188 karma · joined September 24, 2007
But the video actually says the error occurred in the first game, which Kasparov won, rather than in the second, which he lost and after which he suggested he had been cheated.
There should be enough interesting stories out there with good, informative, neutral original titles that it won't be another seven years.
Apart from that, I guess it would be much better if submitters had a chance to indicate why they find their submission interesting. Just a thought.
a) Define your main project
b) Choose an activity that you like and that comes naturally as procrastination
c) Choose a reasonable time ratio between them, and respect it
As an example, every hour of surfing the web has to be (sooner or later) compensated by three hours of work on the main project.
Already done: http://news.ycombinator.com/item?id=142597
If I hadn't already done it, I wouldn't bother with it now, though, because:
Even these dishonest DH5s are ...
Roth's contribution is CLEARLY NOT DISHONEST (couldn't resist the uppercase here). I get the impression that the chance you would ever take advantage of any refutations to plug holes and thus further improve the standard of your essay collection is precisely zero. It's all about "picking a winner" (this term actually appears in paulgraham.com/disagree.html) instead of advancing towards the truth. Readers of your essays will do best by just enjoying the incredible density of ideas, then deciding for themselves which ones to accept, rather than following the "comment" link at the bottom.
If anyone has a link to an instance where Paul Graham helps the search for the truth by conceding a nontrivial point in an argument, I would be grateful. That would help repair my impression, and probably some other people's as well.
How do you measure the spirit? An author may detect bad spirit everywhere and take all DH5-but-not-DH6 disagreements as effectively DH1.
Anyway, the quoted paragraph seems very harsh on many small-point DH5 disagreers. Some people just feel the "duty" (xkcd.com/386) to correct mistakes, without being deliberately dishonest. And there is a lot of uncharted importance space between grammar mistakes and the central point. As an example, what if the central point were correct and worthy but illustrated by two examples, one of them bad? The argument doesn't depend on it, but is it still clear that the only purpose of correcting the author is to discredit him?
Why not generalize DH6 from "stating the central point and refuting it" to "refuting a point and commenting on its importance"? Then you could even correct grammar mistakes, just add explicitly that you're aware that as a grammar mistake it's minor. DH6 would no longer imply power or effort, but, as pointed out in the essay, it already doesn't imply truth.
"And when you agree there's less to say. You could expand on something the author said, but he has probably already explored the most interesting implications. When you disagree you're entering territory he may not have explored"
But as there are four other components according to Jakobson, I should be careful. Added Jakobson to my reading list.
You say phatic language is about maintaining the connection. If I understand this correctly then there's a role for it also with people one does know well. If you prefer referential conversation and meet someone who's completely restricted to that part of language, you may initially enjoy the conversations a lot. But, after some time (this could be months or years), despite their referential content they may appear increasingly "empty": you realise you're still completely replaceable as a conversation partner by a random new person.
But why has a company of 1000 a three-level tree structure with 10 groups of 10 groups of 10 each rather than a two-level structure with 100 groups of 10 each? You assert the reason is the 100 bosses couldn't work together as that group size would be too big. But the bosses don't form a "workgroup" in this sense anyway. They may meet occasionally but spend most of their time with their own groups. The reason for the additional tree level seems more that the supreme leader of the company wouldn't be able to oversee all 100 groups himself.
The distinction matters because for the purpose of being overseen, groups can be represented by their bosses without having to act as one person (as they might have to if their bosses formed a workgroup subject to size limitation due to humans' innate design), so the inverse relationship between freedom of the leaves and company size can't be deduced.
What a nonsense.
The same holds for explicitly favouring topics like programming, math, science or whatever. From ycombinator.com/hackernews.html (emphasis is mine):
"If you had to reduce it to a sentence, the answer might be: anything that gratifies one's intellectual curiosity."
The game created a classic case of cognitive disequilibrium: Either the system is skewed and unfair, or the winners played unfairly. To resolve this by deciding that the system is unfair would call everything into question; young children are committed to rules and rule-making as a way to organize a community, and it is wildly unsettling to acknowledge that rules can have built-in inequities. So most of the children resolved their disequilibrium by clinging to the belief that the winners were ruthless — despite clear evidence of Liam and Kyla's compassionate generosity.
The game was patently unfair, so why did the children blame the winners rather than the system? I suspect there is a general tendency among people (not only children) to blame other people, as opposed to abstract causes. That's more important here than any positive commitment to rules and rule-making.
Reminds me of The Onion.
Of course, not everyone can easily copy the approach, you need to be an original thinker in order to not overlook overlooked problems.
I don't understand the last part of the essay about reddit as a classic example. "Tell people what was new", was that an overlooked problem? News agencies have been around for a long time. "Stay out of the way" was only possible because of the user-submission-and-voting system, which seems to me a clever and non-obvious idea. What I like most about this idea is the voting part, it tells me what's interesting, I don't care about whether it's new.
"do these users (who submit and filter content) expect others to return the favor?"
That would be the classical economic explanation and it would be wrong (for the typical user).
Another trick, which you could use if for some reason you don't know the answer to one of the early, supposedly easy, questions: Guess an answer, but give it with full confidence. If you're wrong the shocked reaction of the presenter will tell you before the answer is final, and only in this case you will need a lifeline.