The power of flipjump results in self modifying code. If I jump to a address that have the [flip 0, jump 0x1000], then I'll get to 0x1000 afterwards, right? But if I flip some specific bit in this instruction before jumping to it, it will become [flip 0, jump 0x1080]. You can call this instruction "memory bit", and the part of jumping to it and resulting in one of two possible addresses 0x1000/0x1040 based on a specific bit in it - "read the memory bit". The action is reading as you get to different place based on the value stored in this instruction. This "read" can also be seen as an "if". How you write then? For example writing "1" whould be doing a "read", and in the "read 0" case - do a flip to this address, and in the "read 1" case don't flip this memory address bit.