2,302 karma · joined June 18, 2016
One of the many reasons that almost NO ONE accepts less than $2-3 on the internet for things is that if you receive a chargeback from the bank due to fraud, there is a $20-$100 FEE that is applied to your account (in addition to the transaction being reversed), and if you get too many of these (both by percentage of transaction count and dollar volume) you will be banned from the payment processor.
With the proposed $1/yr fee, it would be trivial to pay a few hundred dollars on a shady website for stolen credit card numbers, ring up huge numbers of $1 charges, and induce tens of thousands of dollars of damage while harming X's relationship with their payment provider.
> Salted and hashed passwords (mainly concerning users prior to 2018 when Discord.io began exclusively using Discord for logins)
So it sounds like they used to have their own accounts before integrating via Discord OAuth, and some users may be affected by this. Unsure if they didn't delete users' hashed PWs once they migrated to the OAuth flow or something like that.
Disclaimer: Meta employee programming games, unrelated to any of the ongoing discussions.
That said, I do believe that online games ratings should take into account additional factors like monetization models, expected screen time, tendency to be habit-forming, and that information presented to the parents. Really I feel that parents are underequipped these days to deal with the volume and types of media their kids have the ability to consume.
* https://www.spigotmc.org/wiki/bungeecord/ - Older, less-performant but still used by some teams
* https://papermc.io/software/velocity - Newer, more performant, maintained by the team that makes Paper, one of the leading performance MC server implementations.
For context of scale btw, when Hypixel had 200k+ players online at peak we had something like 2,000+ 1U E3-1271v3's each with 32GB RAM, all colo'd in a single DC in Chicago. Egress is 70-80gbps or so 95th percentile, with most months (at high peak) egressing 10PB/mo+ of real-time, uncacheable data.
EDIT: Correction, as doctor_phil points out that's a quadratic scale not an exponential scale. Derp.
At Hypixel we ran (and I believe they still do run) a custom fork of Spigot from 2014-ish, with features from each sequential update to Minecraft being added to our fork via our Spigot fork. This let us diverge greatly and customize the Minecraft protocol to our own needs, saving hugely on internal bandwidth and letting us optimize crap out of the L7 "BungeeCord" reverse-proxy we used.
Sure, it adds more steps than just "click this checkbox if you're an adult" but kids/teens are a crafty bunch and, unlike drugs and sex, a) the penalty for violation of the rules is not immediately obvious (to the youth, OR even to society) and b) the act of violating the rules is not obvious in itself to people who aren't on that person's phone: there's no physical items left behind for parents to notice.
Effectively what we're talking about here is trying to solve the Sybil Problem, which has no widely-accepted solution.
Original message: From a quick peek at the source, this depends on the ChatGPT API for the underlying LLM. It could probably be modified to use a local copy of an LLM, but most models I've seen are 300GB+ and require significant computational resources to operate (think several $15k NVIDIA A100 compute nodes). There's a lot of effort being put in by the open source community to minimize these models and run them on commodity hardware, but as of yet the quality of the responses from the model are correlated with how large (and therefore how much compute) the model has. Give it a year or two and it'll probably be more reasonable to integrate a local LLM for gaming purposes.
I have my own opinions on the bill, but I don't see a legal pathway in this bill to apply any of the restrictions on it to a Person, only onto companies.
To be honest if you’re that concerned with dependency attacks like that then you should just be hosting your own image registry and building your images yourself, and then only being vulnerable to dependency attacks within the OS distributions and such.
> G1 reclaims space mostly by using evacuation: live objects found within selected memory areas to collect are copied into new memory areas, compacting them in the process. After an evacuation has been completed, the space previously occupied by live objects is reused for allocation by the application.
[1] https://docs.oracle.com/en/java/javase/18/gctuning/garbage-f...