73 karma · joined January 17, 2025
The power of flipjump results in self modifying code. If I jump to a address that have the [flip 0, jump 0x1000], then I'll get to 0x1000 afterwards, right? But if I flip some specific bit in this instruction before jumping to it, it will become [flip 0, jump 0x1080]. You can call this instruction "memory bit", and the part of jumping to it and resulting in one of two possible addresses 0x1000/0x1040 based on a specific bit in it - "read the memory bit". The action is reading as you get to different place based on the value stored in this instruction. This "read" can also be seen as an "if". How you write then? For example writing "1" whould be doing a "read", and in the "read 0" case - do a flip to this address, and in the "read 1" case don't flip this memory address bit.
https://github.com/tomhea/flip-jump/wiki/Learn-FlipJump
This will let you understand how to implement the very basic "if" in flipjump.
I tried to make it as easy for newcomers, but please feel free and update me if something is written complicated.
After you understand up to the macros, you can try yourself to understand the xor macro, which most of the library is built based on it: https://github.com/tomhea/flip-jump/blob/fe51448932e78db7d76...
It was once in the Readme but as I kept developing it more it become longer and longer, so I moved it into the wiki, and especially to here: https://esolangs.org/wiki/FlipJump