.
1,694 karma · joined December 19, 2017
Now, I played the remake recently - the game is actually excellent ! It’s just that at the time ( to me at least ) the original art was so ugly as to ruin the game / break immersion. This is an issue I’ve never had with 2D games, pixelated or not.
What I’m saying is that there was a time ( which lasted for a while ) when 3d games experiences were worse than 2D games, and it took a while for 3d games to catch up.
Surprisingly enough ( to me at least) games evolved in the right direction (immersive games with stories and good gameplay and not just more empty technical demos ) when the industry might have gone wrong instead.
I’ve been busy catching up with what I’ve missed ( which is extremely enjoyable since time is a very good way to find out what’s good ), and it feels like things got better around 2010-2015 so 15 years after it stopped being interesting.
You’re right - 3d improved the game. However outside of examples such as this one , I feel that it generally took a while (15 years maybe ?) for game designers and coders to eventually find a middle ground , as in use the latest technical fad, but still make a game that is pleasant to play and better than without the technical fad.
I started playing again during lockdown, and that was a bit of a shock - modern games are gorgeous, use 3d properly, and often enough have brilliant stories. I still play pixel art games - as you say, it’s timeless .
It’s exceedingly frustrating, and you either get an awful lot of exposure ( say you stop reading in English , only read in Norwegian and read 10k pages a year ) or you grind and learn word lists.
The good news is that word lists are now much easier to learn thanks to SRS systems.
I assume I’ll get used to it, but my mental model of what’s possible hasn’t been fully rewired yet.
I expect the following from such a system : I set a time limit per app/set of apps,and the phone locks said apps once the limit is reached. In theory, this is what it does, in practice it almost never works : it doesn’t lock, gets broken whenever you upgrade the os, gets broken whenever your child upgrades the os, can be trivially bypassed by a kid, cannot be unlocked when you want it to unlock remotely etc I’ve also seen trivially bad data ( phone usage when it was in my pocket ). It’s worth noting you also need an Idevice to set it remotely - if your significant other has an android device he or she is out of luck.
I was very surprised at how appallingly bad it was - just try it for a few weeks and you’ll immediately notice it’s badly broken but somehow doesn’t fix it.
Contrast this to google’s system which, well, works.
Edit : it’s so mind bogglingly bad that I’m genuinely curious to talk to someone who works at apple about this.
So I think it’s useful.
This is highly problematic.
It’s fairly obviously about being a nuisance to the US.
To many people the internet and internet explorer ( or edge ) are the same thing, and for almost everyone I know , the daily driver is the phone or tablet OS not the laptop/desktop OS. And I’m not even talking about the ones who live in a browser.
I started using Linux in 96 and for many years it was going to be the year of Linux on the desktop. It never happened , and I’m not sure it’s that important these days , given the gigantic presence Linux has, and the way people interact with computing devices in general these days .
Edit / clarification : there are a lots of computer professionals on HN, and as such see actual pcs / Macs etc a lot. Many people don’t and just see their phones.
If you have a very large scale test suite for your application, a large codebase, and exert most compiler features including the optimizer , you’ll probably find a few every time you upgrade .
Now, go write the code for an artificial heart , and sleep at night thanks to strong testing !
I find math and compsci reasonably understandable, can read research papers in both fields ( and have published papers) etc. There’s something specific about physics I don’t get but I’ve never been able to figure out what. The main symptom is that most cause -> consequence in such demonstrations , which are seemingly obvious to everyone, make no sense to me.
Am I the only one ? Are there good resources to learn it?
It’s a proof, not a successful experiment.