StarCraft now also has its own figurine tabletop game. No idea what it's worth though: https://starcraft-tmg.com/
571 karma · joined April 3, 2022
StarCraft now also has its own figurine tabletop game. No idea what it's worth though: https://starcraft-tmg.com/
Rewriting it after that first MVP with a first round of inputs is better engineering anyway, right?
I do remember them asking about shipping information at some point though.
That being said I'm also sure those groups are especially vulnerable to fear-mongering [0] and it would not be particularly hard to rile up these bases to work towards the same end goal.
[0] https://en.wikipedia.org/wiki/Four_Horsemen_of_the_Infocalyp...
It's not necessarily nefarious though: the same ideas/fears permeate all society so it makes sense they pop up together. The work may have already been done by some legislators, ready to be used by others.
But the corporate lobbying for weakening online anonymity and encryption is not something new either, and the benefits are clear. It wouldn't be the first issue large-scale lobbying has taken place in their interests, and for something as critical as identify verification I genuinely cannot imagine it isn't one of the most important issue in surveillance capitalism.
Give it a few years (months if you're an optimist?) and you will have to use your Google/Apple hardware device to formally tie your real identity with your digital identity for every site that has even the slim possibility of being a small danger to hypothetical children.
I'm sure Facebook and Mark Zuckerberg will gladly join this effort to reduce harm to children as well, I'm sure that's high on their priority list. They may even already have the infrastructure in place to handle that digital ID, what an amazing coincidence.
Everything will be fine!
1. is not an issue on my computer/smartphone as I can scroll through the feeds and go through interesting links quickly, the keybindings help me do that quickly.
2. Can either be fixed by downloading all links when online (not practical in my case), or by picking and choosing which articles I want to read later.
I used to use Wallabag for this, but right now my setup is a self-hosted Readeck [0] instance with the associated KOReader plugin [1].
I really like Readeck because contrary to Wallaback (which I also used because there is a KOReader plugin for it) it captures the content from a page from the client-side through the browser extension [2]. That helps with paywalled articles which don't expose the full feed through RSS typically.
[0] https://codeberg.org/readeck/readeck
It's a really vibrant scene, with a lot of different hacks that go all the way to fully-fledged games, but because it's so rich it can be a pain to find what is available and what the latest version of a given ROM hack is.
This website has a neat feature where you upload any base Pokémon ROM file, and it filters all available ROM hacks that are compatible with it via a neat UI. And of course it offers you a one-click download (well, in-local-storage-patch) to the given ROM hack.
Source code: https://github.com/Hackdex-App/hackdex-website
IYKYK :)
I have some issue with the initial marketing and the discussion surrounding the game though: choose your own backstory? Absolutely no impact at all, except some pre-recorded wingers in dialogues. RPG with a skill-tree? Absolutely 0 impact, you always have a way to get to a closed room, regardless of the perks you pick. And even if you pick non there is a vent open.
As long as you are aware that you are getting into what is basically a linear story in an open world, instead of another CD Projekt RED game _à la_ Witcher 3 which involved side stories that are as fleshed out as other full-sized games, yes it can be enjoyable.
It still one of the most amazing open-world futuristic games I have personally explored, which is a shame considering the rest of the game.
https://supergiantgames.bandcamp.com/album/transistor-origin...
It plays an important role in the story, so it double the reasons to talk about it :)
Depends what you mean by "immerse". If it means driving through Night City on your bike and enjoying the view, sure.
If it means role-playing as a character and building it your position in the city via meaningful choices with consequences, really not.
- Ability to block/lower/raise/pin domains. Some examples of commonly tuned domains are here https://kagi.com/stats?stat=insights
- Shared custom bangs across my sessions. I can add work-specific bangs (e.g. !bug -> Jira search) and have them available across my devices.
- Regexp redirects, to automatically redirect online documentation results of some libraries to the specific out-of-date library we use in a legacy project.
All of these are not as important as knowing there is no incentive for the search engine to enshittify the results to bump some sponsored product in the results, to raise ad-heavy websites to the front to get back some precious ad revenue due to a conflict of interests, and to lower the quality of results in the hopes of making me search a second time so I am served a second batch of sponsored links.
> Want to know more about the hacker dropins [1] we play between songs? Here's a list of the DEF CON speaker drop-ins we play.
[0] https://necroticgnome.com/products/dolmenwood-campaign-book
As an indication of where things are going on this front, from the same publisher: Sony announced that games are not going to get distributed as physical copies anymore. So no new video games to be borrowed from public libraries, and even if you can borrow older games the new Playstations probably won't even have a disk tray to read them.
Whatever your stance on video games being something that is worth having in a library is, if they could get away with it that's probably their ideal end game for movies as well.
If you liked Frontier's theme and are into video games I recommend you check out "Citizen Sleeper" [1] illustrated by Guillaume Singelin as well.
It's a 7 hour narrative text-based adventure that really hooked me one week-end. Your choices depend on how you "spend" your dice, dice that are cast at the beginning of every single day on the station so you get to pre-plan your actions somewhat.
Gameplay wise it's mostly reading, but I liked exploring the station they created.
[0] https://www.magnetic-press.com/carbon-and-silicon/
[1] https://store.steampowered.com/app/1578650/Citizen_Sleeper/
I like the idea that a piece of art, in addition of ultimately ending up as pixels on my screen, is also a window into a world that has been dreamt up by real human imagination, driven by their hopes and fears.
Semiconductors based generation may give me the first part, but not the second.
I'm speaking for myself here, I agree with your point though.
https://characterdesignreferences.com/artist-of-the-week-3/m...
I have a list of "Shows" I follow, with regular updates from star guests (Tim Reaper for jungle music [1] , Lena Raine for video game OST [2], ...)
Their "NTS Guide to..." [3] is really great to peek into a new genre as well.
I highly recommend.
[1] https://www.nts.live/shows/tim-reaper