429 karma · joined December 6, 2017
- He wants to open source Factorio in about two years
- He wants to create successor language to C++
And other fun tidbits. Very interesting interview, done during recent Space Age LAN party.
It is not a particularly high-brow debate, as HP, unlike Dostoyevsky in en-world, is read by everyone. People usually concentrate on proper names. Rowling uses a lot of “meaningful” names like Snape, Sprout or Ravenclaw, and translator have a choice of adapting them or leaving them be. Either choice leaves somebody unhappy. The same problem was with LotR a generation before. (LotR broke through the iron curtain only in 90s).
When I read HP in original, I realised that the “proper” translation is also extremely bad. I don’t know what I should do when/if I have children. Either I’ll start working on my own translation during the pregnancy, or I’ll teach them English from the birth.
However, I am not sure about the daily aspect. I doubt I’ll remember about the puzzle tomorrow, and in any case, I like to do puzzles in larger batches, like for one hour in the evening.
Re: visual design: I think showing the actual line of mirroring would be nice. Also, the numbers of taps and swipes were too small for me to notice, I’ve discovered them quite late.
1. QuickTime -> New Movie Recording
2. View -> Float on Top
3. Position face view where you want it to be.
4. Hit Cmd+Shift+5 to record the entire screen.
Voilà!
And this doesn’t affect just some "obscure" languages. For instance, what flag would you use for Arabic, an official UN language? What language does a flag of India, most populous language stand for?
How many flags would you use for Spanish? French?
(Re: colors: see my suggestion to use these colorful icons to represent time zones)
If you like flags because they are colorful and memorable icons, you can use them to represent time zones. Much more convenient than some obscure "UTC+7" or "PT", isn’t it?
The main argument is “fine-tuning”: the fact that global constants in the universe are in an optimal state for existence of complex matter and, by extension, humanity. For me, the simplest explanation is the anthropic principle, or survivorship bias. If the constants weren’t optimal, we wouldn’t be able to make this observation.
The article barely touches this obvious explanation, and uses weak “multi-universe” theory. And refutes this strawman in a weird, in my opinion demagogic way (see for yourself).
Also: this line of thinking doesn’t refute creationism! The only argument against creationism was made against omnibenevolent god, so creationism was also strawmanned.
I regret that this article has gained so much attention on HN.
- Don’t leave a level without finding a ration
- Identify scrolls and potions as early as possible by using them in a safe context
- Use doorframes to fight one enemy at a time
(odin means one in some languages)
2. Lithuanians are not Slavs.
This is repressive. Many things in our world are: say, the institution of citizenship could be viewed as a modern serfdom!
We played this game a lot in the Urals during high school, but upon arriving in Moscow for higher education discovered that locals don’t know about it. Good memories. I implemented a version of it in MIDletPascal in my 10th grade.
Another popular modification was “rivers” which would drown any unit placed in the next turn, and also support for 3rd and 4th player, you just have to have enough pens of different colors :)