467 karma · joined April 11, 2011
Now joint CEO of Wildbunny, he is able to give himself hiccups simply by coughing.
For example, the multiplayer version of asteroids in this article uses TCP sockets:
http://www.wildbunny.co.uk/blog/2012/11/20/how-to-make-a-mul...
Cheers, Paul.
http://www.kickstarter.com/projects/1375039912/mmoasteroids-...
I.e - it's fake. Such a shame!
For example, when I worked at SCEE we ported Little big planet to PSP from PS3, and that was 14 months with 40 odd people full time.
It can be much quicker than that, but in general you have to worry about getting the engine working on the new platform.
http://www.wildbunny.co.uk/blog/2012/01/19/blog-micro-transa...
Its the top graph. I post a lot to reddit, which is where those spikes come from.
So far I haven't managed to post a popular article on HN, although others have posted my articles and they have gotten onto the front page, which is a little annoying. Guess the system rates certain people a lot higher depending on their karma...
Sad but true. I'm in the same boat and my traffic graph looks exactly the same as yours :)
Interestingly, you don't even need to be a programmer to achieve this these days...
Hope you enjoy it!
Cheers, Paul.
lol
I think the HN effect has taken their site down, though!
There is a new article in the works as well; stay tuned :)
Its fine for the odd customer, but what if your user-base suddenly changes by a couple of orders of magnitude?